Player Matchup

Chiron
Chiron
NexuSh4me
Chiron
Level 183
God Stats
6W - 4L
1,521 SR
Queue Stats
484W - 460L
1,569 Elo+
Solo
Hel
Hel
PikacAnarhija
Hel
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 55L
1,528 Elo+
Solo
The Morrigan
The Morrigan
bobzilla101
The Morrigan
Level 123
God Stats
2W - 3L
1,368 SR
Queue Stats
194W - 178L
1,572 Elo+
Solo
Hun Batz
Hun Batz
danoge15
Hun Batz
Level 170
God Stats
7W - 10L
1,257 SR
Queue Stats
874W - 878L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
ed-dragon365
Cernunnos
Level 227
God Stats
4W - 6L
1,123 SR
Queue Stats
760W - 753L
1,463 Elo+
Party 1
Team Averages
Level 172
1,354 SR
1,526 Elo+

VS

Team Averages
Level 123
1,531 SR
1,441 Elo+
Sol
Sol
DonC0rl3one
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,206 Elo+
Party 2
Anubis
Anubis
Gueche78
Anubis
Level 104
God Stats
1W - 2L
1,436 SR
Queue Stats
149W - 144L
1,496 Elo+
Solo
Bacchus
Bacchus
kASKEVICH
Bacchus
Level 147
God Stats
6W - 2L
1,695 SR
Queue Stats
349W - 329L
1,509 Elo+
Solo
Yemoja
Yemoja
strayhat
Yemoja
Level 176
God Stats
5W - 1L
1,656 SR
Queue Stats
219W - 219L
1,496 Elo+
Party 2
Merlin
Merlin
zirrael25
Merlin
Level 169
God Stats
12W - 6L
1,371 SR
Queue Stats
218W - 218L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NexuSh4me
Chiron
18
6 / 3 / 6
10,961
843
19,655
13,055
10,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 6
9,902
762
17,590
19,367
17,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
bobzilla101
The Morrigan
13
1 / 6 / 9
8,192
630
9,071
11,269
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
danoge15
Hun Batz
14
0 / 6 / 8
8,802
677
7,674
21,251
32,362
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ed-dragon365
Cernunnos
14
1 / 5 / 9
8,326
640
11,652
15,076
7,164
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 11
10,447
804
19,093
15,697
10,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Gueche78
Anubis
18
10 / 3 / 14
11,603
893
19,487
16,760
13,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
kASKEVICH
Bacchus
16
1 / 2 / 21
10,398
800
10,543
20,516
28,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
strayhat
Yemoja
18
2 / 1 / 22
10,942
842
3,050
14,006
16,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
zirrael25
Merlin
17
8 / 3 / 14
11,228
864
21,579
11,594
7,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
107
13
Kills
25
25
Deaths
13
38
Assists
82
Player
Kills
Deaths
Assists
KDA
W
4
4
11
2.38
W
Anubis
Gueche78
Anubis
10
3
14
5.67
L
Chiron
NexuSh4me
Chiron
6
3
6
3
L
5
5
6
1.6
L
The Morrigan
bobzilla101
The Morrigan
1
6
9
0.92
L
Hun Batz
danoge15
Hun Batz
0
6
8
0.67
L
Cernunnos
ed-dragon365
Cernunnos
1
5
9
1.1
W
Bacchus
kASKEVICH
Bacchus
1
2
21
5.75
W
Yemoja
strayhat
Yemoja
2
1
22
13
W
Merlin
zirrael25
Merlin
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,642
Damage
73,752
80,018
Taken
78,573
72,979
Mitigated
76,380
32,273
Healing
44,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,093
7,009
1,148
3,840
15,697
10,164
4,020
5,476
10,221
41,680
2,636
W
Anubis
Gueche78
Anubis
19,487
133
184
5,662
16,760
13,700
1,056
5,154
11,606
44,147
0
L
Chiron
NexuSh4me
Chiron
19,655
4,394
2,390
2,056
13,055
10,387
159
11,373
1,682
0
40,088
L
17,590
1,071
9,818
9,686
19,367
17,314
118
17,728
1,639
27,517
0
L
The Morrigan
bobzilla101
The Morrigan
9,071
2,223
574
530
11,269
5,752
0
10,651
618
13,500
4,694
L
Hun Batz
danoge15
Hun Batz
7,674
998
2,394
2,280
21,251
32,362
0
18,239
3,012
0
16,755
L
Cernunnos
ed-dragon365
Cernunnos
11,652
4,446
782
1,763
15,076
7,164
0
14,309
767
0
20,835
W
Bacchus
kASKEVICH
Bacchus
10,543
604
2,214
6,373
20,516
28,417
584
5,276
15,240
16,659
0
W
Yemoja
strayhat
Yemoja
3,050
1,367
17,048
5,781
14,006
16,178
452
4,794
9,212
6,813
0
W
Merlin
zirrael25
Merlin
21,579
734
1,163
685
11,594
7,921
1,407
4,170
7,424
44,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,183
Gold Earned
54,618
137
Minions Killed
161
0
Camps Cleared
0
1,238,723
Distance Traveled
1,276,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,447
804
56
4
0
254,246
0
W
Anubis
11,603
893
46
4
0
229,608
0
L
Chiron
10,961
843
55
4
0
258,778
0
L
Hel
9,902
762
23
2
0
289,687
0
L
The Morrigan
8,192
630
14
1
0
226,550
0
L
Hun Batz
8,802
677
14
1
0
256,053
0
L
Cernunnos
8,326
640
31
2
0
207,655
0
W
Bacchus
10,398
800
6
0
0
292,366
0
W
Yemoja
10,942
842
7
1
0
228,037
0
W
Merlin
11,228
864
46
4
0
271,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role