Player Matchup

Anubis
Anubis
DEATHMANx55x
Anubis
Level 98
God Stats
6W - 5L
1,833 SR
Queue Stats
195W - 158L
1,528 Elo+
Solo
Aphrodite
Aphrodite
OSxnxster
Aphrodite
Level 87
God Stats
7W - 9L
1,462 SR
Queue Stats
91W - 117L
1,473 Elo+
Party 1
Izanami
Izanami
RyanGoslingFan1
Izanami
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,503 Elo+
Party 1
Arachne
Arachne
bucko_rules
Arachne
Level 129
God Stats
5W - 2L
1,480 SR
Queue Stats
165W - 180L
1,466 Elo+
Party 1
Martichoras
Martichoras
speedy_ninja01
Martichoras
Level 25
God Stats
13W - 12L
1,553 SR
Queue Stats
14W - 21L
1,393 Elo+
Party 1
Team Averages
Level 90
1,566 SR
1,473 Elo+

VS

Team Averages
Level 83
1,430 SR
1,459 Elo+
Jing Wei
Jing Wei
Garys Foods
Jing Wei
Level 94
God Stats
1W - 2L
1,507 SR
Queue Stats
190W - 211L
1,519 Elo+
Solo
Aphrodite
Aphrodite
IOWAHAWKEYES1418
Aphrodite
Level 115
God Stats
2W - 6L
1,184 SR
Queue Stats
205W - 181L
1,511 Elo+
Solo
Anubis
Anubis
RehoundHighgrate
Anubis
Level 36
God Stats
52W - 36L
1,601 SR
Queue Stats
344W - 325L
1,379 Elo+
Solo
Nox
Nox
XvSaturn
Nox
Level 86
God Stats
1W - 1L
1,286 SR
Queue Stats
184W - 172L
1,427 Elo+
Party 2
Kali
Kali
sleepiiboye
Kali
Level 85
God Stats
1W - 1L
1,572 SR
Queue Stats
262W - 243L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 3 / 4
14,402
626
16,736
14,605
7,875
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
OSxnxster
Aphrodite
17
1 / 1 / 8
11,676
508
3,360
12,209
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 4 / 5
12,660
550
19,076
17,521
7,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
bucko_rules
Arachne
20
8 / 0 / 9
13,831
601
20,318
23,141
12,020
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Martichoras
speedy_ninja01
Martichoras
19
4 / 1 / 4
12,926
562
12,979
22,875
13,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Garys Foods
Jing Wei
17
0 / 4 / 0
10,141
441
10,097
16,519
7,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
15
0 / 4 / 4
9,854
428
9,862
23,548
22,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 5 / 2
10,456
455
10,485
16,152
8,113
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 5 / 4
11,243
489
11,355
13,203
10,606
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 5 / 3
11,012
479
13,160
26,107
15,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
22
Kills
9
9
Deaths
23
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
3
4
2.33
L
Jing Wei
Garys Foods
Jing Wei
0
4
0
0
L
Aphrodite
0
4
4
0.5
W
Aphrodite
OSxnxster
Aphrodite
1
1
8
5
L
1
5
2
0.4
W
4
4
5
1.63
L
3
5
4
1
W
Arachne
bucko_rules
Arachne
8
0
9
12.5
L
5
5
3
1.3
W
Martichoras
speedy_ninja01
Martichoras
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,469
Damage
54,959
90,351
Taken
95,529
50,955
Mitigated
64,567
42,061
Healing
29,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,736
275
0
6,171
14,605
7,875
348
8,191
6,414
178,197
0
L
Jing Wei
Garys Foods
Jing Wei
10,097
7,618
0
4,898
16,519
7,787
637
2,746
13,773
0
93,887
L
Aphrodite
9,862
1,375
3,323
10,172
23,548
22,950
0
6,526
17,022
59,330
0
W
Aphrodite
OSxnxster
Aphrodite
3,360
460
8,632
8,339
12,209
9,648
286
5,269
6,940
20,988
0
L
10,485
370
84
5,304
16,152
8,113
936
6,342
9,810
86,031
0
W
19,076
13,548
0
3,553
17,521
7,978
3,835
9,650
7,871
0
106,657
L
11,355
816
0
605
13,203
10,606
344
1,574
11,629
73,800
0
W
Arachne
bucko_rules
Arachne
20,318
12,428
0
8,506
23,141
12,020
2,083
5,384
17,757
0
119,481
L
13,160
6,713
0
4,771
26,107
15,111
616
2,908
23,199
0
76,078
W
Martichoras
speedy_ninja01
Martichoras
12,979
8,232
0
6,860
22,875
13,434
3,625
5,108
17,767
0
108,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,495
Gold Earned
52,706
689
Minions Killed
580
0
Camps Cleared
0
2,290,914
Distance Traveled
2,121,084
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,402
626
230
10
0
449,187
2
L
Jing Wei
10,141
441
145
6
0
441,994
3
L
Aphrodite
9,854
428
72
3
0
417,255
0
W
Aphrodite
11,676
508
34
1
0
456,093
2
L
Anubis
10,456
455
139
6
0
341,626
1
W
Izanami
12,660
550
144
6
0
418,395
0
L
Nox
11,243
489
132
6
0
405,361
4
W
Arachne
13,831
601
135
6
0
538,262
7
L
Kali
11,012
479
92
4
0
514,848
2
W
Martichoras
12,926
562
146
6
0
428,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role