Player Matchup

Gilgamesh
Gilgamesh
Helylia
Gilgamesh
Level 108
God Stats
4W - 1L
1,950 SR
Queue Stats
25W - 19L
1,523 Elo+
Party 1
Thor
Thor
TMGammaSlaYeR
Thor
Level 159
God Stats
4W - 2L
1,794 SR
Queue Stats
89W - 75L
1,580 Elo+
Party 1
Aphrodite
Aphrodite
TMGammaWolf
Aphrodite
Level 104
God Stats
3W - 0L
1,752 SR
Queue Stats
20W - 18L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
Tsugurii
Kukulkan
Level 45
God Stats
3W - 2L
1,532 SR
Queue Stats
79W - 67L
1,576 Elo+
Party 1
Neith
Neith
jc4747
Neith
Level 173
God Stats
58W - 65L
1,561 SR
Queue Stats
291W - 286L
1,569 Elo+
Solo
Team Averages
Level 118
1,718 SR
1,548 Elo+

VS

Team Averages
Level 97
1,615 SR
1,486 Elo+
Bellona
Bellona
Deathmen901
Bellona
Level 107
God Stats
6W - 8L
1,921 SR
Queue Stats
466W - 398L
1,512 Elo+
Solo
Xbalanque
Xbalanque
Jackfarmer02744
Xbalanque
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 136L
1,477 Elo+
Solo
Surtr
Surtr
Richie Chill624
Surtr
Level 125
God Stats
0W - 1L
1,447 SR
Queue Stats
16W - 24L
1,500 Elo+
Solo
Serqet
Serqet
frozenGhosT55577
Serqet
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 166L
1,472 Elo+
Solo
Hel
Hel
thenwaccnt
Hel
Level 100
God Stats
13W - 13L
1,705 SR
Queue Stats
469W - 451L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Helylia
Gilgamesh
11
1 / 5 / 5
6,283
483
7,281
14,315
14,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
13 / 1 / 6
9,409
724
14,527
12,277
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
TMGammaWolf
Aphrodite
11
0 / 2 / 10
5,851
450
1,875
7,032
4,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Tsugurii
Kukulkan
14
5 / 1 / 7
8,223
633
8,483
6,544
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
jc4747
Neith
14
5 / 0 / 3
8,618
663
6,579
5,354
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deathmen901
Bellona
12
3 / 3 / 1
7,668
590
9,945
14,101
16,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
Jackfarmer02744
Xbalanque
13
1 / 6 / 1
7,222
556
2,803
11,396
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 2
6,192
476
4,833
14,626
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 6 / 1
7,278
560
7,537
11,447
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 0
6,515
501
4,846
11,239
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
24
Kills
9
9
Deaths
24
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Deathmen901
Bellona
3
3
1
1.17
W
Gilgamesh
Helylia
Gilgamesh
1
5
5
0.7
L
Xbalanque
Jackfarmer02744
Xbalanque
1
6
1
0.25
L
1
4
2
0.5
W
13
1
6
16
W
Aphrodite
TMGammaWolf
Aphrodite
0
2
10
2.5
W
Kukulkan
Tsugurii
Kukulkan
5
1
7
8.5
L
3
6
1
0.58
W
Neith
jc4747
Neith
5
0
3
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,745
Damage
29,964
45,522
Taken
62,809
29,837
Mitigated
43,090
11,262
Healing
17,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Deathmen901
Bellona
9,945
3,455
0
4,753
14,101
16,195
0
1,783
12,318
0
52,966
W
Gilgamesh
Helylia
Gilgamesh
7,281
2,326
0
528
14,315
14,502
0
277
14,038
0
36,322
L
Xbalanque
Jackfarmer02744
Xbalanque
2,803
1,279
0
2,897
11,396
4,676
0
231
11,165
0
55,049
L
4,833
1,379
0
4,007
14,626
12,487
22
3,336
11,290
385
27,565
W
14,527
5,559
0
3,301
12,277
5,937
0
642
10,981
0
78,694
W
Aphrodite
TMGammaWolf
Aphrodite
1,875
417
2,413
2,561
7,032
4,204
0
1,130
5,560
16,031
0
W
Kukulkan
Tsugurii
Kukulkan
8,483
400
0
736
6,544
3,101
0
3,038
3,394
62,725
0
L
7,537
1,681
0
0
11,447
4,716
0
557
10,890
0
51,136
W
Neith
jc4747
Neith
6,579
2,576
0
1,723
5,354
2,093
2,609
48
5,114
0
71,744
L
4,846
151
1,228
4,680
11,239
5,016
0
4,451
6,788
42,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,384
Gold Earned
34,875
434
Minions Killed
367
0
Camps Cleared
0
1,380,387
Distance Traveled
1,290,652
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,668
590
71
5
0
249,409
0
W
Gilgamesh
6,283
483
55
4
0
266,352
0
L
Xbalanque
7,222
556
104
8
0
235,261
2
L
Surtr
6,192
476
31
2
0
275,277
3
W
Thor
9,409
724
112
9
0
319,158
8
W
Aphrodite
5,851
450
24
2
0
259,878
0
W
Kukulkan
8,223
633
107
8
0
274,718
4
L
Serqet
7,278
560
87
7
0
265,821
0
W
Neith
8,618
663
136
10
0
260,281
0
L
Hel
6,515
501
74
6
0
264,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role