Player Matchup

Neith
Neith
Dyzfunktion
Neith
Level 86
God Stats
6W - 7L
1,700 SR
Queue Stats
276W - 300L
1,478 Elo+
Solo
Artio
Artio
Galahad88
Artio
Level 115
God Stats
0W - 3L
1,213 SR
Queue Stats
153W - 160L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Matronka
Cu Chulainn
Level 104
God Stats
2W - 3L
1,443 SR
Queue Stats
200W - 195L
1,433 Elo+
Party 1
Anhur
Anhur
PijanyBorsuk
Anhur
Level 54
God Stats
2W - 3L
1,541 SR
Queue Stats
120W - 103L
1,472 Elo+
Party 1
Rama
Rama
Shuksn
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 96L
1,340 Elo+
Solo
Team Averages
Level 81
1,479 SR
1,432 Elo+

VS

Team Averages
Level 53
1,528 SR
1,444 Elo+
Ullr
Ullr
Ahoj Wntd
Ullr
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 127L
1,453 Elo+
Solo
Arachne
Arachne
Matix2001
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,371 Elo+
Solo
Yu Huang
Yu Huang
Platik12
Yu Huang
Level 29
God Stats
4W - 5L
1,098 SR
Queue Stats
172W - 177L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
Sherann
Nu Wa
Level 29
God Stats
4W - 2L
1,597 SR
Queue Stats
131W - 140L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Stjerne falle
Cthulhu
Level 136
God Stats
9W - 5L
1,946 SR
Queue Stats
1,922W - 1,959L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
8,459
705
5,453
7,479
3,087
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Galahad88
Artio
16
1 / 3 / 7
8,267
689
5,534
13,303
15,541
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Matronka
Cu Chulainn
15
4 / 5 / 3
8,783
732
10,415
21,027
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 4
7,760
647
7,029
9,092
3,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Shuksn
Rama
13
0 / 5 / 5
7,278
607
4,952
10,319
3,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
3 / 1 / 12
9,816
818
11,176
8,759
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Matix2001
Arachne
15
5 / 3 / 7
9,625
802
8,397
13,001
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
Platik12
Yu Huang
17
4 / 3 / 8
9,850
821
9,655
10,167
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Sherann
Nu Wa
16
6 / 1 / 9
9,847
821
10,134
4,505
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
17
2 / 2 / 17
9,630
803
16,418
11,506
16,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
10
Kills
20
20
Deaths
10
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ullr
3
1
12
9
L
4
3
3
1.83
L
Artio
Galahad88
Artio
1
3
7
1.5
W
Arachne
Matix2001
Arachne
5
3
7
2.83
L
Cu Chulainn
Matronka
Cu Chulainn
4
5
3
1.1
L
1
4
4
0.75
W
Yu Huang
Platik12
Yu Huang
4
3
8
2.67
W
Nu Wa
Sherann
Nu Wa
6
1
9
10.5
L
Rama
Shuksn
Rama
0
5
5
0.5
W
Cthulhu
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
55,780
61,220
Taken
47,938
37,505
Mitigated
39,283
17,275
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
11,176
4,880
851
1,088
8,759
4,472
982
1,029
7,474
0
29,508
L
5,453
2,095
1,558
1,596
7,479
3,087
0
4,485
2,838
0
23,939
L
Artio
Galahad88
Artio
5,534
239
1,464
2,779
13,303
15,541
0
6,323
6,565
15,581
870
W
Arachne
Matix2001
Arachne
8,397
3,720
557
4,948
13,001
11,710
2,081
1,419
11,456
0
9,915
L
Cu Chulainn
Matronka
Cu Chulainn
10,415
1,523
465
6,541
21,027
11,281
0
10,430
9,843
0
19,415
L
7,029
2,691
118
857
9,092
3,683
0
5,226
3,360
0
20,241
W
Yu Huang
Platik12
Yu Huang
9,655
826
1,381
2,387
10,167
4,832
1,929
968
8,796
30,975
0
W
Nu Wa
Sherann
Nu Wa
10,134
2,859
716
831
4,505
2,023
1,728
124
4,332
21,371
0
L
Rama
Shuksn
Rama
4,952
4,028
682
1,215
10,319
3,913
0
6,767
3,138
0
12,314
W
Cthulhu
16,418
366
1,651
1,997
11,506
16,246
396
1,124
10,346
25,790
1,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,547
Gold Earned
48,768
146
Minions Killed
140
0
Camps Cleared
0
976,210
Distance Traveled
1,164,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,816
818
30
3
0
233,674
0
L
Neith
8,459
705
32
3
0
163,524
0
L
Artio
8,267
689
27
2
0
226,835
0
W
Arachne
9,625
802
7
1
0
225,726
0
L
Cu Chulainn
8,783
732
23
2
0
203,705
0
L
Anhur
7,760
647
46
4
0
198,346
0
W
Yu Huang
9,850
821
59
5
0
220,944
0
W
Nu Wa
9,847
821
23
2
0
234,218
0
L
Rama
7,278
607
18
2
0
183,800
0
W
Cthulhu
9,630
803
21
2
0
250,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role