Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Maldium
Kukulkan
Level 64
God Stats
2W - 0L
1,682 SR
Queue Stats
70W - 73L
1,395 Elo+
Party 2
Achilles
Achilles
Slurrrp
Achilles
Level 63
God Stats
6W - 0L
1,508 SR
Queue Stats
58W - 65L
1,409 Elo+
Party 2
Team Averages
Level 64
1,563 SR
1,435 Elo+

VS

Team Averages
Level 57
1,575 SR
1,279 Elo+
Apollo
Apollo
AzureArcadia
Apollo
Level 42
God Stats
0W - 1L
1,725 SR
Queue Stats
18W - 44L
1,230 Elo+
Solo
Cthulhu
Cthulhu
JumpJank
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,304 Elo+
Party 1
Awilix
Awilix
Verialoria
Awilix
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 1 / 5
9,478
790
10,252
8,404
3,515
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Maldium
Kukulkan
16
3 / 2 / 5
9,604
800
11,926
8,520
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Slurrrp
Achilles
15
4 / 1 / 4
9,163
764
6,331
12,278
13,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 5 / 1
8,100
675
5,226
10,912
4,730
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
JumpJank
Cthulhu
13
0 / 2 / 4
7,788
649
7,403
10,997
12,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
Verialoria
Awilix
14
2 / 3 / 2
8,449
704
6,918
12,113
5,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
3
4
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
5
5.5
L
Apollo
1
5
1
0.3
L
Cthulhu
JumpJank
Cthulhu
0
2
4
1
W
Kukulkan
Maldium
Kukulkan
3
2
5
2.75
W
Achilles
Slurrrp
Achilles
4
1
4
6
L
Awilix
Verialoria
Awilix
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,509
Damage
19,547
29,202
Taken
34,022
20,930
Mitigated
22,098
6,964
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,252
7,824
0
2,219
8,404
3,515
1,174
2,187
5,864
0
38,226
L
Apollo
5,226
4,250
0
1,270
10,912
4,730
0
4,707
5,994
0
36,701
L
Cthulhu
JumpJank
Cthulhu
7,403
484
0
640
10,997
12,036
112
2,415
8,372
12,865
0
W
Kukulkan
Maldium
Kukulkan
11,926
1,035
0
1,152
8,520
3,948
1,424
1,637
6,674
53,949
0
W
Achilles
Slurrrp
Achilles
6,331
726
0
3,593
12,278
13,467
420
2,944
9,013
0
17,206
L
Awilix
Verialoria
Awilix
6,918
3,108
0
2,330
12,113
5,332
814
4,877
6,889
0
26,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
24,337
164
Minions Killed
125
0
Camps Cleared
0
751,118
Distance Traveled
666,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,478
790
66
6
0
249,112
0
L
Apollo
8,100
675
63
5
0
187,763
0
L
Cthulhu
7,788
649
20
2
0
225,270
0
W
Kukulkan
9,604
800
80
7
0
235,926
0
W
Achilles
9,163
764
18
2
0
266,080
0
L
Awilix
8,449
704
42
4
0
253,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role