Player Matchup

Yemoja
Yemoja
DeadliestGod
Yemoja
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hiveks
Tsukuyomi
Level 44
God Stats
3W - 4L
1,270 SR
Queue Stats
43W - 44L
1,428 Elo+
Solo
Agni
Agni
SteelLord
Agni
Level 156
God Stats
7W - 3L
1,857 SR
Queue Stats
570W - 525L
1,455 Elo+
Solo
Medusa
Medusa
elmanes
Medusa
Level 53
God Stats
7W - 8L
1,356 SR
Queue Stats
142W - 147L
1,340 Elo+
Solo
Hercules
Hercules
nelsucio
Hercules
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,458 Elo+
Solo
Team Averages
Level 68
1,497 SR
1,436 Elo+

VS

Team Averages
Level 67
1,600 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
AzureArcadia
Ah Muzen Cab
Level 42
God Stats
2W - 2L
1,506 SR
Queue Stats
19W - 29L
1,389 Elo+
Solo
Achilles
Achilles
Holmm
Achilles
Level 106
God Stats
1W - 1L
1,738 SR
Queue Stats
23W - 26L
1,456 Elo+
Solo
Merlin
Merlin
Kapserii
Merlin
Level 64
God Stats
37W - 26L
1,567 SR
Queue Stats
170W - 152L
1,478 Elo+
Solo
Awilix
Awilix
Oviduc
Awilix
Level 28
God Stats
4W - 8L
1,687 SR
Queue Stats
104W - 85L
1,497 Elo+
Party 1
Ymir
Ymir
darkmaskk
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 82L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 0 / 2
5,517
552
3,077
5,512
3,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Hiveks
Tsukuyomi
8
5 / 0 / 1
5,694
569
4,071
4,754
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
11
4 / 0 / 2
6,495
650
6,839
5,347
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
elmanes
Medusa
8
0 / 1 / 1
4,949
495
4,416
8,032
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
nelsucio
Hercules
11
2 / 0 / 0
6,507
651
3,162
5,033
2,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AzureArcadia
Ah Muzen Cab
8
1 / 0 / 0
4,851
485
4,505
5,150
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Holmm
Achilles
9
0 / 2 / 0
4,854
485
2,285
6,233
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
Kapserii
Merlin
9
0 / 3 / 0
5,299
530
1,797
6,768
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Oviduc
Awilix
7
0 / 5 / 1
4,559
456
4,216
9,432
3,025
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
7
0 / 1 / 1
4,736
474
2,162
6,541
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
1
1
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AzureArcadia
Ah Muzen Cab
1
0
0
1
W
Yemoja
0
0
2
1
W
Tsukuyomi
Hiveks
Tsukuyomi
5
0
1
5.5
L
Achilles
Holmm
Achilles
0
2
0
0
L
Merlin
Kapserii
Merlin
0
3
0
0
L
Awilix
Oviduc
Awilix
0
5
1
0.1
W
Agni
4
0
2
5
L
Ymir
0
1
1
0.5
W
Medusa
elmanes
Medusa
0
1
1
0.5
W
Hercules
nelsucio
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,565
Damage
14,965
28,678
Taken
34,124
12,181
Mitigated
18,010
11,460
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AzureArcadia
Ah Muzen Cab
4,505
1,731
0
1,373
5,150
1,654
0
1,387
3,763
0
38,202
W
Yemoja
3,077
874
2,246
1,723
5,512
3,470
0
772
4,740
14,717
0
W
Tsukuyomi
Hiveks
Tsukuyomi
4,071
1,040
118
1,292
4,754
1,460
0
332
4,381
0
22,955
L
Achilles
Holmm
Achilles
2,285
400
0
891
6,233
6,738
0
0
6,233
853
22,029
L
Merlin
Kapserii
Merlin
1,797
80
0
170
6,768
2,526
0
5,106
1,662
35,517
0
L
Awilix
Oviduc
Awilix
4,216
1,919
0
1,940
9,432
3,025
0
2,047
7,385
0
19,833
W
Agni
6,839
1,014
0
1,245
5,347
1,870
200
1,690
3,657
43,325
0
L
Ymir
2,162
423
108
1,773
6,541
4,067
0
1,376
5,165
8,904
0
W
Medusa
elmanes
Medusa
4,416
1,541
0
3,083
8,032
2,728
0
1,255
6,777
0
34,167
W
Hercules
nelsucio
Hercules
3,162
1,124
0
1,753
5,033
2,653
0
153
4,423
0
38,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
24,299
299
Minions Killed
196
0
Camps Cleared
0
1,009,065
Distance Traveled
964,399
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,851
485
59
6
0
184,727
0
W
Yemoja
5,517
552
26
3
0
176,091
3
W
Tsukuyomi
5,694
569
39
4
0
215,082
3
L
Achilles
4,854
485
30
3
0
196,346
1
L
Merlin
5,299
530
63
6
0
168,154
0
L
Awilix
4,559
456
31
3
0
212,945
0
W
Agni
6,495
650
74
7
0
225,530
0
L
Ymir
4,736
474
13
1
0
202,227
6
W
Medusa
4,949
495
79
8
0
196,918
0
W
Hercules
6,507
651
81
8
0
195,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role