Player Matchup

Kumbhakarna
Kumbhakarna
CartelGus
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,487 Elo+
Party 2
Thanatos
Thanatos
Coming_soon_69
Thanatos
Level 152
God Stats
1W - 3L
1,290 SR
Queue Stats
77W - 71L
1,522 Elo+
Party 2
Jing Wei
Jing Wei
LadyMan269
Jing Wei
Level 64
God Stats
0W - 3L
1,271 SR
Queue Stats
75W - 82L
1,409 Elo+
Party 2
Tiamat
Tiamat
SKULLKING2229
Tiamat
Level 156
God Stats
0W - 3L
1,158 SR
Queue Stats
86W - 83L
1,524 Elo+
Party 2
Agni
Agni
SPARTAN8829
Agni
Level 126
God Stats
1W - 2L
1,732 SR
Queue Stats
197W - 176L
1,522 Elo+
Solo
Team Averages
Level 104
1,390 SR
1,493 Elo+

VS

Team Averages
Level 83
1,440 SR
1,467 Elo+
Bacchus
Bacchus
DOLLADONO
Bacchus
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,508 Elo+
Party 1
Surtr
Surtr
ElChosenJuan586
Surtr
Level 128
God Stats
1W - 0L
1,321 SR
Queue Stats
60W - 70L
1,418 Elo+
Solo
Xbalanque
Xbalanque
JohnnyMac1092
Xbalanque
Level 74
God Stats
1W - 0L
1,256 SR
Queue Stats
20W - 12L
1,505 Elo+
Party 1
King Arthur
King Arthur
LNCCTFRTRAPLMCDV
King Arthur
Level 69
God Stats
4W - 1L
1,816 SR
Queue Stats
124W - 109L
1,471 Elo+
Party 1
Chaac
Chaac
PandamoniumTV
Chaac
Level 89
God Stats
1W - 0L
1,307 SR
Queue Stats
18W - 14L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CartelGus
Kumbhakarna
18
2 / 8 / 12
10,528
658
6,107
19,549
21,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
20
11 / 9 / 4
12,419
776
13,810
19,117
11,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
LadyMan269
Jing Wei
18
2 / 9 / 12
10,044
628
12,662
17,345
9,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 8 / 10
10,489
656
17,214
19,192
24,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 8 / 8
10,603
663
15,293
14,500
7,924
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DOLLADONO
Bacchus
19
11 / 7 / 18
13,321
833
15,113
24,640
27,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 7 / 12
13,306
832
17,327
21,166
17,302
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
JohnnyMac1092
Xbalanque
20
8 / 4 / 15
12,780
799
16,481
15,229
6,974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
LNCCTFRTRAPLMCDV
King Arthur
18
5 / 5 / 23
11,745
734
11,405
17,678
23,234
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 1 / 27
14,055
878
23,445
18,606
23,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
137
23
Kills
42
42
Deaths
24
46
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CartelGus
Kumbhakarna
2
8
12
1
L
Thanatos
11
9
4
1.44
W
Bacchus
DOLLADONO
Bacchus
11
7
18
2.86
W
10
7
12
2.29
W
Xbalanque
JohnnyMac1092
Xbalanque
8
4
15
3.88
W
King Arthur
LNCCTFRTRAPLMCDV
King Arthur
5
5
23
3.3
L
Jing Wei
LadyMan269
Jing Wei
2
9
12
0.89
W
8
1
27
21.5
L
4
8
10
1.13
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,086
Damage
83,771
89,703
Taken
97,319
75,166
Mitigated
98,173
17,477
Healing
32,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CartelGus
Kumbhakarna
6,107
391
251
1,146
19,549
21,554
0
3,930
15,178
8,272
0
L
Thanatos
13,810
1,784
715
6,234
19,117
11,238
691
4,026
14,872
0
26,400
W
Bacchus
DOLLADONO
Bacchus
15,113
2,062
2,163
5,168
24,640
27,341
977
7,158
17,402
23,727
0
W
17,327
8,786
1,127
4,069
21,166
17,302
3,340
6,493
14,435
534
32,946
W
Xbalanque
JohnnyMac1092
Xbalanque
16,481
9,839
1,522
4,212
15,229
6,974
1,760
6,075
9,098
0
31,694
W
King Arthur
LNCCTFRTRAPLMCDV
King Arthur
11,405
497
2,570
2,524
17,678
23,234
571
6,647
10,887
0
22,391
L
Jing Wei
LadyMan269
Jing Wei
12,662
8,091
437
1,904
17,345
9,839
0
1,747
15,406
0
25,045
W
23,445
1,113
1,965
7,644
18,606
23,322
1,130
11,495
6,883
0
58,714
L
17,214
2,419
933
3,491
19,192
24,611
132
4,087
14,865
33,188
0
L
15,293
1,626
881
1,485
14,500
7,924
345
1,681
12,778
44,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,083
Gold Earned
65,207
179
Minions Killed
169
0
Camps Cleared
0
1,200,318
Distance Traveled
1,404,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,528
658
10
1
0
238,552
0
L
Thanatos
12,419
776
33
2
0
256,198
0
W
Bacchus
13,321
833
12
1
0
239,807
0
W
Surtr
13,306
832
33
2
0
285,586
0
W
Xbalanque
12,780
799
47
3
0
264,517
0
W
King Arthur
11,745
734
25
2
0
242,946
0
L
Jing Wei
10,044
628
27
2
0
243,192
0
W
Chaac
14,055
878
52
3
0
371,861
0
L
Tiamat
10,489
656
39
2
0
255,235
0
L
Agni
10,603
663
70
4
0
207,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role