Player Matchup

Yemoja
Yemoja
H0j1
Yemoja
Level 64
God Stats
11W - 9L
1,518 SR
Queue Stats
25W - 36L
1,319 Elo+
Solo
Poseidon
Poseidon
Neykov15
Poseidon
Level 17
God Stats
9W - 18L
1,304 SR
Queue Stats
23W - 45L
1,295 Elo+
Party 2
Medusa
Medusa
XibRiD
Medusa
Level 76
God Stats
7W - 9L
1,350 SR
Queue Stats
44W - 73L
1,348 Elo+
Party 2
Team Averages
Level 52
1,391 SR
1,321 Elo+

VS

Team Averages
Level 76
1,480 SR
1,360 Elo+
Zeus
Zeus
MissHowls
Zeus
Level 94
God Stats
7W - 5L
1,592 SR
Queue Stats
20W - 20L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
N3ph4St3
Ah Muzen Cab
Level 68
God Stats
18W - 17L
1,741 SR
Queue Stats
603W - 848L
1,188 Elo+
Solo
Bacchus
Bacchus
Niness
Bacchus
Level 65
God Stats
2W - 2L
1,106 SR
Queue Stats
19W - 17L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
H0j1
Yemoja
15
0 / 0 / 2
9,945
710
1,287
5,343
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Neykov15
Poseidon
15
2 / 2 / 0
9,464
676
8,495
11,050
5,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
XibRiD
Medusa
13
0 / 4 / 2
8,550
611
12,657
11,583
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 1 / 3
9,961
712
11,667
8,549
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
N3ph4St3
Ah Muzen Cab
16
2 / 1 / 4
9,757
697
5,874
9,337
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Niness
Bacchus
16
1 / 0 / 5
10,517
751
6,480
8,721
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
6
6
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
H0j1
Yemoja
0
0
2
1
W
Zeus
3
1
3
4.5
W
Ah Muzen Cab
N3ph4St3
Ah Muzen Cab
2
1
4
4
L
Poseidon
Neykov15
Poseidon
2
2
0
1
W
Bacchus
Niness
Bacchus
1
0
5
3.5
L
Medusa
XibRiD
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,439
Damage
24,021
27,976
Taken
26,607
18,313
Mitigated
24,058
9,748
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
H0j1
Yemoja
1,287
239
3,613
2,965
5,343
6,485
0
3,433
1,888
9,961
0
W
Zeus
11,667
482
595
1,224
8,549
4,558
0
2,816
5,692
54,780
0
W
Ah Muzen Cab
N3ph4St3
Ah Muzen Cab
5,874
1,139
0
1,443
9,337
5,656
0
3,349
5,978
0
44,933
L
Poseidon
Neykov15
Poseidon
8,495
662
0
2,341
11,050
5,962
0
7,577
3,442
39,064
0
W
Bacchus
Niness
Bacchus
6,480
807
601
2,906
8,721
13,844
0
3,568
5,092
18,922
0
L
Medusa
XibRiD
Medusa
12,657
4,352
0
829
11,583
5,866
0
7,150
4,424
0
53,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,959
Gold Earned
30,235
189
Minions Killed
193
0
Camps Cleared
0
729,051
Distance Traveled
871,856
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,945
710
39
3
0
242,540
0
W
Zeus
9,961
712
99
7
0
280,583
4
W
Ah Muzen Cab
9,757
697
77
6
0
299,137
0
L
Poseidon
9,464
676
84
6
0
230,289
4
W
Bacchus
10,517
751
17
1
0
292,136
3
L
Medusa
8,550
611
66
5
0
256,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role