Player Matchup

Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Beardus93
Danzaburou
Gold IV
Level 90
God Stats
11W - 13L
1,456 SR
Queue Stats
858W - 842L
1,366 MMR
Solo
Ganesha
Ganesha
Silver I
Purifyre
Ganesha
Silver I
Level 125
God Stats
2W - 3L
1,291 SR
Queue Stats
239W - 257L
1,226 MMR
Party 1
Serqet
Serqet
Gold III
YamatoSadow
Serqet
Gold III
Level 157
God Stats
22W - 18L
1,621 SR
Queue Stats
337W - 336L
1,460 MMR
Party 1
Osiris
Osiris
Gold V
waterstradt8
Osiris
Gold V
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 66L
1,363 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,474 SR
1,383 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,482 SR
1,385 MMR
Cabrakan
Cabrakan
Bronze IV
 
Cabrakan
Bronze IV
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
Baeellona
Erlang Shen
Silver IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,363 MMR
Solo
Ishtar
Ishtar
Silver IV
Dark_yokai_raid
Ishtar
Silver IV
Level 125
God Stats
0W - 1L
1,334 SR
Queue Stats
32W - 30L
1,342 MMR
Solo
Chang'e
Chang'e
Gold IV
Ron-Boogie02
Chang'e
Gold IV
Level 114
God Stats
5W - 9L
1,478 SR
Queue Stats
258W - 277L
1,358 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Zomuel
Ao Kuang
Bronze III
Level 105
God Stats
1W - 1L
1,599 SR
Queue Stats
2W - 11L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 2 / 5
9,357
624
9,299
10,001
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Beardus93
Danzaburou
15
4 / 0 / 2
9,545
636
9,035
7,641
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Purifyre
Ganesha
12
0 / 0 / 7
7,987
532
1,917
6,362
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
15
5 / 0 / 3
9,084
606
5,302
9,818
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
14
3 / 2 / 1
9,147
610
7,446
13,337
12,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BakasuraThorLancelot

VS

Bans
SurtrHelAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
1
0 / 2 / 0
5,389
359
0
1,989
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Baeellona
Erlang Shen
14
1 / 1 / 1
7,519
501
4,072
9,707
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 0
7,294
486
4,208
10,536
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Ron-Boogie02
Chang'e
13
0 / 4 / 1
7,388
493
4,357
11,307
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Zomuel
Ao Kuang
13
3 / 6 / 0
8,048
537
8,129
15,872
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
4
4
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
5
2.75
L
Cabrakan
 
Cabrakan
0
2
0
0
L
Erlang Shen
Baeellona
Erlang Shen
1
1
1
1.5
W
Danzaburou
Beardus93
Danzaburou
4
0
2
5
L
0
3
0
0
W
Ganesha
Purifyre
Ganesha
0
0
7
3.5
L
Chang'e
Ron-Boogie02
Chang'e
0
4
1
0.13
W
Serqet
5
0
3
6.5
L
Ao Kuang
Zomuel
Ao Kuang
3
6
0
0.5
W
Osiris
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,999
Damage
20,766
47,159
Taken
49,411
31,256
Mitigated
19,982
19,352
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,299
640
0
5,270
10,001
5,562
297
5,010
4,991
76,986
0
L
Cabrakan
 
Cabrakan
0
0
0
0
1,989
1,420
0
0
1,989
1
0
L
Erlang Shen
Baeellona
Erlang Shen
4,072
2,278
0
3,808
9,707
5,311
591
960
8,747
0
39,149
W
Danzaburou
Beardus93
Danzaburou
9,035
5,675
0
3,336
7,641
2,974
295
1,308
6,333
0
73,910
L
4,208
2,562
0
2,436
10,536
4,612
0
2,000
8,536
0
52,173
W
Ganesha
Purifyre
Ganesha
1,917
119
0
2,323
6,362
5,019
0
1,046
5,316
20,852
0
L
Chang'e
Ron-Boogie02
Chang'e
4,357
0
40
2,879
11,307
3,011
0
5,624
5,584
44,442
0
W
Serqet
5,302
1,747
0
2,680
9,818
4,940
0
2,196
7,622
0
79,930
L
Ao Kuang
Zomuel
Ao Kuang
8,129
1,678
0
5,770
15,872
5,628
0
2,632
13,086
51,793
0
W
Osiris
7,446
2,951
0
5,743
13,337
12,761
390
3,346
9,991
0
66,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,120
Gold Earned
35,638
482
Minions Killed
366
0
Camps Cleared
0
1,495,996
Distance Traveled
1,293,279
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,357
624
131
9
0
278,548
3
L
Cabrakan
5,389
359
1
0
0
111,777
0
L
Erlang Shen
7,519
501
67
4
0
316,165
1
W
Danzaburou
9,545
636
124
8
0
293,000
3
L
Ishtar
7,294
486
111
7
0
273,057
2
W
Ganesha
7,987
532
2
0
0
310,546
0
L
Chang'e
7,388
493
86
6
0
278,767
0
W
Serqet
9,084
606
114
8
0
363,010
0
L
Ao Kuang
8,048
537
101
7
0
313,513
0
W
Osiris
9,147
610
111
7
0
250,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role