Player Matchup

Chaac
Chaac
Alcohollocaust
Chaac
Level 127
God Stats
5W - 3L
1,488 SR
Queue Stats
117W - 106L
1,512 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Psikoklown
Kumbhakarna
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 60L
1,457 Elo+
Party 2
Sol
Sol
TioWillie
Sol
Level 158
God Stats
3W - 0L
1,542 SR
Queue Stats
25W - 22L
1,372 Elo+
Solo
Team Averages
Level 137
1,510 SR
1,447 Elo+

VS

Team Averages
Level 64
1,619 SR
1,405 Elo+
Charybdis
Charybdis
Corahzon
Charybdis
Level 66
God Stats
21W - 7L
1,725 SR
Queue Stats
164W - 163L
1,421 Elo+
Party 1
Achilles
Achilles
HaruHaraHaruko
Achilles
Level 102
God Stats
5W - 7L
1,735 SR
Queue Stats
46W - 55L
1,397 Elo+
Solo
Janus
Janus
ZippyGlockz
Janus
Level 24
God Stats
3W - 5L
1,398 SR
Queue Stats
26W - 29L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 8
12,120
808
19,495
19,128
19,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Psikoklown
Kumbhakarna
15
2 / 1 / 9
10,168
678
6,109
16,968
15,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
6 / 5 / 4
11,445
763
15,449
15,164
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Corahzon
Charybdis
14
1 / 6 / 3
9,755
650
8,770
17,184
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
13
0 / 5 / 5
9,032
602
8,590
18,756
24,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
7 / 3 / 0
12,055
804
16,874
12,142
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
8
8
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Charybdis
Corahzon
Charybdis
1
6
3
0.42
L
Achilles
0
5
5
0.5
W
Kumbhakarna
Psikoklown
Kumbhakarna
2
1
9
6.5
W
6
5
4
1.6
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,053
Damage
34,234
51,260
Taken
48,082
42,022
Mitigated
38,005
18,504
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,495
2,705
0
8,922
19,128
19,673
104
5,388
13,136
0
65,614
L
Charybdis
Corahzon
Charybdis
8,770
5,283
0
830
17,184
7,490
0
6,823
9,355
0
31,729
L
Achilles
8,590
2,473
0
1,771
18,756
24,576
0
8,578
8,999
0
21,735
W
Kumbhakarna
Psikoklown
Kumbhakarna
6,109
1,208
740
2,672
16,968
15,662
53
7,314
9,364
17,694
0
W
15,449
6,326
0
6,170
15,164
6,687
3,317
4,687
10,011
55,206
4,326
L
16,874
998
80
1,784
12,142
5,939
0
4,446
7,118
58,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
30,842
208
Minions Killed
157
0
Camps Cleared
0
836,739
Distance Traveled
729,167
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,120
808
91
6
0
325,608
2
L
Charybdis
9,755
650
49
3
0
220,563
0
L
Achilles
9,032
602
21
1
0
246,448
2
W
Kumbhakarna
10,168
678
15
1
0
280,032
3
W
Sol
11,445
763
102
7
0
231,099
0
L
Janus
12,055
804
87
6
0
262,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role