Player Matchup

Cliodhna
Cliodhna
Carter_VanJohn
Cliodhna
Level 128
God Stats
88W - 62L
1,657 SR
Queue Stats
540W - 485L
1,609 Elo+
Solo
Ravana
Ravana
DeathlyDarkStar
Ravana
Level 127
God Stats
8W - 4L
1,601 SR
Queue Stats
319W - 285L
1,463 Elo+
Solo
Sylvanus
Sylvanus
Facile Plays
Sylvanus
Level 157
God Stats
0W - 4L
1,313 SR
Queue Stats
207W - 235L
1,560 Elo+
Solo
Heimdallr
Heimdallr
KRAZY_SPADEZ
Heimdallr
Level 129
God Stats
12W - 9L
1,701 SR
Queue Stats
308W - 275L
1,550 Elo+
Solo
Raijin
Raijin
iMac820
Raijin
Level 149
God Stats
1W - 4L
1,515 SR
Queue Stats
226W - 229L
1,535 Elo+
Solo
Team Averages
Level 138
1,557 SR
1,544 Elo+

VS

Team Averages
Level 143
1,550 SR
1,546 Elo+
Terra
Terra
DefIated_
Terra
Level 147
God Stats
2W - 1L
1,704 SR
Queue Stats
321W - 288L
1,567 Elo+
Party 1
Anubis
Anubis
Frank1519
Anubis
Level 149
God Stats
21W - 22L
1,563 SR
Queue Stats
108W - 99L
1,515 Elo+
Solo
Persephone
Persephone
Gvrdn
Persephone
Level 124
God Stats
2W - 2L
1,199 SR
Queue Stats
35W - 34L
1,539 Elo+
Solo
Rama
Rama
JimmyWap--
Rama
Level 153
God Stats
9W - 7L
1,566 SR
Queue Stats
383W - 359L
1,561 Elo+
Party 1
Fenrir
Fenrir
RKO4blindkidz
Fenrir
Level 141
God Stats
27W - 16L
1,717 SR
Queue Stats
333W - 284L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
2 / 2 / 1
5,255
526
4,833
7,204
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,411
441
2,103
7,078
2,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Facile Plays
Sylvanus
8
0 / 1 / 2
5,150
515
2,833
7,237
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
KRAZY_SPADEZ
Heimdallr
8
0 / 3 / 0
4,872
487
4,281
6,995
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
iMac820
Raijin
10
1 / 2 / 2
5,323
532
2,755
5,159
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DefIated_
Terra
9
1 / 0 / 2
5,301
530
3,884
8,634
4,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Frank1519
Anubis
10
4 / 1 / 0
6,551
655
5,453
5,187
2,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
Gvrdn
Persephone
11
0 / 0 / 2
6,359
636
3,706
3,555
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 1
6,315
632
4,645
4,223
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
3 / 2 / 3
6,130
613
3,358
9,183
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
11
11
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
2
1
1.25
L
0
3
0
0
W
Terra
DefIated_
Terra
1
0
2
2
L
Sylvanus
Facile Plays
Sylvanus
0
1
2
1
W
Anubis
Frank1519
Anubis
4
1
0
4
W
Persephone
Gvrdn
Persephone
0
0
2
1
W
3
0
1
3.5
L
Heimdallr
KRAZY_SPADEZ
Heimdallr
0
3
0
0
W
3
2
3
2.25
L
Raijin
iMac820
Raijin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,805
Damage
21,046
33,673
Taken
30,782
14,015
Mitigated
13,271
8,680
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
4,833
745
0
1,701
7,204
2,043
0
2,480
4,668
0
28,819
L
2,103
262
0
935
7,078
2,847
0
4,499
2,579
0
22,524
W
Terra
DefIated_
Terra
3,884
597
1,201
2,713
8,634
4,655
0
1,466
7,168
11,243
0
L
Sylvanus
Facile Plays
Sylvanus
2,833
1,542
455
2,385
7,237
4,930
0
2,308
4,917
18,507
0
W
Anubis
Frank1519
Anubis
5,453
327
0
2,900
5,187
2,540
156
458
4,729
49,679
0
W
Persephone
Gvrdn
Persephone
3,706
501
0
715
3,555
1,154
0
1,938
1,617
44,161
0
W
4,645
4,373
0
1,459
4,223
1,589
0
831
3,392
0
55,912
L
Heimdallr
KRAZY_SPADEZ
Heimdallr
4,281
3,053
0
1,668
6,995
2,767
0
2,076
4,919
0
35,616
W
3,358
957
0
2,993
9,183
3,333
0
895
8,288
0
43,123
L
Raijin
iMac820
Raijin
2,755
209
0
1,536
5,159
1,428
0
1,558
3,547
30,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
30,656
207
Minions Killed
367
0
Camps Cleared
0
887,989
Distance Traveled
1,007,046
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,255
526
41
4
0
228,916
0
L
Ravana
4,411
441
31
3
0
164,799
0
W
Terra
5,301
530
9
1
0
241,865
4
L
Sylvanus
5,150
515
20
2
0
168,568
0
W
Anubis
6,551
655
86
9
0
174,906
4
W
Persephone
6,359
636
82
8
0
201,923
1
W
Rama
6,315
632
116
12
0
172,053
0
L
Heimdallr
4,872
487
62
6
0
154,441
2
W
Fenrir
6,130
613
74
7
0
216,299
0
L
Raijin
5,323
532
53
5
0
171,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role