Player Matchup

Apollo
Apollo
DarkOp
Apollo
Level 106
God Stats
6W - 4L
1,215 SR
Queue Stats
198W - 178L
1,492 Elo+
Solo
Loki
Loki
Scebo
Loki
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
550W - 520L
1,509 Elo+
Party 1
Surtr
Surtr
TheBestPatate
Surtr
Level 90
God Stats
6W - 6L
1,324 SR
Queue Stats
165W - 124L
1,535 Elo+
Solo
Bacchus
Bacchus
iHausch
Bacchus
Level 82
God Stats
25W - 19L
1,786 SR
Queue Stats
370W - 344L
1,524 Elo+
Party 1
Anubis
Anubis
zalcanan
Anubis
Level 152
God Stats
10W - 5L
1,913 SR
Queue Stats
502W - 471L
1,594 Elo+
Party 1
Team Averages
Level 110
1,548 SR
1,531 Elo+

VS

Team Averages
Level 71
1,559 SR
1,521 Elo+
Mercury
Mercury
Daecors
Mercury
Level 45
God Stats
2W - 4L
1,287 SR
Queue Stats
89W - 93L
1,526 Elo+
Solo
Surtr
Surtr
FreekBeest
Surtr
Level 108
God Stats
1W - 3L
1,856 SR
Queue Stats
99W - 83L
1,778 Elo+
Solo
Cupid
Cupid
LoboValentine
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,475 Elo+
Party 2
Vulcan
Vulcan
Prioen
Vulcan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,331 Elo+
Party 2
Ymir
Ymir
Vexfimy
Ymir
Level 87
God Stats
6W - 5L
1,650 SR
Queue Stats
268W - 248L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarkOp
Apollo
11
2 / 0 / 2
6,593
549
4,321
3,692
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Scebo
Loki
12
2 / 0 / 5
6,868
572
5,789
7,229
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 1
7,908
659
7,295
12,080
9,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
iHausch
Bacchus
10
1 / 0 / 6
6,518
543
4,563
8,353
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
zalcanan
Anubis
11
6 / 0 / 2
6,850
571
10,623
6,765
3,074
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daecors
Mercury
11
0 / 1 / 0
6,098
508
4,010
9,426
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
10
0 / 4 / 0
6,229
519
7,823
13,075
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
5,367
447
3,061
7,579
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Prioen
Vulcan
11
0 / 3 / 0
6,320
527
4,643
6,376
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Vexfimy
Ymir
9
0 / 2 / 0
5,703
475
2,092
11,225
7,699
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
13
Kills
0
0
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
Daecors
Mercury
0
1
0
0
W
Apollo
DarkOp
Apollo
2
0
2
3
L
Surtr
0
4
0
0
L
0
3
0
0
L
Vulcan
Prioen
Vulcan
0
3
0
0
W
Loki
Scebo
Loki
2
0
5
4.5
W
2
0
1
2.5
L
Ymir
Vexfimy
Ymir
0
2
0
0
W
Bacchus
iHausch
Bacchus
1
0
6
4
W
Anubis
zalcanan
Anubis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,591
Damage
21,629
38,119
Taken
47,681
25,596
Mitigated
21,865
16,135
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Daecors
Mercury
4,010
659
0
1,924
9,426
2,942
0
2,362
7,064
0
49,912
W
Apollo
DarkOp
Apollo
4,321
2,545
0
2,668
3,692
1,426
348
708
2,972
0
43,853
L
Surtr
7,823
2,703
0
4,416
13,075
7,156
0
1,409
11,666
486
46,094
L
3,061
1,572
409
2,054
7,579
2,173
0
2,544
5,035
0
28,628
L
Vulcan
Prioen
Vulcan
4,643
1,665
0
939
6,376
1,895
585
4,652
1,724
51,415
0
W
Loki
Scebo
Loki
5,789
1,315
0
430
7,229
2,528
0
589
6,610
0
52,685
W
7,295
2,794
0
6,772
12,080
9,749
7
262
11,818
515
64,447
L
Ymir
Vexfimy
Ymir
2,092
285
189
3,161
11,225
7,699
0
4,396
6,829
13,499
0
W
Bacchus
iHausch
Bacchus
4,563
307
76
3,785
8,353
8,819
0
2,531
5,726
15,351
0
W
Anubis
zalcanan
Anubis
10,623
810
0
2,404
6,765
3,074
162
2,701
3,976
46,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
29,717
375
Minions Killed
329
0
Camps Cleared
0
1,223,692
Distance Traveled
1,224,162
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,098
508
89
7
0
329,561
0
W
Apollo
6,593
549
83
7
0
215,334
0
L
Surtr
6,229
519
82
7
0
215,931
0
L
Cupid
5,367
447
41
3
0
219,482
3
L
Vulcan
6,320
527
92
8
0
233,638
2
W
Loki
6,868
572
87
7
0
293,576
0
W
Surtr
7,908
659
122
10
0
230,197
0
L
Ymir
5,703
475
25
2
0
225,550
6
W
Bacchus
6,518
543
15
1
0
251,793
3
W
Anubis
6,850
571
68
6
0
232,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role