Player Matchup

Cupid
Cupid
 
Cupid
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BalrogIsCooI
Jormungandr
Level 139
God Stats
71W - 65L
1,601 SR
Queue Stats
563W - 568L
1,549 Elo+
Party 1
Aphrodite
Aphrodite
Ceixa
Aphrodite
Level 159
God Stats
136W - 16L
2,035 SR
Queue Stats
367W - 56L
1,918 Elo+
Party 1
Arachne
Arachne
Ceixi
Arachne
Level 206
God Stats
12W - 2L
1,809 SR
Queue Stats
440W - 57L
1,937 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HoxB食
Morgan Le Fay
Level 145
God Stats
40W - 10L
1,880 SR
Queue Stats
1,683W - 374L
1,697 Elo+
Party 1
Team Averages
Level 162
1,765 SR
1,720 Elo+

VS

Team Averages
Level 76
1,531 SR
1,397 Elo+
Da Ji
Da Ji
GhostTayIor
Da Ji
Level 84
God Stats
1W - 1L
1,729 SR
Queue Stats
6W - 8L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
Kovminator
Sun Wukong
Level 127
God Stats
24W - 38L
1,424 SR
Queue Stats
713W - 759L
1,420 Elo+
Solo
Fafnir
Fafnir
Yaluxs
Fafnir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 195L
1,365 Elo+
Solo
Chang'e
Chang'e
i1iRiDeSCeNT1i
Chang'e
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,400 Elo+
Solo
Aphrodite
Aphrodite
mike_gamer202
Aphrodite
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 50L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
7 / 0 / 10
11,207
1,121
16,555
5,698
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
BalrogIsCooI
Jormungandr
17
3 / 0 / 20
10,973
1,097
15,943
9,872
11,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Ceixa
Aphrodite
17
3 / 0 / 19
11,001
1,100
10,240
5,486
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ceixi
Arachne
17
6 / 0 / 17
10,957
1,096
18,108
16,858
11,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
HoxB食
Morgan Le Fay
17
9 / 0 / 14
11,921
1,192
37,391
10,047
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

409

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,888
889
7,139
24,920
11,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Kovminator
Sun Wukong
14
0 / 5 / 0
8,789
879
4,771
19,449
13,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Yaluxs
Fafnir
13
0 / 4 / 0
8,990
899
1,398
11,899
13,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 0
8,860
886
8,110
24,563
9,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
mike_gamer202
Aphrodite
14
0 / 11 / 0
9,062
906
8,227
23,088
11,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
0
28
Kills
0
0
Deaths
29
80
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
0
10
12
W
Jormungandr
BalrogIsCooI
Jormungandr
3
0
20
13
W
Aphrodite
Ceixa
Aphrodite
3
0
19
12.5
W
Arachne
Ceixi
Arachne
6
0
17
14.5
L
0
5
0
0
W
Morgan Le Fay
HoxB食
Morgan Le Fay
9
0
14
16
L
Sun Wukong
Kovminator
Sun Wukong
0
5
0
0
L
Fafnir
Yaluxs
Fafnir
0
4
0
0
L
0
4
0
0
L
Aphrodite
mike_gamer202
Aphrodite
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,237
Damage
29,645
47,961
Taken
103,919
36,659
Mitigated
58,893
27,359
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
16,555
10,310
2,215
1,515
5,698
3,228
0
2,861
2,837
0
32,158
W
Jormungandr
BalrogIsCooI
Jormungandr
15,943
1,415
0
255
9,872
11,972
0
4,052
5,820
20,395
0
W
Aphrodite
Ceixa
Aphrodite
10,240
574
12,639
4,771
5,486
4,931
0
1,837
3,649
35,602
0
W
Arachne
Ceixi
Arachne
18,108
13,518
0
5,653
16,858
11,314
0
5,168
9,590
0
26,105
L
7,139
1,702
138
208
24,920
11,206
0
16,351
8,569
0
14,039
W
Morgan Le Fay
HoxB食
Morgan Le Fay
37,391
2,923
0
311
10,047
5,214
0
3,817
6,230
66,199
0
L
Sun Wukong
Kovminator
Sun Wukong
4,771
530
0
1,168
19,449
13,963
0
10,887
6,956
0
11,673
L
Fafnir
Yaluxs
Fafnir
1,398
338
0
381
11,899
13,374
0
6,931
4,968
3,665
0
L
8,110
519
1,099
709
24,563
9,074
0
14,735
9,828
18,236
0
L
Aphrodite
mike_gamer202
Aphrodite
8,227
495
2,906
3,447
23,088
11,276
0
14,670
8,418
26,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,059
Gold Earned
44,589
203
Minions Killed
116
10
Camps Cleared
3
1,050,003
Distance Traveled
785,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,207
1,121
44
4
1
179,122
0
W
Jormungandr
10,973
1,097
8
1
0
222,747
0
W
Aphrodite
11,001
1,100
62
6
2
211,419
0
W
Arachne
10,957
1,096
14
1
5
218,177
0
L
Da Ji
8,888
889
25
3
2
182,096
0
W
Morgan Le Fay
11,921
1,192
75
8
2
218,538
0
L
Sun Wukong
8,789
879
16
2
0
161,071
0
L
Fafnir
8,990
899
6
1
0
97,802
0
L
Chang'e
8,860
886
23
2
1
184,529
0
L
Aphrodite
9,062
906
46
5
0
160,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role