Player Matchup

Hel
Hel
 
Hel
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Nappiboy96
Ymir
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 49L
1,549 Elo+
Party 1
Ullr
Ullr
ThatFbomb
Ullr
Level 201
God Stats
1W - 3L
1,483 SR
Queue Stats
329W - 323L
1,536 Elo+
Solo
Tyr
Tyr
TokumeiRonin
Tyr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,431 Elo+
Party 1
Camazotz
Camazotz
UnsecuredOven
Camazotz
Level 143
God Stats
14W - 27L
1,364 SR
Queue Stats
1,474W - 1,473L
1,466 Elo+
Solo
Team Averages
Level 152
1,470 SR
1,496 Elo+

VS

Team Averages
Level 122
1,606 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
LizRaine
Tsukuyomi
Level 106
God Stats
6W - 3L
1,749 SR
Queue Stats
365W - 352L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
Pawpyy
Gilgamesh
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
369W - 357L
1,463 Elo+
Solo
Athena
Athena
Sniper45_god
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 52L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
Vile Juggernaut
Ao Kuang
Level 173
God Stats
6W - 7L
1,599 SR
Queue Stats
435W - 459L
1,515 Elo+
Solo
Aphrodite
Aphrodite
XxAbundancexX9
Aphrodite
Level 117
God Stats
3W - 3L
1,683 SR
Queue Stats
417W - 437L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 6 / 6
8,581
660
7,629
18,684
15,439
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 13
8,613
663
6,130
17,986
21,832
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
18
3 / 2 / 12
8,994
692
19,693
12,616
7,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 7 / 8
8,716
670
13,049
20,250
21,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
UnsecuredOven
Camazotz
15
5 / 5 / 8
8,935
687
13,628
17,137
9,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LizRaine
Tsukuyomi
19
9 / 2 / 9
11,394
876
27,456
19,288
11,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Pawpyy
Gilgamesh
17
5 / 5 / 11
10,293
792
12,631
16,264
18,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
17
3 / 4 / 17
10,994
846
10,899
20,766
22,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
16
4 / 4 / 14
10,099
777
11,067
23,378
33,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
XxAbundancexX9
Aphrodite
17
2 / 1 / 12
9,984
768
14,415
7,895
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
15
Kills
23
24
Deaths
16
47
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
6
6
1
W
Tsukuyomi
LizRaine
Tsukuyomi
9
2
9
6.75
L
0
4
13
1.63
W
Gilgamesh
Pawpyy
Gilgamesh
5
5
11
2.1
W
Athena
3
4
17
2.88
L
Ullr
3
2
12
4.5
L
4
7
8
1.14
L
Camazotz
UnsecuredOven
Camazotz
5
5
8
1.8
W
Ao Kuang
4
4
14
2.75
W
Aphrodite
XxAbundancexX9
Aphrodite
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,129
Damage
76,468
86,673
Taken
87,591
75,671
Mitigated
91,122
29,879
Healing
41,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,629
999
9,556
5,840
18,684
15,439
59
6,460
12,224
19,251
0
W
Tsukuyomi
LizRaine
Tsukuyomi
27,456
4,789
174
5,510
19,288
11,521
1,765
2,435
16,853
0
51,355
L
6,130
1,050
1,631
2,961
17,986
21,832
223
7,264
10,722
11,937
0
W
Gilgamesh
Pawpyy
Gilgamesh
12,631
2,078
1,174
2,280
16,264
18,614
195
2,851
13,413
0
20,443
W
Athena
10,899
1,834
1,011
4,437
20,766
22,607
386
2,911
17,855
16,599
0
L
Ullr
19,693
8,054
1,327
1,919
12,616
7,368
612
6,079
6,537
0
35,558
L
13,049
1,248
472
1,677
20,250
21,948
195
8,048
12,202
0
15,917
L
Camazotz
UnsecuredOven
Camazotz
13,628
2,571
12
4,484
17,137
9,084
836
8,530
8,607
0
25,511
W
Ao Kuang
11,067
1,540
634
7,852
23,378
33,128
2,554
3,979
19,399
20,048
0
W
Aphrodite
XxAbundancexX9
Aphrodite
14,415
1,624
12,442
5,591
7,895
5,252
2,880
1,583
6,312
31,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,839
Gold Earned
52,764
99
Minions Killed
141
0
Camps Cleared
0
1,051,622
Distance Traveled
1,237,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,581
660
24
2
0
187,483
0
W
Tsukuyomi
11,394
876
46
4
0
268,277
0
L
Ymir
8,613
663
9
1
0
179,816
0
W
Gilgamesh
10,293
792
11
1
0
227,479
0
W
Athena
10,994
846
11
1
0
248,788
0
L
Ullr
8,994
692
27
2
0
221,510
0
L
Tyr
8,716
670
8
1
0
220,594
0
L
Camazotz
8,935
687
31
2
0
242,219
0
W
Ao Kuang
10,099
777
18
1
0
226,375
0
W
Aphrodite
9,984
768
55
4
0
266,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role