Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
CharmedImSur
Baba Yaga
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,423 Elo+
Solo
Martichoras
Martichoras
DelsinYB
Martichoras
Level 88
God Stats
2W - 4L
1,717 SR
Queue Stats
180W - 161L
1,472 Elo+
Party 1
Hercules
Hercules
Krehmer
Hercules
Level 108
God Stats
2W - 4L
1,268 SR
Queue Stats
91W - 110L
1,356 Elo+
Solo
Ne Zha
Ne Zha
bossco_420
Ne Zha
Level 67
God Stats
5W - 2L
1,443 SR
Queue Stats
86W - 87L
1,397 Elo+
Solo
Team Averages
Level 95
1,486 SR
1,430 Elo+

VS

Team Averages
Level 104
1,560 SR
1,463 Elo+
Martichoras
Martichoras
 
Martichoras
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
MercyGod54
Maui
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 91L
1,433 Elo+
Party 2
Achilles
Achilles
eye-Bet_On_HITTA
Achilles
Level 78
God Stats
14W - 17L
1,561 SR
Queue Stats
102W - 123L
1,480 Elo+
Solo
Fenrir
Fenrir
jjrec
Fenrir
Level 100
God Stats
11W - 10L
1,738 SR
Queue Stats
20W - 22L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
5 / 3 / 3
6,899
531
4,996
11,050
7,498
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
CharmedImSur
Baba Yaga
1
0 / 0 / 0
4,062
312
0
0
0
Martichoras
DelsinYB
Martichoras
10
3 / 6 / 6
6,789
522
6,714
12,200
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Krehmer
Hercules
12
2 / 1 / 0
7,093
546
5,273
8,566
7,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
bossco_420
Ne Zha
13
3 / 4 / 1
6,818
524
7,344
10,926
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
2 / 2 / 2
7,859
605
3,260
7,078
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
 
Kukulkan
10
4 / 4 / 2
6,629
510
6,398
7,604
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 5
6,315
486
5,164
7,489
3,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 0
7,332
564
6,003
10,861
4,059
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
jjrec
Fenrir
12
5 / 3 / 4
7,446
573
5,744
10,809
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
13
Kills
14
14
Deaths
15
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
3
3
2.17
W
Martichoras
 
Martichoras
2
2
2
1.5
W
Kukulkan
 
Kukulkan
4
4
2
1.25
L
Baba Yaga
CharmedImSur
Baba Yaga
0
0
0
0
L
Martichoras
DelsinYB
Martichoras
3
6
6
1
L
Hercules
Krehmer
Hercules
2
1
0
2
W
2
4
5
1.13
L
Ne Zha
bossco_420
Ne Zha
3
4
1
0.88
W
1
2
0
0.5
W
Fenrir
jjrec
Fenrir
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
26,569
42,742
Taken
43,841
23,620
Mitigated
17,540
6,640
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,996
730
0
1,000
11,050
7,498
0
6,470
4,580
21,555
0
W
Martichoras
 
Martichoras
3,260
725
0
2,332
7,078
2,296
613
0
7,078
0
54,955
W
Kukulkan
 
Kukulkan
6,398
1,173
110
277
7,604
2,964
55
1,916
5,688
30,519
0
L
Baba Yaga
CharmedImSur
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
DelsinYB
Martichoras
6,714
2,841
0
2,111
12,200
4,825
220
4,900
7,300
0
46,318
L
Hercules
Krehmer
Hercules
5,273
2,257
0
2,399
8,566
7,003
0
0
8,566
0
46,316
W
5,164
1,907
126
672
7,489
3,660
0
1,959
5,530
19,160
0
L
Ne Zha
bossco_420
Ne Zha
7,344
2,049
0
1,130
10,926
4,294
0
192
10,734
0
43,689
W
6,003
1,922
0
2,335
10,861
4,059
485
0
10,270
0
50,085
W
Fenrir
jjrec
Fenrir
5,744
1,579
0
3,083
10,809
4,561
9
1,121
9,688
0
35,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
35,581
222
Minions Killed
291
0
Camps Cleared
0
994,744
Distance Traveled
1,247,106
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,899
531
28
2
0
264,231
0
W
Martichoras
7,859
605
93
7
0
224,914
2
W
Kukulkan
6,629
510
35
3
0
237,231
0
L
Baba Yaga
4,062
312
0
0
0
3,484
0
L
Martichoras
6,789
522
65
5
0
221,338
2
L
Hercules
7,093
546
74
6
0
239,808
0
W
Maui
6,315
486
29
2
0
249,842
0
L
Ne Zha
6,818
524
55
4
0
265,883
0
W
Achilles
7,332
564
81
6
0
244,199
0
W
Fenrir
7,446
573
53
4
0
290,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role