Player Matchup

Ao Kuang
Ao Kuang
LazyJav
Ao Kuang
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 22L
1,324 Elo+
Party 1
Chernobog
Chernobog
ParsaKafafi-
Chernobog
Level 62
God Stats
10W - 15L
1,487 SR
Queue Stats
12W - 17L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
SWRVxCobras
Amaterasu
Level 48
God Stats
19W - 15L
1,541 SR
Queue Stats
40W - 43L
1,462 Elo+
Party 1
Bacchus
Bacchus
Shoob5154
Bacchus
Level 29
God Stats
13W - 6L
1,727 SR
Queue Stats
43W - 52L
1,428 Elo+
Party 1
Arachne
Arachne
Thogy_Smite
Arachne
Level 39
God Stats
11W - 13L
1,412 SR
Queue Stats
49W - 66L
1,383 Elo+
Solo
Team Averages
Level 41
1,533 SR
1,412 Elo+

VS

Team Averages
Level 56
1,352 SR
1,402 Elo+
Ares
Ares
CaptainFuse3759
Ares
Level 86
God Stats
20W - 34L
1,514 SR
Queue Stats
542W - 536L
1,407 Elo+
Party 3
Scylla
Scylla
Cloreskin
Scylla
Level 42
God Stats
3W - 4L
1,385 SR
Queue Stats
103W - 89L
1,465 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JClore69
Cu Chulainn
Level 18
God Stats
2W - 4L
1,178 SR
Queue Stats
13W - 21L
1,289 Elo+
Party 2
Loki
Loki
PhsychoCabin
Loki
Level 64
God Stats
0W - 4L
1,182 SR
Queue Stats
68W - 82L
1,406 Elo+
Party 3
Hachiman
Hachiman
jeffzmybro
Hachiman
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 171L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LazyJav
Ao Kuang
13
4 / 5 / 5
8,627
507
5,707
16,468
9,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
ParsaKafafi-
Chernobog
16
9 / 2 / 7
10,331
608
17,205
12,603
6,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SWRVxCobras
Amaterasu
15
7 / 1 / 2
10,198
600
12,543
15,178
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
Shoob5154
Bacchus
13
3 / 3 / 13
9,409
553
10,528
17,949
20,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Thogy_Smite
Arachne
17
6 / 1 / 5
10,253
603
12,810
19,196
8,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
7,389
435
8,462
20,355
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Cloreskin
Scylla
14
3 / 3 / 2
9,035
531
12,312
9,048
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
JClore69
Cu Chulainn
13
4 / 6 / 0
8,605
506
13,686
21,734
19,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 7 / 2
7,988
470
9,756
14,408
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
jeffzmybro
Hachiman
11
2 / 6 / 0
7,180
422
7,388
13,914
6,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
29
Kills
11
12
Deaths
29
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Scylla
Cloreskin
Scylla
3
3
2
1.33
L
Cu Chulainn
JClore69
Cu Chulainn
4
6
0
0.67
W
Ao Kuang
LazyJav
Ao Kuang
4
5
5
1.3
W
Chernobog
ParsaKafafi-
Chernobog
9
2
7
6.25
L
2
7
2
0.43
W
Amaterasu
SWRVxCobras
Amaterasu
7
1
2
8
W
Bacchus
Shoob5154
Bacchus
3
3
13
3.17
W
Arachne
Thogy_Smite
Arachne
6
1
5
8.5
L
Hachiman
jeffzmybro
Hachiman
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,793
Damage
51,604
81,394
Taken
79,459
61,687
Mitigated
54,298
23,529
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,462
396
0
2,968
20,355
19,108
128
5,205
15,098
31,453
0
L
Scylla
Cloreskin
Scylla
12,312
1,255
0
2,445
9,048
3,979
295
2,857
6,139
64,681
0
L
Cu Chulainn
JClore69
Cu Chulainn
13,686
3,190
218
2,475
21,734
19,892
0
2,907
18,164
0
46,149
W
Ao Kuang
LazyJav
Ao Kuang
5,707
1,682
0
1,151
16,468
9,432
444
8,724
7,744
30,852
0
W
Chernobog
ParsaKafafi-
Chernobog
17,205
12,034
0
3,022
12,603
6,614
6,302
3,705
8,898
0
74,182
L
9,756
3,115
0
250
14,408
5,249
0
2,521
11,653
0
51,280
W
Amaterasu
SWRVxCobras
Amaterasu
12,543
4,652
0
4,306
15,178
16,659
2,597
1,750
13,428
287
75,825
W
Bacchus
Shoob5154
Bacchus
10,528
1,953
1,985
5,486
17,949
20,390
0
4,075
13,874
27,297
0
W
Arachne
Thogy_Smite
Arachne
12,810
8,278
0
7,579
19,196
8,592
23
2,520
16,676
0
104,685
L
Hachiman
jeffzmybro
Hachiman
7,388
4,381
0
4,133
13,914
6,070
1,300
3,032
10,778
0
52,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,818
Gold Earned
40,197
449
Minions Killed
338
0
Camps Cleared
0
1,708,348
Distance Traveled
1,521,368
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,389
435
31
2
0
306,370
1
L
Scylla
9,035
531
98
6
0
289,876
1
L
Cu Chulainn
8,605
506
72
4
0
267,014
0
W
Ao Kuang
8,627
507
53
3
0
336,502
0
W
Chernobog
10,331
608
96
6
0
308,800
0
L
Loki
7,988
470
57
3
0
341,548
0
W
Amaterasu
10,198
600
133
8
0
354,218
0
W
Bacchus
9,409
553
33
2
0
342,711
4
W
Arachne
10,253
603
134
8
0
366,117
0
L
Hachiman
7,180
422
80
5
0
316,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role