Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GerardoB2212
Da Ji
Level 115
God Stats
1W - 3L
1,508 SR
Queue Stats
319W - 364L
1,475 Elo+
Solo
Hercules
Hercules
LizardBacon
Hercules
Level 46
God Stats
48W - 69L
1,142 SR
Queue Stats
631W - 662L
1,306 Elo+
Party 1
Lancelot
Lancelot
RedYTFolksMeat
Lancelot
Level 44
God Stats
26W - 56L
1,082 SR
Queue Stats
551W - 592L
1,309 Elo+
Party 1
Agni
Agni
Tesla_Stark
Agni
Level 121
God Stats
282W - 283L
1,543 SR
Queue Stats
529W - 556L
1,506 Elo+
Solo
Team Averages
Level 94
1,355 SR
1,419 Elo+

VS

Team Averages
Level 104
1,541 SR
1,490 Elo+
Nemesis
Nemesis
 
Nemesis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Pein Rikudo26
King Arthur
Level 159
God Stats
147W - 168L
1,470 SR
Queue Stats
549W - 569L
1,570 Elo+
Solo
Aphrodite
Aphrodite
Thr0atG0at99
Aphrodite
Level 59
God Stats
705W - 614L
1,558 SR
Queue Stats
999W - 1,014L
1,462 Elo+
Solo
Yemoja
Yemoja
Vineyardst
Yemoja
Level 79
God Stats
136W - 131L
1,460 SR
Queue Stats
496W - 505L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
smissy grey
Baron Samedi
Level 107
God Stats
19W - 17L
1,720 SR
Queue Stats
342W - 375L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 1 / 0
9,369
937
7,272
2,368
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 0
9,337
934
12,798
20,019
9,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hercules
LizardBacon
Hercules
15
0 / 5 / 3
9,567
957
10,352
27,694
26,540
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
15
2 / 7 / 1
9,499
950
8,814
20,486
8,474
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 0 / 2
9,781
978
19,583
7,858
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

167

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 0 / 10
10,628
1,063
12,867
12,078
6,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Pein Rikudo26
King Arthur
17
2 / 1 / 14
10,458
1,046
19,092
15,250
19,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Aphrodite
Thr0atG0at99
Aphrodite
17
9 / 0 / 11
12,028
1,203
21,923
12,609
8,576
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Vineyardst
Yemoja
16
0 / 3 / 9
9,763
976
3,594
16,692
11,095
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
smissy grey
Baron Samedi
17
5 / 0 / 11
10,919
1,092
15,614
7,196
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
4
Kills
20
20
Deaths
4
6
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
W
Nemesis
 
Nemesis
4
0
10
9
L
1
7
0
0.14
L
Hercules
LizardBacon
Hercules
0
5
3
0.3
W
King Arthur
Pein Rikudo26
King Arthur
2
1
14
9
L
Lancelot
2
7
1
0.36
L
0
0
2
1
W
Aphrodite
Thr0atG0at99
Aphrodite
9
0
11
14.5
W
Yemoja
Vineyardst
Yemoja
0
3
9
1.5
W
Baron Samedi
smissy grey
Baron Samedi
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,819
Damage
73,090
78,425
Taken
63,825
48,558
Mitigated
50,126
9,946
Healing
26,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,272
427
0
0
2,368
1,042
0
1,358
1,010
27,336
0
W
Nemesis
 
Nemesis
12,867
6,939
0
1,100
12,078
6,508
0
5,526
6,552
0
27,792
L
12,798
2,868
565
679
20,019
9,228
0
8,807
11,212
0
30,015
L
Hercules
LizardBacon
Hercules
10,352
2,893
218
6,259
27,694
26,540
0
15,598
12,096
0
22,825
W
King Arthur
Pein Rikudo26
King Arthur
19,092
818
0
0
15,250
19,371
0
4,506
10,744
0
33,879
L
Lancelot
8,814
5,804
0
759
20,486
8,474
0
11,967
8,519
0
13,836
L
19,583
1,464
85
1,381
7,858
3,274
0
3,401
4,457
45,769
0
W
Aphrodite
Thr0atG0at99
Aphrodite
21,923
4,913
4,399
5,674
12,609
8,576
0
6,356
6,253
48,035
0
W
Yemoja
Vineyardst
Yemoja
3,594
1,561
4,991
4,284
16,692
11,095
0
6,147
10,032
10,334
0
W
Baron Samedi
smissy grey
Baron Samedi
15,614
1,258
3,229
2,884
7,196
4,576
0
4,320
2,876
31,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
53,796
182
Minions Killed
191
5
Camps Cleared
7
939,535
Distance Traveled
987,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,369
937
53
5
0
125,829
0
W
Nemesis
10,628
1,063
41
4
3
218,517
0
L
Da Ji
9,337
934
39
4
4
194,858
0
L
Hercules
9,567
957
26
3
0
202,150
0
W
King Arthur
10,458
1,046
26
3
0
197,116
0
L
Lancelot
9,499
950
8
1
1
212,108
0
L
Agni
9,781
978
56
6
0
204,590
0
W
Aphrodite
12,028
1,203
65
7
2
198,730
0
W
Yemoja
9,763
976
16
2
0
173,435
0
W
Baron Samedi
10,919
1,092
43
4
2
200,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role