Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Crossl3ones
Hercules
Level 109
God Stats
5W - 2L
1,518 SR
Queue Stats
24W - 26L
1,357 Elo+
Solo
Anubis
Anubis
grimlock1101
Anubis
Level 157
God Stats
7W - 4L
1,507 SR
Queue Stats
453W - 446L
1,453 Elo+
Solo
Team Averages
Level 125
1,508 SR
1,437 Elo+

VS

Team Averages
Level 79
1,512 SR
1,344 Elo+
Anubis
Anubis
SideBurner4811
Anubis
Level 109
God Stats
2W - 3L
1,793 SR
Queue Stats
364W - 340L
1,485 Elo+
Solo
Olorun
Olorun
TheFrey232
Olorun
Level 67
God Stats
1W - 2L
1,504 SR
Queue Stats
226W - 232L
1,399 Elo+
Solo
Scylla
Scylla
Wickedd97
Scylla
Level 61
God Stats
0W - 1L
1,239 SR
Queue Stats
2W - 8L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 2 / 4
8,053
805
5,950
8,439
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Crossl3ones
Hercules
13
2 / 1 / 6
7,792
779
5,112
10,874
10,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
7 / 1 / 5
9,308
931
12,375
10,639
7,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,970
797
9,271
7,985
3,123
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
TheFrey232
Olorun
11
1 / 6 / 2
6,933
693
5,979
10,855
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Wickedd97
Scylla
11
1 / 3 / 1
6,899
690
2,169
7,819
4,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
4
4
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
2
4
3.5
W
Hercules
Crossl3ones
Hercules
2
1
6
5
L
2
5
2
0.6
L
Olorun
TheFrey232
Olorun
1
6
2
0.33
L
Scylla
Wickedd97
Scylla
1
3
1
0.5
W
Anubis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
17,419
29,952
Taken
26,659
20,092
Mitigated
10,506
6,954
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,950
2,598
0
475
8,439
2,719
0
5,860
2,579
0
26,090
W
Hercules
Crossl3ones
Hercules
5,112
920
0
1,296
10,874
10,259
218
4,160
6,714
0
18,945
L
9,271
354
0
1,750
7,985
3,123
0
3,254
4,731
34,262
0
L
Olorun
TheFrey232
Olorun
5,979
3,477
409
2,137
10,855
3,351
0
4,624
6,231
16,490
0
L
Scylla
Wickedd97
Scylla
2,169
167
0
90
7,819
4,032
0
4,515
3,304
11,703
0
W
Anubis
12,375
1,100
0
5,183
10,639
7,114
306
7,706
2,933
49,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
21,802
138
Minions Killed
106
0
Camps Cleared
0
564,567
Distance Traveled
493,049
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,053
805
29
3
0
218,246
2
W
Hercules
7,792
779
25
3
0
195,809
0
L
Anubis
7,970
797
60
6
0
156,421
0
L
Olorun
6,933
693
27
3
0
164,201
0
L
Scylla
6,899
690
19
2
0
172,427
0
W
Anubis
9,308
931
84
8
0
150,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role