Player Matchup

Artio
Artio
Kaldrean
Artio
Level 122
God Stats
0W - 1L
1,509 SR
Queue Stats
5W - 9L
1,275 Elo+
Party 1
Anubis
Anubis
billie1524
Anubis
Level 21
God Stats
1W - 1L
1,290 SR
Queue Stats
3W - 5L
1,275 Elo+
Party 1
Achilles
Achilles
jmon3y_
Achilles
Level 116
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 86
1,506 SR
1,350 Elo+

VS

Team Averages
Level 103
1,508 SR
1,510 Elo+
Horus
Horus
Ace of Crows117
Horus
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
170W - 168L
1,503 Elo+
Party 2
Sol
Sol
Femtorias
Sol
Level 104
God Stats
8W - 2L
1,734 SR
Queue Stats
104W - 104L
1,534 Elo+
Party 2
Neith
Neith
Khepri T
Neith
Level 99
God Stats
18W - 14L
1,290 SR
Queue Stats
289W - 292L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kaldrean
Artio
12
0 / 3 / 0
6,975
581
3,989
14,629
11,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
billie1524
Anubis
13
0 / 5 / 1
7,540
628
4,413
8,228
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
jmon3y_
Achilles
13
1 / 3 / 0
7,734
645
9,628
15,823
17,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
9,619
802
4,573
11,295
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 0 / 7
9,430
786
19,774
8,216
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Khepri T
Neith
15
4 / 0 / 6
9,313
776
9,384
10,423
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
4
0
7
7.5
L
Artio
Kaldrean
Artio
0
3
0
0
W
Neith
Khepri T
Neith
4
0
6
7
L
Anubis
billie1524
Anubis
0
5
1
0.1
L
Achilles
jmon3y_
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,030
Damage
33,731
38,680
Taken
29,934
32,874
Mitigated
18,047
9,607
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,573
2,499
1,598
4,902
11,295
10,825
155
3,183
7,355
0
11,495
W
19,774
7,611
0
4,445
8,216
3,508
932
2,224
5,600
74,625
7,770
L
Artio
Kaldrean
Artio
3,989
192
255
3,769
14,629
11,570
0
6,191
8,438
8,769
0
W
Neith
Khepri T
Neith
9,384
4,025
0
2,494
10,423
3,714
1,762
3,946
5,982
0
33,636
L
Anubis
billie1524
Anubis
4,413
258
0
1,345
8,228
3,529
0
5,678
2,550
27,291
0
L
Achilles
jmon3y_
Achilles
9,628
1,180
0
4,238
15,823
17,775
0
6,890
8,933
1,790
26,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,249
Gold Earned
28,362
116
Minions Killed
169
0
Camps Cleared
0
615,533
Distance Traveled
642,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,619
802
12
1
0
224,665
0
W
Sol
9,430
786
112
9
0
210,325
0
L
Artio
6,975
581
24
2
0
225,131
0
W
Neith
9,313
776
45
4
0
207,640
0
L
Anubis
7,540
628
71
6
0
168,894
0
L
Achilles
7,734
645
21
2
0
221,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role