Player Matchup

Chronos
Chronos
DerFleissigeHans
Chronos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Luci1f1er
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
M4gicEll094
Danzaburou
Level 34
God Stats
10W - 14L
1,258 SR
Queue Stats
65W - 68L
1,260 Elo+
Party 1
Eset
Eset
MmuSSmanN
Eset
Level 31
God Stats
3W - 5L
1,350 SR
Queue Stats
24W - 36L
1,169 Elo+
Solo
Bakasura
Bakasura
VanillaKush464
Bakasura
Level 18
God Stats
2W - 8L
1,155 SR
Queue Stats
17W - 27L
1,088 Elo+
Party 1
Team Averages
Level 29
1,353 SR
1,300 Elo+

VS

Team Averages
Level 71
1,586 SR
1,484 Elo+
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GobekliTepee
Pele
Level 49
God Stats
2W - 1L
1,577 SR
Queue Stats
20W - 25L
1,385 Elo+
Party 3
Horus
Horus
Overlord-Huchiwa
Horus
Level 84
God Stats
18W - 10L
1,849 SR
Queue Stats
354W - 333L
1,511 Elo+
Party 3
Medusa
Medusa
xXvaan64Xx
Medusa
Level 57
God Stats
10W - 13L
1,466 SR
Queue Stats
12W - 15L
1,523 Elo+
Party 3
Fenrir
Fenrir
xXvann64Xx
Fenrir
Level 119
God Stats
64W - 49L
1,538 SR
Queue Stats
403W - 408L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,452
414
6,752
9,882
2,871
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Luci1f1er
Cthulhu
11
0 / 4 / 2
7,472
415
3,306
13,765
13,541
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
M4gicEll094
Danzaburou
13
1 / 4 / 1
7,958
442
5,460
14,930
6,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
14
0 / 6 / 2
8,009
445
4,580
13,203
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
12
2 / 4 / 1
7,910
439
2,787
12,713
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 0 / 0
10,459
581
14,853
8,218
3,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 0 / 8
9,253
514
9,732
10,288
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
2 / 2 / 13
9,482
527
5,751
16,343
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
xXvaan64Xx
Medusa
16
8 / 1 / 0
10,771
598
13,747
10,619
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
xXvann64Xx
Fenrir
15
4 / 1 / 3
9,381
521
4,995
14,013
13,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
23
23
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
0
7
L
1
5
1
0.3
W
2
0
8
6
L
Cthulhu
Luci1f1er
Cthulhu
0
4
2
0.25
L
Danzaburou
M4gicEll094
Danzaburou
1
4
1
0.38
L
Eset
0
6
2
0.17
W
2
2
13
4.25
L
Bakasura
2
4
1
0.63
W
Medusa
xXvaan64Xx
Medusa
8
1
0
8
W
Fenrir
xXvann64Xx
Fenrir
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,885
Damage
49,078
64,493
Taken
59,481
31,017
Mitigated
43,097
10,567
Healing
23,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,853
529
0
6,173
8,218
3,940
1,514
3,246
4,972
78,702
0
L
6,752
2,908
0
570
9,882
2,871
31
4,137
5,745
26,498
0
W
9,732
1,707
0
1,632
10,288
4,885
70
894
9,394
0
83,624
L
Cthulhu
Luci1f1er
Cthulhu
3,306
572
26
747
13,765
13,541
72
1,121
12,644
23,850
0
L
Danzaburou
M4gicEll094
Danzaburou
5,460
2,371
0
4,029
14,930
6,381
0
866
14,064
0
60,897
L
Eset
4,580
176
22
3,312
13,203
3,907
0
7,923
5,280
52,866
0
W
5,751
2,886
3,744
5,940
16,343
15,612
0
3,541
12,542
0
21,153
L
Bakasura
2,787
1,906
0
1,861
12,713
4,317
0
806
11,907
0
28,900
W
Medusa
xXvaan64Xx
Medusa
13,747
7,393
0
2,695
10,619
5,378
2,981
2,336
8,283
0
98,248
W
Fenrir
xXvann64Xx
Fenrir
4,995
833
0
3,763
14,013
13,282
1,486
4,621
9,380
0
44,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,801
Gold Earned
49,346
364
Minions Killed
474
0
Camps Cleared
0
1,684,769
Distance Traveled
1,797,296
0
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,459
581
131
7
0
327,994
8
L
Chronos
7,452
414
33
2
0
317,958
0
W
Pele
9,253
514
111
6
0
402,191
0
L
Cthulhu
7,472
415
45
3
0
331,999
0
L
Danzaburou
7,958
442
116
6
0
333,689
0
L
Eset
8,009
445
104
6
0
291,271
0
W
Horus
9,482
527
30
2
0
406,031
6
L
Bakasura
7,910
439
66
4
0
409,852
0
W
Medusa
10,771
598
134
7
0
341,495
7
W
Fenrir
9,381
521
68
4
0
319,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role