Player Matchup

Vulcan
Vulcan
BoostTalk
Vulcan
Level 100
God Stats
6W - 7L
1,500 SR
Queue Stats
821W - 708L
1,521 Elo+
Solo
Ares
Ares
Dollaholla
Ares
Level 187
God Stats
1W - 4L
1,437 SR
Queue Stats
26W - 24L
1,411 Elo+
Solo
Ishtar
Ishtar
SilentC1utch911
Ishtar
Level 85
God Stats
4W - 4L
1,229 SR
Queue Stats
16W - 15L
1,475 Elo+
Party 1
King Arthur
King Arthur
SwaggyP1771
King Arthur
Level 56
God Stats
3W - 3L
1,598 SR
Queue Stats
5W - 4L
1,509 Elo+
Party 1
Ravana
Ravana
TheR3dWarrior
Ravana
Level 84
God Stats
3W - 8L
1,294 SR
Queue Stats
29W - 27L
1,485 Elo+
Party 1
Team Averages
Level 102
1,412 SR
1,480 Elo+

VS

Team Averages
Level 71
1,489 SR
1,492 Elo+
Agni
Agni
HiSoyPepito
Agni
Level 64
God Stats
7W - 8L
1,413 SR
Queue Stats
128W - 113L
1,495 Elo+
Solo
Thanatos
Thanatos
Iurn
Thanatos
Level 62
God Stats
32W - 26L
1,540 SR
Queue Stats
454W - 419L
1,512 Elo+
Solo
Yemoja
Yemoja
LTDeathChair
Yemoja
Level 100
God Stats
3W - 0L
1,299 SR
Queue Stats
122W - 131L
1,472 Elo+
Solo
Bellona
Bellona
Ninjasquad1
Bellona
Level 69
God Stats
5W - 4L
1,542 SR
Queue Stats
49W - 49L
1,474 Elo+
Solo
Olorun
Olorun
execuwutieTTV
Olorun
Level 61
God Stats
16W - 13L
1,654 SR
Queue Stats
132W - 136L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BoostTalk
Vulcan
13
1 / 4 / 0
7,849
523
5,917
9,779
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
6,752
450
6,162
15,793
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
7,032
469
2,231
7,561
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
SwaggyP1771
King Arthur
12
0 / 4 / 0
6,914
461
6,602
15,963
14,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 1
7,299
487
4,094
8,786
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,163
544
6,357
7,948
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Iurn
Thanatos
16
5 / 0 / 3
9,826
655
8,910
9,402
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
13
4 / 0 / 2
8,406
560
4,016
9,903
8,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Ninjasquad1
Bellona
14
3 / 0 / 4
9,148
610
10,673
12,760
16,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 2
8,914
594
8,948
8,258
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
14
14
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BoostTalk
Vulcan
1
4
0
0.25
L
0
3
2
0.33
W
1
1
5
3.5
W
Thanatos
Iurn
Thanatos
5
0
3
6.5
W
Yemoja
4
0
2
5
W
Bellona
Ninjasquad1
Bellona
3
0
4
5
L
0
2
1
0.25
L
King Arthur
SwaggyP1771
King Arthur
0
4
0
0
L
1
1
1
1.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,006
Damage
38,904
57,882
Taken
48,271
39,777
Mitigated
36,142
13,797
Healing
25,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BoostTalk
Vulcan
5,917
893
0
1,986
9,779
4,369
0
5,020
4,575
63,675
0
L
6,162
165
314
4,659
15,793
13,631
0
5,738
9,899
17,637
0
W
6,357
452
0
782
7,948
3,456
102
2,956
4,992
53,573
0
W
Thanatos
Iurn
Thanatos
8,910
4,044
0
9,562
9,402
4,283
592
937
8,465
0
92,317
W
Yemoja
4,016
752
3,818
2,881
9,903
8,351
104
3,710
6,193
18,628
0
W
Bellona
Ninjasquad1
Bellona
10,673
1,892
0
4,524
12,760
16,075
130
2,265
10,495
0
65,272
L
2,231
1,651
0
1,799
7,561
2,973
168
3,169
4,333
0
40,264
L
King Arthur
SwaggyP1771
King Arthur
6,602
280
0
3,279
15,963
14,999
0
1,125
14,799
0
41,177
L
4,094
1,220
0
1,760
8,786
3,805
0
3,793
4,955
0
64,386
W
8,948
3,824
319
3,354
8,258
3,977
1,863
2,661
5,597
85,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,846
Gold Earned
44,457
370
Minions Killed
510
0
Camps Cleared
0
1,604,273
Distance Traveled
1,561,640
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,849
523
129
9
0
312,630
4
L
Ares
6,752
450
16
1
0
332,018
2
W
Agni
8,163
544
99
7
0
314,944
0
W
Thanatos
9,826
655
138
9
0
356,698
0
W
Yemoja
8,406
560
25
2
0
302,276
5
W
Bellona
9,148
610
101
7
0
299,952
1
L
Ishtar
7,032
469
77
5
0
320,856
2
L
King Arthur
6,914
461
53
4
0
274,594
0
L
Ravana
7,299
487
95
6
0
364,175
2
W
Olorun
8,914
594
147
10
0
287,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role