Player Matchup

Olorun
Olorun
 
Olorun
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Dannîel
Artemis
Level 163
God Stats
4W - 0L
1,500 SR
Queue Stats
353W - 110L
1,835 Elo+
Party 1
Apollo
Apollo
OFeitan
Apollo
Level 76
God Stats
1W - 0L
1,715 SR
Queue Stats
140W - 29L
1,843 Elo+
Party 1
Sun Wukong
Sun Wukong
SolveEtCoagula
Sun Wukong
Level 47
God Stats
3W - 0L
1,782 SR
Queue Stats
219W - 57L
1,823 Elo+
Party 1
Hou Yi
Hou Yi
øspeed
Hou Yi
Level 92
God Stats
5W - 2L
1,594 SR
Queue Stats
219W - 64L
1,790 Elo+
Party 1
Team Averages
Level 102
1,618 SR
1,758 Elo+

VS

Team Averages
Level 116
1,555 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FalaZeZE
Cabrakan
Level 158
God Stats
3W - 6L
1,535 SR
Queue Stats
208W - 227L
1,569 Elo+
Solo
Jing Wei
Jing Wei
J4ckG4m3z
Jing Wei
Level 28
God Stats
1W - 2L
1,459 SR
Queue Stats
10W - 25L
1,273 Elo+
Solo
Baron Samedi
Baron Samedi
OctaLpz
Baron Samedi
Level 146
God Stats
2W - 3L
1,731 SR
Queue Stats
517W - 413L
1,621 Elo+
Solo
He Bo
He Bo
OnlyAssault
He Bo
Level 117
God Stats
7W - 6L
1,547 SR
Queue Stats
811W - 773L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 1 / 16
8,704
725
8,093
15,507
9,959
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
Dannîel
Artemis
15
3 / 3 / 10
9,185
765
12,474
10,989
4,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
OFeitan
Apollo
17
9 / 4 / 11
10,476
873
15,415
14,622
7,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SolveEtCoagula
Sun Wukong
17
3 / 2 / 14
10,114
843
11,882
18,910
23,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Hou Yi
øspeed
Hou Yi
16
8 / 4 / 11
10,270
856
13,125
17,449
8,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 5 / 4
8,762
730
15,090
12,055
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
FalaZeZE
Cabrakan
16
4 / 5 / 7
9,837
820
12,149
20,966
35,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
J4ckG4m3z
Jing Wei
14
0 / 5 / 6
7,829
652
6,208
11,641
5,447
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
OctaLpz
Baron Samedi
16
4 / 4 / 6
9,071
756
13,582
10,658
7,953
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 9
8,153
679
13,758
11,903
5,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
45
23
Kills
13
14
Deaths
24
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
1
16
8
L
Tsukuyomi
 
Tsukuyomi
4
5
4
1.2
W
Artemis
Dannîel
Artemis
3
3
10
2.67
L
Cabrakan
FalaZeZE
Cabrakan
4
5
7
1.5
L
Jing Wei
J4ckG4m3z
Jing Wei
0
5
6
0.6
W
Apollo
OFeitan
Apollo
9
4
11
3.63
L
Baron Samedi
OctaLpz
Baron Samedi
4
4
6
1.75
L
1
5
9
1.1
W
Sun Wukong
SolveEtCoagula
Sun Wukong
3
2
14
5
W
Hou Yi
øspeed
Hou Yi
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,989
Damage
60,787
77,477
Taken
67,223
55,418
Mitigated
60,432
42,541
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,093
3,789
15,652
9,163
15,507
9,959
1,448
7,392
7,932
18,141
0
L
Tsukuyomi
 
Tsukuyomi
15,090
3,411
0
1,538
12,055
5,953
41
1,453
10,320
0
24,167
W
Artemis
Dannîel
Artemis
12,474
3,317
326
876
10,989
4,933
3,461
6,259
4,528
0
24,623
L
Cabrakan
FalaZeZE
Cabrakan
12,149
967
536
5,176
20,966
35,815
0
5,002
15,472
15,956
0
L
Jing Wei
J4ckG4m3z
Jing Wei
6,208
5,765
592
2,449
11,641
5,447
0
595
10,735
0
16,671
W
Apollo
OFeitan
Apollo
15,415
10,394
1,142
2,692
14,622
7,854
2,347
8,489
5,997
0
37,520
L
Baron Samedi
OctaLpz
Baron Samedi
13,582
161
2,962
2,984
10,658
7,953
0
742
9,596
28,778
0
L
13,758
173
193
649
11,903
5,264
55
698
11,015
22,919
0
W
Sun Wukong
SolveEtCoagula
Sun Wukong
11,882
1,109
2,107
4,584
18,910
23,993
66
6,391
12,349
461
19,278
W
Hou Yi
øspeed
Hou Yi
13,125
5,076
2,566
3,433
17,449
8,679
1,108
10,117
7,182
0
28,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,749
Gold Earned
43,652
139
Minions Killed
109
0
Camps Cleared
0
1,119,246
Distance Traveled
1,045,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,704
725
18
2
0
207,896
0
L
Tsukuyomi
8,762
730
13
1
0
228,085
0
W
Artemis
9,185
765
38
3
0
192,946
0
L
Cabrakan
9,837
820
3
0
0
217,542
0
L
Jing Wei
7,829
652
33
3
0
181,086
0
W
Apollo
10,476
873
42
4
0
240,045
0
L
Baron Samedi
9,071
756
32
3
0
209,014
0
L
He Bo
8,153
679
28
2
0
210,170
0
W
Sun Wukong
10,114
843
17
1
0
255,721
0
W
Hou Yi
10,270
856
24
2
0
222,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role