Player Matchup

Merlin
Merlin
Leprechaun_57
Merlin
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 8L
1,280 Elo+
Party 1
Ra
Ra
Little-Foot-95
Ra
Level 7
God Stats
1W - 3L
1,408 SR
Queue Stats
4W - 21L
1,298 Elo+
Party 1
Susano
Susano
LoneSpartan252
Susano
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 58L
1,186 Elo+
Party 1
Achilles
Achilles
ShiggIsOkay
Achilles
Level 43
God Stats
2W - 3L
1,677 SR
Queue Stats
27W - 25L
1,275 Elo+
Solo
Terra
Terra
oZanku
Terra
Level 43
God Stats
4W - 3L
1,694 SR
Queue Stats
53W - 70L
1,444 Elo+
Solo
Team Averages
Level 29
1,556 SR
1,297 Elo+

VS

Team Averages
Level 93
1,513 SR
1,492 Elo+
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LONDONTRILLEST
Bastet
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 150L
1,468 Elo+
Party 2
Anubis
Anubis
TiCkLeThEtWiNe9
Anubis
Level 63
God Stats
7W - 3L
1,651 SR
Queue Stats
39W - 30L
1,683 Elo+
Solo
Horus
Horus
kervon21
Horus
Level 109
God Stats
12W - 7L
1,495 SR
Queue Stats
80W - 52L
1,438 Elo+
Party 2
Ishtar
Ishtar
one xpert
Ishtar
Level 41
God Stats
19W - 21L
1,418 SR
Queue Stats
260W - 264L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,471
497
975
5,289
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 2 / 0
4,188
465
2,006
3,543
918
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 4 / 0
4,130
459
2,087
8,224
2,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ShiggIsOkay
Achilles
8
0 / 0 / 0
4,173
464
2,496
6,322
4,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
oZanku
Terra
6
0 / 0 / 0
3,798
422
743
4,184
2,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 0
6,011
668
4,268
5,022
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 0 / 1
5,382
598
4,675
6,054
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 0 / 2
5,422
602
2,318
3,558
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
kervon21
Horus
8
3 / 0 / 2
5,238
582
2,991
7,380
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ishtar
one xpert
Ishtar
9
0 / 0 / 4
5,176
575
3,042
2,701
945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
0
1
W
3
0
1
3.5
L
0
3
0
0
L
0
2
0
0
L
0
4
0
0
L
Achilles
ShiggIsOkay
Achilles
0
0
0
0
W
2
0
2
3
W
Horus
kervon21
Horus
3
0
2
4
L
Terra
oZanku
Terra
0
0
0
0
W
Ishtar
one xpert
Ishtar
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,307
Damage
17,294
27,562
Taken
24,715
11,285
Mitigated
10,174
7,441
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,268
806
0
3,058
5,022
1,698
0
0
5,022
40,178
0
W
4,675
1,357
0
1,334
6,054
1,884
0
724
5,330
0
30,715
L
975
0
0
0
5,289
1,352
0
662
4,543
27,181
0
L
2,006
271
0
885
3,543
918
0
852
2,588
27,842
0
L
2,087
477
0
2,640
8,224
2,169
0
1,139
7,011
0
17,483
L
Achilles
ShiggIsOkay
Achilles
2,496
478
0
2,218
6,322
4,407
0
3,933
2,389
0
19,587
W
2,318
0
0
2,215
3,558
1,523
0
136
3,422
33,551
0
W
Horus
kervon21
Horus
2,991
1,357
493
2,121
7,380
4,124
0
1,866
5,514
0
21,375
L
Terra
oZanku
Terra
743
190
86
1,612
4,184
2,439
0
0
4,184
5,733
0
W
Ishtar
one xpert
Ishtar
3,042
1,305
0
1,096
2,701
945
664
998
1,703
0
39,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,760
Gold Earned
27,229
152
Minions Killed
281
0
Camps Cleared
0
816,377
Distance Traveled
885,756
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,011
668
81
9
0
170,028
0
W
Bastet
5,382
598
42
5
0
203,757
0
L
Merlin
4,471
497
51
6
0
132,624
0
L
Ra
4,188
465
28
3
0
164,069
0
L
Susano
4,130
459
34
4
0
198,448
0
L
Achilles
4,173
464
34
4
0
179,110
2
W
Anubis
5,422
602
65
7
0
189,191
1
W
Horus
5,238
582
24
3
0
170,749
4
L
Terra
3,798
422
5
1
0
142,126
1
W
Ishtar
5,176
575
69
8
0
152,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role