Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ciupakadras
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Sawitar
Discordia
Level 139
God Stats
1W - 1L
1,334 SR
Queue Stats
2W - 1L
1,307 Elo+
Party 1
Horus
Horus
Łoathe
Horus
Level 148
God Stats
19W - 3L
1,300 SR
Queue Stats
244W - 147L
1,652 Elo+
Solo
Team Averages
Level 139
1,447 SR
1,486 Elo+

VS

Team Averages
Level 82
1,389 SR
1,519 Elo+
Aphrodite
Aphrodite
Beetlegodx
Aphrodite
Level 155
God Stats
2W - 6L
1,392 SR
Queue Stats
322W - 316L
1,535 Elo+
Solo
Rama
Rama
WarriorTyyppi
Rama
Level 29
God Stats
0W - 2L
1,275 SR
Queue Stats
24W - 24L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
extinctixn
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ciupakadras
Ah Muzen Cab
15
3 / 1 / 5
9,884
760
13,550
10,111
6,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Sawitar
Discordia
16
4 / 1 / 7
10,395
800
15,872
6,478
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
Łoathe
Horus
16
4 / 1 / 7
10,058
774
13,228
15,162
20,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beetlegodx
Aphrodite
14
1 / 5 / 2
8,700
669
6,519
16,179
11,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 1
9,109
701
9,303
14,246
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
extinctixn
Gilgamesh
14
1 / 4 / 1
8,534
656
7,328
19,151
19,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Beetlegodx
Aphrodite
1
5
2
0.4
W
Ah Muzen Cab
Ciupakadras
Ah Muzen Cab
3
1
5
5.5
W
Discordia
Sawitar
Discordia
4
1
7
7.5
L
1
2
1
0.75
L
Gilgamesh
extinctixn
Gilgamesh
1
4
1
0.38
W
Horus
Łoathe
Horus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,650
Damage
23,150
31,751
Taken
49,576
29,629
Mitigated
35,441
8,257
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Beetlegodx
Aphrodite
6,519
888
5,786
8,238
16,179
11,048
40
5,153
10,304
37,363
0
W
Ah Muzen Cab
Ciupakadras
Ah Muzen Cab
13,550
4,333
0
44
10,111
6,260
1,787
966
8,998
0
58,090
W
Discordia
Sawitar
Discordia
15,872
2,429
0
0
6,478
3,013
1,232
592
5,707
50,183
0
L
9,303
6,578
0
3,044
14,246
5,121
694
5,920
8,033
0
39,396
L
Gilgamesh
extinctixn
Gilgamesh
7,328
1,160
107
1,865
19,151
19,272
156
5,670
13,109
0
24,245
W
Horus
Łoathe
Horus
13,228
4,268
2,973
5,240
15,162
20,356
96
5,000
9,731
1,745
20,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
26,343
166
Minions Killed
206
0
Camps Cleared
0
800,177
Distance Traveled
693,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,700
669
81
6
0
220,381
0
W
Ah Muzen Cab
9,884
760
80
6
0
283,962
0
W
Discordia
10,395
800
73
6
0
225,163
0
L
Rama
9,109
701
80
6
0
220,519
0
L
Gilgamesh
8,534
656
45
3
0
253,008
0
W
Horus
10,058
774
13
1
0
291,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role