Player Matchup

Apollo
Apollo
BLQQDYBRIT
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Meckalin
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Zulaeen
Cernunnos
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 122L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
jdmonster007
Erlang Shen
Level 138
God Stats
1W - 1L
1,742 SR
Queue Stats
74W - 76L
1,476 Elo+
Solo
Nu Wa
Nu Wa
kharmas_kiss
Nu Wa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 1
Team Averages
Level 113
1,548 SR
1,503 Elo+

VS

Team Averages
Level 88
1,460 SR
1,506 Elo+
He Bo
He Bo
Despearo
He Bo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,634 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QBI616
Ah Muzen Cab
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 112L
1,499 Elo+
Solo
Hercules
Hercules
Vaatù
Hercules
Level 29
God Stats
3W - 4L
1,295 SR
Queue Stats
211W - 203L
1,462 Elo+
Solo
Chronos
Chronos
iZenri
Chronos
Level 87
God Stats
4W - 1L
1,832 SR
Queue Stats
100W - 98L
1,450 Elo+
Solo
Hun Batz
Hun Batz
weejoofeg
Hun Batz
Level 103
God Stats
2W - 2L
1,175 SR
Queue Stats
183W - 180L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BLQQDYBRIT
Apollo
15
3 / 5 / 4
8,766
797
9,022
11,298
4,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Meckalin
Bakasura
13
1 / 5 / 5
8,019
729
2,552
13,756
14,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Zulaeen
Cernunnos
17
3 / 2 / 6
9,487
862
14,217
10,794
4,840
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
jdmonster007
Erlang Shen
15
2 / 2 / 5
8,464
769
9,002
11,265
11,130
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
1 / 6 / 3
7,235
658
8,479
8,637
2,787
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Despearo
He Bo
16
2 / 4 / 7
8,994
818
9,904
10,470
4,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
QBI616
Ah Muzen Cab
17
7 / 2 / 10
10,333
939
20,001
13,533
7,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Vaatù
Hercules
16
2 / 2 / 15
9,090
826
7,151
15,793
17,212
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
iZenri
Chronos
18
8 / 1 / 11
10,287
935
10,455
9,534
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
weejoofeg
Hun Batz
10
1 / 1 / 3
7,681
698
576
2,907
1,172
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
10
Kills
20
20
Deaths
10
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
BLQQDYBRIT
Apollo
3
5
4
1
W
He Bo
Despearo
He Bo
2
4
7
1.38
L
Bakasura
Meckalin
Bakasura
1
5
5
0.7
W
Ah Muzen Cab
QBI616
Ah Muzen Cab
7
2
10
6
W
Hercules
Vaatù
Hercules
2
2
15
4.75
L
Cernunnos
Zulaeen
Cernunnos
3
2
6
3
W
Chronos
iZenri
Chronos
8
1
11
13.5
L
Erlang Shen
jdmonster007
Erlang Shen
2
2
5
2.25
L
1
6
3
0.42
W
Hun Batz
weejoofeg
Hun Batz
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,272
Damage
48,087
55,750
Taken
52,237
37,789
Mitigated
35,630
17,007
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BLQQDYBRIT
Apollo
9,022
6,068
1,576
1,979
11,298
4,913
662
4,023
7,221
0
16,854
W
He Bo
Despearo
He Bo
9,904
527
550
1,705
10,470
4,535
993
1,995
8,426
22,911
0
L
Bakasura
Meckalin
Bakasura
2,552
1,495
309
2,046
13,756
14,119
88
5,202
8,284
0
5,598
W
Ah Muzen Cab
QBI616
Ah Muzen Cab
20,001
5,658
2,626
2,638
13,533
7,464
1,702
1,760
11,642
0
50,973
W
Hercules
Vaatù
Hercules
7,151
1,571
932
3,039
15,793
17,212
223
4,009
11,360
0
10,597
L
Cernunnos
Zulaeen
Cernunnos
14,217
7,671
1,503
4,680
10,794
4,840
774
3,619
7,041
0
30,806
W
Chronos
iZenri
Chronos
10,455
2,735
1,768
2,233
9,534
5,247
3,758
2,137
7,348
32,556
0
L
Erlang Shen
jdmonster007
Erlang Shen
9,002
1,106
553
3,991
11,265
11,130
0
4,701
6,422
3,151
16,065
L
8,479
1,168
0
370
8,637
2,787
120
2,090
6,423
12,640
0
W
Hun Batz
weejoofeg
Hun Batz
576
153
68
187
2,907
1,172
489
1,045
1,862
0
3,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,971
Gold Earned
46,385
144
Minions Killed
146
0
Camps Cleared
0
1,028,983
Distance Traveled
912,659
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,766
797
36
3
0
219,598
0
W
He Bo
8,994
818
29
3
0
201,013
0
L
Bakasura
8,019
729
30
3
0
211,545
0
W
Ah Muzen Cab
10,333
939
47
4
0
232,980
0
W
Hercules
9,090
826
9
1
0
219,056
0
L
Cernunnos
9,487
862
48
4
0
173,733
0
W
Chronos
10,287
935
49
4
0
207,840
0
L
Erlang Shen
8,464
769
22
2
0
222,260
0
L
Nu Wa
7,235
658
8
1
0
201,847
1
W
Hun Batz
7,681
698
12
1
0
51,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role