Player Matchup

Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
Abіgail
Rama
Gold II
Level 123
God Stats
3W - 0L
1,814 SR
Queue Stats
42W - 15L
1,823 MMR
Party 3
Thor
Thor
Platinum III
SUPERFLUFF11
Thor
Platinum III
Level 129
God Stats
10W - 15L
1,582 SR
Queue Stats
264W - 248L
1,815 MMR
Party 2
Surtr
Surtr
Platinum III
Tarbek
Surtr
Platinum III
Level 215
God Stats
5W - 0L
1,768 SR
Queue Stats
33W - 18L
1,972 MMR
Party 3
Atlas
Atlas
Platinum I
pajskalle
Atlas
Platinum I
Level 148
God Stats
73W - 58L
1,711 SR
Queue Stats
300W - 285L
1,921 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,675 SR
1,806 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,549 SR
1,848 MMR
Serqet
Serqet
Gold I
Ganymisto
Serqet
Gold I
Level 122
God Stats
10W - 7L
1,263 SR
Queue Stats
126W - 119L
1,740 MMR
Solo
Yu Huang
Yu Huang
Platinum III
Jebatsu
Yu Huang
Platinum III
Level 165
God Stats
1W - 1L
1,984 SR
Queue Stats
54W - 43L
2,046 MMR
Party 1
Geb
Geb
Platinum IV
ManilaAlarm4452
Geb
Platinum IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 16L
1,916 MMR
Party 4
Ishtar
Ishtar
Platinum IV
OLLlEEEEEE
Ishtar
Platinum IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,757 MMR
Party 4
Arachne
Arachne
Platinum V
Raptbatsu
Arachne
Platinum V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 130L
1,783 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 1 / 3
6,393
639
4,977
3,386
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rama
12
9 / 0 / 1
7,801
780
10,087
5,307
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 4
6,479
648
3,769
5,848
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
Tarbek
Surtr
11
5 / 1 / 0
6,851
685
6,638
6,859
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
pajskalle
Atlas
10
1 / 1 / 6
5,885
589
2,716
7,355
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
He BoAphroditeMartichorasAo Kuang

VS

Bans
MercuryHerculesAgniLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ganymisto
Serqet
8
1 / 4 / 0
5,244
524
1,844
8,581
3,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Jebatsu
Yu Huang
10
1 / 2 / 0
5,410
541
2,031
5,493
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 1
5,222
522
3,187
11,166
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
OLLlEEEEEE
Ishtar
9
0 / 4 / 1
5,248
525
3,458
7,061
2,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Raptbatsu
Arachne
8
0 / 5 / 1
4,915
492
1,108
10,104
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
3
3
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
3
3.5
W
Rama
9
0
1
9.5
L
Serqet
Ganymisto
Serqet
1
4
0
0.25
L
Yu Huang
Jebatsu
Yu Huang
1
2
0
0.5
L
1
5
1
0.3
L
Ishtar
OLLlEEEEEE
Ishtar
0
4
1
0.13
L
Arachne
Raptbatsu
Arachne
0
5
1
0.1
W
2
0
4
4
W
Surtr
Tarbek
Surtr
5
1
0
5
W
Atlas
pajskalle
Atlas
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,187
Damage
11,628
28,755
Taken
42,405
14,075
Mitigated
15,754
9,917
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,977
213
0
250
3,386
1,065
895
1,916
1,368
47,619
0
W
Rama
10,087
8,941
0
2,958
5,307
1,928
146
1,289
4,018
0
64,154
L
Serqet
Ganymisto
Serqet
1,844
147
878
1,259
8,581
3,495
0
2,255
6,326
0
7,153
L
Yu Huang
Jebatsu
Yu Huang
2,031
286
0
660
5,493
1,897
0
2,843
2,650
44,235
0
L
3,187
1,115
0
2,797
11,166
4,635
0
1,785
9,381
29,672
0
L
Ishtar
OLLlEEEEEE
Ishtar
3,458
2,888
0
1,636
7,061
2,499
0
667
6,394
0
37,555
L
Arachne
Raptbatsu
Arachne
1,108
800
0
1,893
10,104
3,228
0
489
9,615
0
21,968
W
3,769
615
0
980
5,848
2,053
0
505
5,343
0
44,453
W
Surtr
Tarbek
Surtr
6,638
2,300
0
2,989
6,859
4,204
74
910
5,881
883
51,783
W
Atlas
pajskalle
Atlas
2,716
905
0
2,740
7,355
4,825
0
598
6,655
16,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,409
Gold Earned
26,039
380
Minions Killed
266
0
Camps Cleared
0
1,060,059
Distance Traveled
971,371
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,393
639
76
8
0
229,956
0
W
Rama
7,801
780
102
10
0
182,531
2
L
Serqet
5,244
524
5
1
0
219,176
0
L
Yu Huang
5,410
541
82
8
0
198,029
3
L
Geb
5,222
522
56
6
0
197,204
0
L
Ishtar
5,248
525
75
8
0
164,795
0
L
Arachne
4,915
492
48
5
0
192,167
0
W
Thor
6,479
648
73
7
0
222,597
0
W
Surtr
6,851
685
101
10
0
221,230
2
W
Atlas
5,885
589
28
3
0
203,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role