Player Matchup

Ah Puch
Ah Puch
LilStoic
Ah Puch
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 42L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
RiceFields69
Amaterasu
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 67L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
YoMamaAt5
Jormungandr
Level 23
God Stats
16W - 9L
1,615 SR
Queue Stats
39W - 30L
1,486 Elo+
Party 1
Team Averages
Level 43
1,538 SR
1,482 Elo+

VS

Team Averages
Level 116
1,401 SR
1,443 Elo+
Artemis
Artemis
Konru
Artemis
Level 44
God Stats
10W - 14L
1,259 SR
Queue Stats
171W - 179L
1,346 Elo+
Solo
Ares
Ares
Zeppelinstarr
Ares
Level 151
God Stats
1W - 6L
1,395 SR
Queue Stats
455W - 480L
1,475 Elo+
Party 2
Discordia
Discordia
princessprvybrd
Discordia
Level 152
God Stats
25W - 19L
1,550 SR
Queue Stats
425W - 437L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LilStoic
Ah Puch
18
5 / 1 / 6
11,608
774
27,827
10,924
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
RiceFields69
Amaterasu
17
6 / 1 / 6
11,548
770
10,201
20,039
20,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
YoMamaAt5
Jormungandr
15
2 / 1 / 8
10,413
694
8,416
13,342
15,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Konru
Artemis
14
0 / 6 / 2
9,140
609
9,270
16,249
7,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 1
10,043
670
9,803
22,107
27,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
princessprvybrd
Discordia
16
2 / 5 / 1
10,417
694
12,167
13,584
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Konru
Artemis
0
6
2
0.17
W
Ah Puch
LilStoic
Ah Puch
5
1
6
8
W
Amaterasu
RiceFields69
Amaterasu
6
1
6
9
W
Jormungandr
YoMamaAt5
Jormungandr
2
1
8
6
L
1
2
1
0.75
L
Discordia
princessprvybrd
Discordia
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,444
Damage
31,240
44,305
Taken
51,940
41,369
Mitigated
40,436
9,712
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Konru
Artemis
9,270
5,345
0
3,453
16,249
7,411
0
9,569
5,571
0
35,703
W
Ah Puch
LilStoic
Ah Puch
27,827
438
0
2,641
10,924
5,541
1,059
5,781
5,143
74,381
0
W
Amaterasu
RiceFields69
Amaterasu
10,201
4,395
0
3,291
20,039
20,283
1,349
10,894
9,145
0
30,498
W
Jormungandr
YoMamaAt5
Jormungandr
8,416
2,105
0
3,780
13,342
15,545
805
5,321
8,021
27,868
213
L
9,803
484
0
3,594
22,107
27,200
0
12,497
7,169
25,222
0
L
Discordia
princessprvybrd
Discordia
12,167
0
0
1,675
13,584
5,825
0
8,976
3,132
56,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,569
Gold Earned
29,600
187
Minions Killed
188
0
Camps Cleared
0
887,680
Distance Traveled
740,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,140
609
62
4
0
226,221
0
W
Ah Puch
11,608
774
118
8
0
299,769
0
W
Amaterasu
11,548
770
34
2
0
323,306
0
W
Jormungandr
10,413
694
35
2
0
264,605
0
L
Ares
10,043
670
18
1
0
254,911
0
L
Discordia
10,417
694
108
7
0
259,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role