Player Matchup

Sylvanus
Sylvanus
BananaJoe-88_
Sylvanus
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 84L
1,004 Elo+
Party 1
Baron Samedi
Baron Samedi
FSC_Bockwurstber
Baron Samedi
Level 32
God Stats
6W - 17L
1,095 SR
Queue Stats
40W - 81L
953 Elo+
Party 1
Danzaburou
Danzaburou
FSC_Malz
Danzaburou
Level 24
God Stats
6W - 11L
982 SR
Queue Stats
9W - 29L
1,057 Elo+
Party 1
Team Averages
Level 26
1,192 SR
1,005 Elo+

VS

Team Averages
Level 67
1,557 SR
1,423 Elo+
Cernunnos
Cernunnos
I BIIG B0SS I
Cernunnos
Level 80
God Stats
22W - 13L
1,664 SR
Queue Stats
29W - 30L
1,419 Elo+
Party 2
Agni
Agni
ToTii135283
Agni
Level 15
God Stats
18W - 12L
1,674 SR
Queue Stats
29W - 27L
1,432 Elo+
Party 2
Chaac
Chaac
l RoOK LEE l
Chaac
Level 105
God Stats
2W - 3L
1,334 SR
Queue Stats
32W - 35L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BananaJoe-88_
Sylvanus
12
0 / 10 / 3
8,249
589
3,268
19,775
20,068
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
FSC_Bockwurstber
Baron Samedi
17
5 / 5 / 0
11,597
828
10,745
12,882
8,876
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
FSC_Malz
Danzaburou
14
1 / 7 / 3
8,884
635
8,445
14,083
7,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I BIIG B0SS I
Cernunnos
17
11 / 1 / 7
11,958
854
15,136
17,283
7,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 14
10,258
733
11,427
10,727
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
9 / 3 / 11
11,283
806
15,614
21,591
12,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
22
22
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BananaJoe-88_
Sylvanus
0
10
3
0.15
L
Baron Samedi
FSC_Bockwurstber
Baron Samedi
5
5
0
1
L
Danzaburou
FSC_Malz
Danzaburou
1
7
3
0.36
W
Cernunnos
I BIIG B0SS I
Cernunnos
11
1
7
14.5
W
2
3
14
3
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,458
Damage
42,177
46,740
Taken
49,601
36,359
Mitigated
24,804
6,672
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BananaJoe-88_
Sylvanus
3,268
1,423
2,812
1,707
19,775
20,068
130
4,213
15,562
12,034
0
L
Baron Samedi
FSC_Bockwurstber
Baron Samedi
10,745
1,394
779
734
12,882
8,876
129
4,341
8,541
46,244
0
L
Danzaburou
FSC_Malz
Danzaburou
8,445
2,399
0
640
14,083
7,415
0
2,888
11,195
0
19,055
W
Cernunnos
I BIIG B0SS I
Cernunnos
15,136
7,567
0
8,798
17,283
7,673
1,190
4,762
12,521
0
58,492
W
11,427
736
0
3,466
10,727
4,344
74
3,942
6,785
43,450
0
W
15,614
1,550
0
6,246
21,591
12,787
508
5,367
14,184
0
42,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
33,499
115
Minions Killed
204
0
Camps Cleared
0
589,179
Distance Traveled
714,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,249
589
15
1
0
172,553
0
L
Baron Samedi
11,597
828
72
5
0
215,456
0
L
Danzaburou
8,884
635
28
2
0
201,170
0
W
Cernunnos
11,958
854
88
6
0
254,799
0
W
Agni
10,258
733
71
5
0
222,484
0
W
Chaac
11,283
806
45
3
0
237,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role