Player Matchup

Geb
Geb
Conitiv
Geb
Level 129
God Stats
13W - 6L
1,614 SR
Queue Stats
210W - 189L
1,522 Elo+
Party 1
Nox
Nox
gigi2110
Nox
Level 105
God Stats
3W - 3L
1,763 SR
Queue Stats
161W - 160L
1,533 Elo+
Party 1
Tyr
Tyr
tryingtogrind
Tyr
Level 128
God Stats
4W - 3L
1,532 SR
Queue Stats
181W - 169L
1,523 Elo+
Party 1
Team Averages
Level 121
1,637 SR
1,526 Elo+

VS

Team Averages
Level 109
1,742 SR
1,534 Elo+
Anubis
Anubis
LSTUTZMAN
Anubis
Level 61
God Stats
17W - 19L
1,709 SR
Queue Stats
486W - 494L
1,506 Elo+
Party 2
Lancelot
Lancelot
Protekt0r
Lancelot
Level 159
God Stats
2W - 0L
1,968 SR
Queue Stats
76W - 60L
1,630 Elo+
Solo
Chaac
Chaac
alecxiano
Chaac
Level 108
God Stats
130W - 107L
1,549 SR
Queue Stats
257W - 246L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 0 / 5
7,835
712
5,713
13,445
11,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 2
7,184
653
4,613
8,958
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 6 / 3
7,728
703
8,543
14,836
8,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LSTUTZMAN
Anubis
14
6 / 2 / 2
8,384
762
11,280
7,690
4,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Protekt0r
Lancelot
12
1 / 3 / 8
7,577
689
10,169
11,350
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
alecxiano
Chaac
15
3 / 1 / 6
8,755
796
10,211
8,424
7,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
10
10
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
1
0
5
3.5
W
Anubis
LSTUTZMAN
Anubis
6
2
2
3.5
W
Lancelot
Protekt0r
Lancelot
1
3
8
1.67
W
Chaac
alecxiano
Chaac
3
1
6
6
L
2
4
2
0.75
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
31,660
37,239
Taken
27,464
23,181
Mitigated
18,261
5,534
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
5,713
539
1,539
2,001
13,445
11,400
0
4,531
8,542
18,662
0
W
Anubis
LSTUTZMAN
Anubis
11,280
451
0
3,615
7,690
4,690
495
4,902
2,788
30,789
0
W
Lancelot
Protekt0r
Lancelot
10,169
2,078
0
2,156
11,350
5,961
0
3,232
8,118
0
30,267
W
Chaac
alecxiano
Chaac
10,211
575
505
3,303
8,424
7,610
129
2,225
6,199
0
31,801
L
4,613
140
0
224
8,958
3,563
0
2,670
6,166
21,346
0
L
8,543
966
0
1,770
14,836
8,218
0
4,093
10,420
0
21,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,747
Gold Earned
24,716
92
Minions Killed
130
0
Camps Cleared
0
574,314
Distance Traveled
605,817
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,835
712
27
2
0
199,529
0
W
Anubis
8,384
762
49
4
0
180,721
0
W
Lancelot
7,577
689
30
3
0
211,786
3
W
Chaac
8,755
796
51
5
0
213,310
0
L
Nox
7,184
653
38
3
0
180,080
0
L
Tyr
7,728
703
27
2
0
194,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role