Player Matchup

Set
Set
BigSam67
Set
Level 142
God Stats
17W - 19L
1,482 SR
Queue Stats
298W - 327L
1,497 Elo+
Party 1
Chaac
Chaac
Kukulkan16793
Chaac
Level 81
God Stats
4W - 2L
1,563 SR
Queue Stats
162W - 174L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
OtakuDej
Aphrodite
Level 85
God Stats
55W - 63L
1,494 SR
Queue Stats
315W - 364L
1,439 Elo+
Solo
Charybdis
Charybdis
Wilybamba420
Charybdis
Level 91
God Stats
5W - 5L
1,531 SR
Queue Stats
178W - 199L
1,467 Elo+
Party 1
Anubis
Anubis
surfco
Anubis
Level 52
God Stats
14W - 11L
1,612 SR
Queue Stats
81W - 102L
1,454 Elo+
Party 1
Team Averages
Level 90
1,536 SR
1,466 Elo+

VS

Team Averages
Level 100
1,494 SR
1,533 Elo+
Fenrir
Fenrir
Col Chicken
Fenrir
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
438W - 439L
1,513 Elo+
Party 3
Martichoras
Martichoras
Killer_Monkeyd1c
Martichoras
Level 117
God Stats
1W - 5L
1,400 SR
Queue Stats
142W - 127L
1,459 Elo+
Party 3
Hun Batz
Hun Batz
MushyManager698
Hun Batz
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 174L
1,527 Elo+
Party 2
King Arthur
King Arthur
WOLF_KING3R_LG
King Arthur
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,635 Elo+
Solo
Aphrodite
Aphrodite
thegodlygamer97
Aphrodite
Level 110
God Stats
7W - 6L
1,571 SR
Queue Stats
176W - 153L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,775
707
6,427
7,804
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 0 / 2
7,056
641
5,868
8,196
7,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
OtakuDej
Aphrodite
9
1 / 0 / 11
6,592
599
3,198
4,429
2,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
Wilybamba420
Charybdis
9
5 / 2 / 5
6,440
585
8,264
9,697
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
surfco
Anubis
11
3 / 4 / 1
6,789
617
8,981
8,752
4,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 7 / 1
5,377
489
1,773
13,446
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
Killer_Monkeyd1c
Martichoras
10
3 / 3 / 0
6,238
567
6,133
8,153
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
9
1 / 5 / 1
5,491
499
2,821
11,135
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
WOLF_KING3R_LG
King Arthur
5
0 / 2 / 0
4,637
422
829
4,337
2,071
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
thegodlygamer97
Aphrodite
12
3 / 1 / 1
6,867
624
6,236
9,147
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
7
7
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Fenrir
0
7
1
0.07
L
Martichoras
Killer_Monkeyd1c
Martichoras
3
3
0
1
W
4
0
2
5
L
Hun Batz
1
5
1
0.3
W
Aphrodite
OtakuDej
Aphrodite
1
0
11
6.5
L
King Arthur
WOLF_KING3R_LG
King Arthur
0
2
0
0
W
Charybdis
Wilybamba420
Charybdis
5
2
5
3.75
W
Anubis
surfco
Anubis
3
4
1
0.88
L
Aphrodite
thegodlygamer97
Aphrodite
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,738
Damage
17,792
38,878
Taken
46,218
21,803
Mitigated
20,582
15,635
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,427
3,093
0
962
7,804
3,610
1,264
307
7,475
0
63,546
L
Fenrir
1,773
432
0
2,405
13,446
8,383
0
3,839
9,607
0
12,403
L
Martichoras
Killer_Monkeyd1c
Martichoras
6,133
2,339
0
1,237
8,153
3,186
0
824
7,329
0
39,794
W
5,868
322
0
2,747
8,196
7,751
406
437
7,723
0
38,713
L
Hun Batz
2,821
674
0
2,186
11,135
3,694
0
2,869
8,266
0
30,288
W
Aphrodite
OtakuDej
Aphrodite
3,198
673
3,272
3,195
4,429
2,521
514
631
3,766
19,140
0
L
King Arthur
WOLF_KING3R_LG
King Arthur
829
74
0
0
4,337
2,071
0
0
4,337
0
9,588
W
Charybdis
Wilybamba420
Charybdis
8,264
4,286
66
2,301
9,697
3,621
940
0
9,697
0
39,038
W
Anubis
surfco
Anubis
8,981
375
0
3,092
8,752
4,300
511
4,451
3,981
49,407
0
L
Aphrodite
thegodlygamer97
Aphrodite
6,236
772
426
5,332
9,147
3,248
0
4,647
4,500
45,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
28,610
334
Minions Killed
268
0
Camps Cleared
0
1,103,611
Distance Traveled
991,921
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,775
707
116
11
0
243,143
1
L
Fenrir
5,377
489
15
1
0
202,582
0
L
Martichoras
6,238
567
83
8
0
210,296
0
W
Chaac
7,056
641
61
6
0
211,317
0
L
Hun Batz
5,491
499
55
5
0
243,702
0
W
Aphrodite
6,592
599
21
2
0
215,218
4
L
King Arthur
4,637
422
16
1
0
113,326
0
W
Charybdis
6,440
585
54
5
0
231,300
0
W
Anubis
6,789
617
82
7
0
202,633
0
L
Aphrodite
6,867
624
99
9
0
222,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role