Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BaldEagle3379
Bacchus
Level 111
God Stats
2W - 2L
1,475 SR
Queue Stats
212W - 224L
1,527 Elo+
Party 1
Rama
Rama
Massive
Rama
Level 155
God Stats
1W - 4L
1,587 SR
Queue Stats
236W - 225L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
ZiggaFSU
Ao Kuang
Level 107
God Stats
7W - 7L
1,624 SR
Queue Stats
249W - 255L
1,560 Elo+
Party 1
Anubis
Anubis
aronousqui20
Anubis
Level 128
God Stats
74W - 46L
1,743 SR
Queue Stats
342W - 332L
1,619 Elo+
Solo
Team Averages
Level 125
1,586 SR
1,555 Elo+

VS

Team Averages
Level 117
1,555 SR
1,487 Elo+
Neith
Neith
NARUKIA779
Neith
Level 157
God Stats
5W - 3L
1,519 SR
Queue Stats
51W - 40L
1,552 Elo+
Solo
Hades
Hades
O0p51d13d
Hades
Level 27
God Stats
7W - 2L
1,734 SR
Queue Stats
26W - 23L
1,467 Elo+
Party 2
Hercules
Hercules
SinOfGluttony7ds
Hercules
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,402 Elo+
Solo
Thanatos
Thanatos
ZombifiedNoodle
Thanatos
Level 123
God Stats
9W - 6L
1,608 SR
Queue Stats
223W - 217L
1,535 Elo+
Solo
Kukulkan
Kukulkan
mrdrewsta13
Kukulkan
Level 152
God Stats
40W - 24L
1,416 SR
Queue Stats
92W - 85L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 3 / 2
5,726
573
3,367
9,983
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
9
1 / 1 / 2
5,651
565
3,504
5,893
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Massive
Rama
9
0 / 3 / 0
5,188
519
3,871
6,901
2,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ZiggaFSU
Ao Kuang
9
1 / 3 / 0
5,107
511
4,491
10,420
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
10
1 / 2 / 2
5,851
585
5,269
5,765
2,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 0 / 3
6,211
621
3,870
4,328
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
O0p51d13d
Hades
12
5 / 0 / 0
7,018
702
8,274
8,998
4,451
Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 1
5,936
594
2,687
8,373
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
10
3 / 1 / 3
5,808
581
4,057
6,736
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
mrdrewsta13
Kukulkan
10
0 / 2 / 3
5,546
555
5,305
6,777
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
12
12
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
3
2
0.67
L
Bacchus
1
1
2
2
L
Rama
Massive
Rama
0
3
0
0
W
Neith
2
0
3
3.5
W
Hades
O0p51d13d
Hades
5
0
0
5
W
2
1
1
2.5
L
Ao Kuang
ZiggaFSU
Ao Kuang
1
3
0
0.33
W
Thanatos
3
1
3
4.5
L
Anubis
1
2
2
1
W
Kukulkan
mrdrewsta13
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,502
Damage
24,193
38,962
Taken
35,212
18,712
Mitigated
16,706
14,174
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,367
2,215
0
3,071
9,983
4,012
0
3,340
6,643
0
29,592
L
Bacchus
3,504
338
68
1,863
5,893
5,743
0
1,339
4,554
17,111
0
L
Rama
Massive
Rama
3,871
3,278
0
2,663
6,901
2,217
0
0
6,901
0
39,368
W
Neith
3,870
1,348
0
1,309
4,328
1,435
0
688
3,640
0
46,972
W
Hades
O0p51d13d
Hades
8,274
2,239
70
6,349
8,998
4,451
248
4,374
4,066
60,076
0
W
2,687
332
0
3,019
8,373
5,774
0
4,282
4,091
0
25,750
L
Ao Kuang
ZiggaFSU
Ao Kuang
4,491
1,151
0
4,210
10,420
3,943
0
6,263
4,157
38,431
0
W
Thanatos
4,057
970
0
6,212
6,736
2,947
0
415
6,246
0
37,054
L
Anubis
5,269
49
0
2,299
5,765
2,797
0
2,637
3,128
45,376
0
W
Kukulkan
mrdrewsta13
Kukulkan
5,305
523
0
1,634
6,777
2,099
0
3,505
3,162
47,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,523
Gold Earned
30,519
310
Minions Killed
379
0
Camps Cleared
0
1,006,452
Distance Traveled
1,005,407
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,726
573
77
8
0
215,116
0
L
Bacchus
5,651
565
21
2
0
226,005
2
L
Rama
5,188
519
69
7
0
170,118
2
W
Neith
6,211
621
85
9
0
188,634
2
W
Hades
7,018
702
101
10
0
169,590
0
W
Hercules
5,936
594
51
5
0
221,222
4
L
Ao Kuang
5,107
511
60
6
0
203,283
0
W
Thanatos
5,808
581
56
6
0
241,689
0
L
Anubis
5,851
585
83
8
0
191,930
2
W
Kukulkan
5,546
555
86
9
0
184,272
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role