Player Matchup

Thoth
Thoth
Angυs
Thoth
Level 149
God Stats
1W - 0L
1,689 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Carrilsolo
Zhong Kui
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
Lokrur
Tyr
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,553 Elo+
Party 1
Artemis
Artemis
Vengar Sora
Artemis
Level 85
God Stats
2W - 0L
1,716 SR
Queue Stats
107W - 98L
1,473 Elo+
Solo
Sylvanus
Sylvanus
jittt
Sylvanus
Level 128
God Stats
1W - 0L
1,328 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 143
1,547 SR
1,505 Elo+

VS

Team Averages
Level 94
1,673 SR
1,481 Elo+
Fenrir
Fenrir
BlossomSecurity
Fenrir
Level 33
God Stats
3W - 2L
1,776 SR
Queue Stats
301W - 302L
1,558 Elo+
Party 2
Mercury
Mercury
Imn0tcr3at1v3
Mercury
Level 126
God Stats
1W - 2L
1,734 SR
Queue Stats
106W - 115L
1,434 Elo+
Solo
Heimdallr
Heimdallr
NykoTheHunter
Heimdallr
Level 118
God Stats
1W - 2L
1,484 SR
Queue Stats
257W - 291L
1,423 Elo+
Solo
Camazotz
Camazotz
RoboTravis
Camazotz
Level 135
God Stats
2W - 1L
1,870 SR
Queue Stats
79W - 81L
1,534 Elo+
Party 2
Horus
Horus
TheStopwatcher
Horus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Angυs
Thoth
16
3 / 1 / 24
9,521
952
22,314
6,841
2,633
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Carrilsolo
Zhong Kui
17
23 / 3 / 8
11,946
1,195
19,490
15,131
19,192
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
Lokrur
Tyr
15
3 / 3 / 23
9,140
914
12,415
13,671
20,701
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Vengar Sora
Artemis
15
3 / 2 / 21
9,258
926
8,563
7,158
3,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
jittt
Sylvanus
14
3 / 2 / 16
9,213
921
7,688
12,052
16,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,328
733
4,429
14,539
16,396
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Mercury
12
0 / 8 / 4
7,175
718
2,576
13,208
6,056
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
NykoTheHunter
Heimdallr
12
0 / 9 / 4
7,432
743
5,650
13,673
6,431
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
RoboTravis
Camazotz
16
5 / 5 / 0
9,319
932
13,611
19,337
10,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 6 / 3
9,225
923
8,002
16,692
21,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
24
35
Kills
10
11
Deaths
35
92
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thoth
Angυs
Thoth
3
1
24
15
L
1
7
3
0.36
W
Zhong Kui
Carrilsolo
Zhong Kui
23
3
8
9
L
Mercury
0
8
4
0.25
W
Tyr
Lokrur
Tyr
3
3
23
4.83
L
Heimdallr
NykoTheHunter
Heimdallr
0
9
4
0.22
L
Camazotz
RoboTravis
Camazotz
5
5
0
1
L
4
6
3
0.92
W
Artemis
Vengar Sora
Artemis
3
2
21
6.75
W
Sylvanus
jittt
Sylvanus
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,470
Damage
34,268
54,853
Taken
77,449
62,160
Mitigated
61,164
26,538
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Angυs
Thoth
22,314
1,538
845
1,962
6,841
2,633
1,838
848
5,993
38,115
0
L
4,429
1,154
562
683
14,539
16,396
0
8,081
6,458
0
7,832
W
Zhong Kui
Carrilsolo
Zhong Kui
19,490
1,103
1,268
5,941
15,131
19,192
1,707
634
14,497
35,161
539
L
Mercury
2,576
327
891
1,369
13,208
6,056
0
9,775
3,433
0
8,905
W
Tyr
Lokrur
Tyr
12,415
788
714
4,141
13,671
20,701
299
1,429
12,242
0
15,175
L
Heimdallr
NykoTheHunter
Heimdallr
5,650
2,349
216
317
13,673
6,431
0
8,416
5,257
0
14,597
L
Camazotz
RoboTravis
Camazotz
13,611
4,013
338
6,796
19,337
10,457
0
11,651
7,686
0
27,376
L
8,002
1,777
3,429
3,065
16,692
21,824
0
11,030
5,662
6,706
7,048
W
Artemis
Vengar Sora
Artemis
8,563
3,475
919
1,047
7,158
3,296
3,055
497
6,661
0
20,068
W
Sylvanus
jittt
Sylvanus
7,688
2,607
4,569
5,132
12,052
16,338
1,466
870
11,182
12,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,078
Gold Earned
40,479
116
Minions Killed
91
0
Camps Cleared
0
1,096,326
Distance Traveled
898,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,521
952
42
4
0
227,067
0
L
Fenrir
7,328
733
11
1
0
179,966
0
W
Zhong Kui
11,946
1,195
41
4
0
211,707
0
L
Mercury
7,175
718
13
1
0
196,676
0
W
Tyr
9,140
914
6
1
0
260,977
0
L
Heimdallr
7,432
743
33
3
0
143,273
0
L
Camazotz
9,319
932
22
2
0
197,473
0
L
Horus
9,225
923
12
1
0
181,063
0
W
Artemis
9,258
926
20
2
0
193,783
0
W
Sylvanus
9,213
921
7
1
0
202,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role