Player Matchup

Susano
Susano
Gold III
 
Susano
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
DangerDDanger
Geb
Silver I
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
214W - 203L
1,501 MMR
Solo
Bellona
Bellona
Bronze III
MGTravis
Bellona
Bronze III
Level 181
God Stats
1W - 0L
1,322 SR
Queue Stats
31W - 23L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
SpeedNTD
Heimdallr
Platinum IV
Level 162
God Stats
2W - 3L
1,353 SR
Queue Stats
92W - 89L
1,517 MMR
Solo
Eset
Eset
Gold II
iincheWey23
Eset
Gold II
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 173L
1,519 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,435 SR
1,507 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,553 SR
1,508 MMR
Fenrir
Fenrir
Gold IV
Guerrillanuts_42
Fenrir
Gold IV
Level 129
God Stats
0W - 2L
1,448 SR
Queue Stats
303W - 309L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
INedFlanderz
Cernunnos
Gold III
Level 141
God Stats
142W - 147L
1,548 SR
Queue Stats
196W - 201L
1,491 MMR
Party 1
Atlas
Atlas
Gold III
IV-THA-UNITY
Atlas
Gold III
Level 156
God Stats
4W - 2L
1,747 SR
Queue Stats
210W - 219L
1,542 MMR
Party 1
Bakasura
Bakasura
Bronze III
LadyLema
Bakasura
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Meridianz5
Anubis
Bronze III
Level 142
God Stats
1W - 4L
1,521 SR
Queue Stats
14W - 26L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 1 / 4
8,677
578
7,262
11,299
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 6
8,092
539
4,444
9,282
6,269
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
MGTravis
Bellona
16
3 / 2 / 2
9,538
636
10,512
13,567
11,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
SpeedNTD
Heimdallr
14
3 / 1 / 1
8,578
572
8,689
11,194
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 0
8,213
548
6,384
6,708
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
HelSurtrTiamatMartichoras

VS

Bans
VamanaAo KuangAphroditeMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,088
473
3,583
13,588
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
INedFlanderz
Cernunnos
13
1 / 0 / 1
7,660
511
9,018
7,903
3,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
6,723
448
3,742
8,828
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
LadyLema
Bakasura
11
2 / 5 / 0
7,464
498
9,305
15,908
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Meridianz5
Anubis
14
2 / 3 / 0
8,370
558
5,302
10,051
5,016
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
6
6
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
4
5
W
1
0
6
4
L
0
3
1
0.17
L
Cernunnos
INedFlanderz
Cernunnos
1
0
1
1.5
L
1
1
0
1
L
Bakasura
LadyLema
Bakasura
2
5
0
0.4
W
Bellona
MGTravis
Bellona
3
2
2
2
L
Anubis
Meridianz5
Anubis
2
3
0
0.67
W
Heimdallr
SpeedNTD
Heimdallr
3
1
1
3.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,291
Damage
30,950
52,050
Taken
56,278
29,745
Mitigated
28,043
23,177
Healing
20,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,262
2,016
0
5,766
11,299
4,589
0
792
10,227
0
77,952
W
4,444
429
2,026
2,454
9,282
6,269
0
3,765
5,517
18,765
0
L
3,583
1,217
0
2,298
13,588
5,827
0
2,013
11,575
0
46,103
L
Cernunnos
INedFlanderz
Cernunnos
9,018
4,463
0
4,731
7,903
3,311
375
536
7,367
0
67,574
L
3,742
1,098
0
1,693
8,828
7,019
0
2,928
5,900
16,860
0
L
Bakasura
LadyLema
Bakasura
9,305
6,096
0
7,158
15,908
6,870
1,023
0
15,908
0
37,466
W
Bellona
MGTravis
Bellona
10,512
6,598
0
5,790
13,567
11,055
867
0
11,828
560
75,130
L
Anubis
Meridianz5
Anubis
5,302
104
0
4,525
10,051
5,016
0
5,436
4,615
74,072
0
W
Heimdallr
SpeedNTD
Heimdallr
8,689
4,766
0
4,948
11,194
5,587
820
1,093
10,101
0
71,458
W
6,384
189
225
1,968
6,708
2,245
348
3,394
3,314
78,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
37,305
520
Minions Killed
414
0
Camps Cleared
0
1,515,250
Distance Traveled
1,438,282
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,677
578
128
9
0
351,585
3
W
Geb
8,092
539
10
1
0
320,667
4
L
Fenrir
7,088
473
82
5
0
346,263
0
L
Cernunnos
7,660
511
115
8
0
283,498
0
L
Atlas
6,723
448
17
1
0
301,914
4
L
Bakasura
7,464
498
77
5
0
254,825
1
W
Bellona
9,538
636
119
8
0
271,535
2
L
Anubis
8,370
558
123
8
0
251,782
2
W
Heimdallr
8,578
572
116
8
0
273,384
3
W
Eset
8,213
548
147
10
0
298,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role