Player Matchup

Susano
Susano
DarkShotz
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 76L
1,476 Elo+
Party 2
Bellona
Bellona
Leviathan87
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Noblehunter81
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,120 Elo+
Party 2
Kuzenbo
Kuzenbo
Soapeus
Kuzenbo
Level 69
God Stats
3W - 5L
1,551 SR
Queue Stats
119W - 110L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
ZzCroniCzZ
Zhong Kui
Level 134
God Stats
11W - 8L
1,911 SR
Queue Stats
634W - 617L
1,416 Elo+
Solo
Team Averages
Level 78
1,592 SR
1,377 Elo+

VS

Team Averages
Level 80
1,432 SR
1,419 Elo+
Ullr
Ullr
FlaxenPillow Za
Ullr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
Greenma8991
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,392 Elo+
Solo
Camazotz
Camazotz
SweetBone
Camazotz
Level 61
God Stats
1W - 0L
1,160 SR
Queue Stats
31W - 51L
1,366 Elo+
Solo
Cu Chulainn
Cu Chulainn
iEnvy Ghosts
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,428 Elo+
Party 1
Khepri
Khepri
unlinking
Khepri
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DarkShotz
Susano
17
2 / 6 / 8
10,284
643
13,318
16,113
7,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
Leviathan87
Bellona
17
3 / 6 / 8
10,259
641
11,717
15,826
20,457
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
18
1 / 6 / 3
10,051
628
12,501
26,894
31,024
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
Soapeus
Kuzenbo
16
1 / 2 / 9
9,211
576
13,016
19,498
27,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
ZzCroniCzZ
Zhong Kui
18
8 / 7 / 6
11,182
699
34,930
22,193
15,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 17
11,715
732
18,096
13,292
8,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Greenma8991
Baron Samedi
19
4 / 2 / 17
11,331
708
27,006
16,140
10,439
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
SweetBone
Camazotz
20
14 / 4 / 9
12,564
785
21,692
25,037
14,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
iEnvy Ghosts
Cu Chulainn
16
1 / 5 / 13
9,759
610
7,791
19,588
25,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
unlinking
Khepri
19
3 / 4 / 21
12,312
770
17,138
32,339
33,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
104
15
Kills
27
27
Deaths
16
34
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Susano
DarkShotz
Susano
2
6
8
1
W
5
1
17
13.5
W
Baron Samedi
Greenma8991
Baron Samedi
4
2
17
6.25
L
Bellona
Leviathan87
Bellona
3
6
8
1.17
L
Cthulhu
1
6
3
0.42
L
Kuzenbo
Soapeus
Kuzenbo
1
2
9
2.75
W
Camazotz
SweetBone
Camazotz
14
4
9
4.63
L
Zhong Kui
ZzCroniCzZ
Zhong Kui
8
7
6
1.57
W
Cu Chulainn
iEnvy Ghosts
Cu Chulainn
1
5
13
1.5
W
Khepri
unlinking
Khepri
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,482
Damage
91,723
100,524
Taken
106,396
102,329
Mitigated
91,802
34,315
Healing
51,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DarkShotz
Susano
13,318
2,345
1,409
3,901
16,113
7,796
0
8,380
7,511
0
24,904
W
18,096
10,803
3,065
4,631
13,292
8,135
3,720
8,802
4,234
0
43,031
W
Baron Samedi
Greenma8991
Baron Samedi
27,006
5,332
6,493
3,919
16,140
10,439
1,181
10,515
5,488
48,390
0
L
Bellona
Leviathan87
Bellona
11,717
3,502
1,250
1,352
15,826
20,457
0
6,336
9,164
135
18,093
L
Cthulhu
12,501
819
0
5,626
26,894
31,024
0
12,244
14,329
30,129
0
L
Kuzenbo
Soapeus
Kuzenbo
13,016
4,131
4,372
7,256
19,498
27,506
26
8,492
10,903
23,742
0
W
Camazotz
SweetBone
Camazotz
21,692
6,244
716
10,900
25,037
14,551
1,388
12,945
11,775
0
33,519
L
Zhong Kui
ZzCroniCzZ
Zhong Kui
34,930
2,491
1,780
7,369
22,193
15,546
0
9,231
12,873
47,010
0
W
Cu Chulainn
iEnvy Ghosts
Cu Chulainn
7,791
1,433
1,534
3,503
19,588
25,183
0
9,101
10,269
744
9,513
W
Khepri
unlinking
Khepri
17,138
508
4,179
12,933
32,339
33,494
216
17,618
14,048
40,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,987
Gold Earned
57,681
147
Minions Killed
210
0
Camps Cleared
0
1,353,266
Distance Traveled
1,409,245
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,284
643
32
2
0
279,378
0
W
Ullr
11,715
732
60
4
0
281,711
0
W
Baron Samedi
11,331
708
54
3
0
287,624
1
L
Bellona
10,259
641
12
1
0
272,036
0
L
Cthulhu
10,051
628
49
3
0
244,179
0
L
Kuzenbo
9,211
576
19
1
0
306,865
0
W
Camazotz
12,564
785
49
3
0
268,088
0
L
Zhong Kui
11,182
699
35
2
0
250,808
0
W
Cu Chulainn
9,759
610
10
1
0
288,537
0
W
Khepri
12,312
770
37
2
0
283,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role