Player Matchup

Ra
Ra
CrisAuditore21
Ra
Level 40
God Stats
6W - 2L
1,406 SR
Queue Stats
41W - 47L
1,388 Elo+
Solo
Ne Zha
Ne Zha
HesTheSniper
Ne Zha
Level 89
God Stats
8W - 1L
1,805 SR
Queue Stats
151W - 174L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
SnootchMcbeth
Gilgamesh
Level 62
God Stats
12W - 4L
1,625 SR
Queue Stats
182W - 222L
1,450 Elo+
Party 1
Team Averages
Level 64
1,612 SR
1,415 Elo+

VS

Team Averages
Level 54
1,403 SR
1,429 Elo+
Loki
Loki
Fatchet1b
Loki
Level 56
God Stats
2W - 10L
1,324 SR
Queue Stats
82W - 72L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
ItsPixel8318
Sun Wukong
Level 88
God Stats
1W - 4L
1,533 SR
Queue Stats
163W - 149L
1,440 Elo+
Party 2
Merlin
Merlin
NotBaggedMlk
Merlin
Level 18
God Stats
13W - 17L
1,352 SR
Queue Stats
56W - 53L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
9,054
905
9,176
6,154
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
14
8 / 2 / 6
9,335
934
12,482
8,507
5,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
SnootchMcbeth
Gilgamesh
13
2 / 3 / 11
8,153
815
6,305
13,172
13,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 5 / 4
7,993
799
6,607
10,155
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ItsPixel8318
Sun Wukong
12
0 / 5 / 6
7,373
737
7,914
13,644
10,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
3 / 5 / 2
7,727
773
6,375
10,439
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
6
7
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Loki
3
5
4
1
W
Ne Zha
8
2
6
5.5
L
Sun Wukong
ItsPixel8318
Sun Wukong
0
5
6
0.6
L
Merlin
3
5
2
0.8
W
Gilgamesh
SnootchMcbeth
Gilgamesh
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
20,896
27,833
Taken
34,238
21,331
Mitigated
18,137
7,682
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,176
1,093
1,427
2,791
6,154
2,828
1,462
1,095
5,049
53,221
0
L
Loki
6,607
2,001
0
1,181
10,155
4,119
0
3,783
6,130
0
34,728
W
Ne Zha
12,482
4,466
0
1,751
8,507
5,030
707
1,682
6,738
0
27,134
L
Sun Wukong
ItsPixel8318
Sun Wukong
7,914
1,392
0
1,187
13,644
10,242
0
3,791
9,391
0
27,689
L
Merlin
6,375
403
0
20
10,439
3,776
0
1,614
8,738
16,494
0
W
Gilgamesh
SnootchMcbeth
Gilgamesh
6,305
1,650
0
1,713
13,172
13,473
567
3,359
9,658
0
9,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,542
Gold Earned
23,093
150
Minions Killed
116
0
Camps Cleared
0
639,233
Distance Traveled
543,552
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,054
905
123
12
0
196,464
0
L
Loki
7,993
799
55
6
0
202,913
0
W
Ne Zha
9,335
934
18
2
0
235,716
1
L
Sun Wukong
7,373
737
32
3
0
189,348
0
L
Merlin
7,727
773
29
3
0
151,291
0
W
Gilgamesh
8,153
815
9
1
0
207,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role