Player Matchup

Odin
Odin
SkyKnight1919
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
TurboSmurf
Hades
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
407W - 357L
1,610 Elo+
Party 2
Anhur
Anhur
Wunwa
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
iLLUSiONAL-Blitz
Fenrir
Level 156
God Stats
4W - 3L
1,749 SR
Queue Stats
153W - 144L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
turbomurf
Zhong Kui
Level 124
God Stats
7W - 7L
1,516 SR
Queue Stats
370W - 299L
1,623 Elo+
Party 2
Team Averages
Level 97
1,553 SR
1,551 Elo+

VS

Team Averages
Level 124
1,522 SR
1,517 Elo+
Yu Huang
Yu Huang
Beanie316
Yu Huang
Level 158
God Stats
2W - 3L
1,401 SR
Queue Stats
385W - 310L
1,472 Elo+
Party 1
Xbalanque
Xbalanque
Ludovic24
Xbalanque
Level 108
God Stats
5W - 1L
1,715 SR
Queue Stats
137W - 123L
1,535 Elo+
Solo
Nemesis
Nemesis
Revelioo
Nemesis
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
289W - 257L
1,513 Elo+
Solo
Charybdis
Charybdis
UlfBeard
Charybdis
Level 100
God Stats
2W - 3L
1,286 SR
Queue Stats
285W - 218L
1,535 Elo+
Party 1
Discordia
Discordia
xT4s
Discordia
Level 107
God Stats
8W - 0L
1,709 SR
Queue Stats
293W - 194L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
7,095
645
5,043
16,327
18,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
16
4 / 6 / 3
9,384
853
5,360
14,003
13,224
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Wunwa
Anhur
14
1 / 9 / 5
7,918
720
5,223
14,200
5,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 6 / 6
8,478
771
7,238
15,284
19,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
turbomurf
Zhong Kui
17
3 / 4 / 5
9,232
839
12,425
11,854
10,541
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Beanie316
Yu Huang
13
4 / 3 / 17
8,671
788
10,049
7,865
3,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Ludovic24
Xbalanque
18
13 / 2 / 14
11,086
1,008
21,752
8,436
4,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Revelioo
Nemesis
17
3 / 3 / 23
9,341
849
8,855
14,285
16,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
UlfBeard
Charybdis
17
6 / 2 / 20
9,932
903
13,544
9,803
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
xT4s
Discordia
16
7 / 1 / 22
9,866
897
11,752
4,874
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
129
11
Kills
33
33
Deaths
11
24
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Beanie316
Yu Huang
4
3
17
4.17
W
Xbalanque
Ludovic24
Xbalanque
13
2
14
10
W
Nemesis
Revelioo
Nemesis
3
3
23
4.83
L
0
8
5
0.31
L
Hades
4
6
3
0.92
W
Charybdis
UlfBeard
Charybdis
6
2
20
8
L
Anhur
Wunwa
Anhur
1
9
5
0.39
L
3
6
6
1
L
Zhong Kui
turbomurf
Zhong Kui
3
4
5
1.38
W
Discordia
xT4s
Discordia
7
1
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,289
Damage
65,952
71,668
Taken
45,263
67,028
Mitigated
33,761
15,056
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Beanie316
Yu Huang
10,049
1,355
1,384
816
7,865
3,984
871
2,429
5,436
13,945
0
W
Xbalanque
Ludovic24
Xbalanque
21,752
12,445
985
1,416
8,436
4,819
2,327
2,754
5,682
0
37,697
W
Nemesis
Revelioo
Nemesis
8,855
2,376
2,147
4,193
14,285
16,835
255
7,544
6,741
0
12,548
L
5,043
1,090
0
1,012
16,327
18,187
0
4,005
12,083
1,260
5,305
L
Hades
5,360
301
4,006
3,581
14,003
13,224
290
4,141
9,546
20,793
0
W
Charybdis
UlfBeard
Charybdis
13,544
5,127
2,655
2,305
9,803
5,758
542
3,221
6,582
0
31,132
L
Anhur
Wunwa
Anhur
5,223
2,909
110
99
14,200
5,942
204
5,380
8,502
0
12,621
L
7,238
863
1,114
1,644
15,284
19,134
316
4,355
10,801
0
8,357
L
Zhong Kui
turbomurf
Zhong Kui
12,425
209
1,129
2,361
11,854
10,541
1,030
3,920
7,838
26,722
0
W
Discordia
xT4s
Discordia
11,752
554
1,521
1,034
4,874
2,365
351
2,575
2,299
24,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
48,896
92
Minions Killed
132
0
Camps Cleared
0
924,085
Distance Traveled
1,030,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,671
788
7
1
0
204,946
0
W
Xbalanque
11,086
1,008
35
3
0
179,075
0
W
Nemesis
9,341
849
7
1
0
215,724
0
L
Odin
7,095
645
2
0
0
169,159
0
L
Hades
9,384
853
35
3
0
196,068
0
W
Charybdis
9,932
903
45
4
0
198,741
0
L
Anhur
7,918
720
15
1
0
171,627
0
L
Fenrir
8,478
771
1
0
0
182,398
0
L
Zhong Kui
9,232
839
39
4
0
204,833
0
W
Discordia
9,866
897
38
3
0
231,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role