Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
CaptainHelmet
Horus
Level 128
God Stats
8W - 11L
1,277 SR
Queue Stats
179W - 181L
1,438 Elo+
Party 1
Yu Huang
Yu Huang
Nonsense90
Yu Huang
Level 89
God Stats
11W - 17L
1,189 SR
Queue Stats
571W - 589L
1,485 Elo+
Party 2
Cupid
Cupid
WesternWoody
Cupid
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 90L
1,398 Elo+
Party 1
Team Averages
Level 112
1,393 SR
1,464 Elo+

VS

Team Averages
Level 80
1,509 SR
1,494 Elo+
Izanami
Izanami
 
Izanami
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FîfîSàma
King Arthur
Level 90
God Stats
10W - 15L
1,352 SR
Queue Stats
89W - 83L
1,468 Elo+
Party 3
Fenrir
Fenrir
Izien
Fenrir
Level 69
God Stats
10W - 8L
1,508 SR
Queue Stats
69W - 69L
1,433 Elo+
Party 3
Poseidon
Poseidon
KricketFPS
Poseidon
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 68L
1,540 Elo+
Party 4
Ganesha
Ganesha
halloss
Ganesha
Level 104
God Stats
6W - 4L
1,687 SR
Queue Stats
55W - 40L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 3 / 0
5,572
557
5,368
8,221
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
 
Nemesis
9
0 / 2 / 1
5,213
521
2,231
8,329
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
4,766
477
2,079
7,738
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Nonsense90
Yu Huang
10
1 / 1 / 0
6,117
612
3,755
5,001
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 3 / 0
5,568
557
3,076
7,097
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 1 / 0
6,171
617
6,128
4,493
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FîfîSàma
King Arthur
11
2 / 0 / 1
6,057
606
4,526
7,846
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Izien
Fenrir
11
3 / 0 / 2
6,037
604
4,325
7,467
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
KricketFPS
Poseidon
10
1 / 1 / 2
5,855
586
4,711
5,378
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
halloss
Ganesha
9
0 / 0 / 4
5,809
581
1,694
7,079
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
0
0
L
Nemesis
 
Nemesis
0
2
1
0.25
W
Izanami
 
Izanami
4
1
0
4
L
0
1
0
0
W
King Arthur
FîfîSàma
King Arthur
2
0
1
2.5
W
Fenrir
Izien
Fenrir
3
0
2
4
W
Poseidon
KricketFPS
Poseidon
1
1
2
2
L
Yu Huang
Nonsense90
Yu Huang
1
1
0
1
L
1
3
0
0.33
W
Ganesha
halloss
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,509
Damage
21,384
36,386
Taken
32,263
16,540
Mitigated
16,316
10,103
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,368
514
0
3,970
8,221
4,568
0
0
8,221
38,969
0
L
Nemesis
 
Nemesis
2,231
805
0
1,353
8,329
2,902
0
1,095
7,234
0
33,876
W
Izanami
 
Izanami
6,128
3,932
0
1,476
4,493
1,593
653
0
4,493
0
48,534
L
2,079
1,068
168
1,735
7,738
5,076
0
2,350
5,388
0
15,785
W
King Arthur
FîfîSàma
King Arthur
4,526
881
0
1,800
7,846
5,120
0
4,477
2,762
0
47,917
W
Fenrir
Izien
Fenrir
4,325
1,189
0
2,090
7,467
3,078
0
443
7,024
0
39,417
W
Poseidon
KricketFPS
Poseidon
4,711
802
0
1,250
5,378
1,639
0
2,000
3,378
50,100
0
L
Yu Huang
Nonsense90
Yu Huang
3,755
629
0
536
5,001
1,588
0
2,409
2,592
47,497
0
L
3,076
1,815
0
2,341
7,097
2,406
0
551
6,546
0
36,797
W
Ganesha
halloss
Ganesha
1,694
132
109
2,656
7,079
4,886
0
1,596
5,483
12,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
29,929
322
Minions Killed
339
0
Camps Cleared
0
1,006,099
Distance Traveled
1,017,653
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,572
557
76
8
0
158,346
1
L
Nemesis
5,213
521
56
6
0
238,717
0
W
Izanami
6,171
617
103
10
0
162,488
0
L
Horus
4,766
477
21
2
0
225,155
4
W
King Arthur
6,057
606
76
8
0
185,081
3
W
Fenrir
6,037
604
66
7
0
220,088
2
W
Poseidon
5,855
586
89
9
0
230,589
0
L
Yu Huang
6,117
612
96
10
0
197,153
0
L
Cupid
5,568
557
73
7
0
186,728
0
W
Ganesha
5,809
581
5
1
0
219,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role