Player Matchup

Chronos
Chronos
Im01dGr3g330
Chronos
Level 116
God Stats
92W - 86L
1,416 SR
Queue Stats
745W - 818L
1,271 Elo+
Party 3
Hades
Hades
KingSparerow
Hades
Level 88
God Stats
16W - 14L
1,433 SR
Queue Stats
564W - 601L
1,345 Elo+
Party 3
Bacchus
Bacchus
Lmhman
Bacchus
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
132W - 141L
1,397 Elo+
Party 1
Bakasura
Bakasura
YaBoiJohnnyLax
Bakasura
Level 61
God Stats
5W - 8L
1,452 SR
Queue Stats
148W - 168L
1,374 Elo+
Party 1
Cernunnos
Cernunnos
xXdethkillsXx1
Cernunnos
Level 66
God Stats
11W - 11L
1,494 SR
Queue Stats
17W - 20L
1,387 Elo+
Solo
Team Averages
Level 86
1,459 SR
1,355 Elo+

VS

Team Averages
Level 87
1,416 SR
1,440 Elo+
Chernobog
Chernobog
KingSlay3r6205
Chernobog
Level 86
God Stats
22W - 20L
1,398 SR
Queue Stats
296W - 295L
1,427 Elo+
Solo
Merlin
Merlin
NEROWAIS
Merlin
Level 65
God Stats
2W - 4L
1,439 SR
Queue Stats
8W - 4L
1,533 Elo+
Party 2
Nemesis
Nemesis
Sageofstupidity
Nemesis
Level 120
God Stats
4W - 8L
1,325 SR
Queue Stats
111W - 110L
1,487 Elo+
Party 2
Mercury
Mercury
SoulHarv3st3r
Mercury
Level 127
God Stats
2W - 3L
1,397 SR
Queue Stats
395W - 394L
1,401 Elo+
Solo
Maui
Maui
iEatCowNuts23
Maui
Level 36
God Stats
1W - 2L
1,523 SR
Queue Stats
34W - 50L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Im01dGr3g330
Chronos
10
1 / 0 / 0
6,463
588
1,878
3,784
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 2 / 0
7,750
705
7,221
9,912
6,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Lmhman
Bacchus
10
2 / 1 / 9
7,100
645
4,961
7,245
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
12
2 / 0 / 4
6,949
632
2,779
6,882
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
xXdethkillsXx1
Cernunnos
11
9 / 0 / 4
7,973
725
9,076
5,461
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KingSlay3r6205
Chernobog
8
1 / 7 / 0
5,220
475
3,425
11,131
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
NEROWAIS
Merlin
10
0 / 0 / 0
5,828
530
809
2,947
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 1
5,771
525
4,628
10,172
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
10
1 / 2 / 1
5,973
543
2,437
8,261
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 0
4,701
427
1,479
9,768
4,894
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
3
3
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
Im01dGr3g330
Chronos
1
0
0
1
L
Chernobog
KingSlay3r6205
Chernobog
1
7
0
0.14
W
5
2
0
2.5
W
Bacchus
Lmhman
Bacchus
2
1
9
6.5
L
Merlin
NEROWAIS
Merlin
0
0
0
0
L
1
5
1
0.3
L
Mercury
1
2
1
0.75
W
Bakasura
2
0
4
4
L
0
5
0
0
W
Cernunnos
xXdethkillsXx1
Cernunnos
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,915
Damage
12,778
33,284
Taken
42,279
18,143
Mitigated
16,053
12,471
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Im01dGr3g330
Chronos
1,878
0
122
158
3,784
1,232
694
667
3,117
40,697
0
L
Chernobog
KingSlay3r6205
Chernobog
3,425
2,102
0
1,635
11,131
3,440
0
2,379
8,752
0
25,850
W
7,221
1,496
0
4,153
9,912
6,410
38
0
9,912
49,893
0
W
Bacchus
Lmhman
Bacchus
4,961
712
49
2,910
7,245
5,585
203
1,200
6,045
16,819
0
L
Merlin
NEROWAIS
Merlin
809
54
0
62
2,947
989
0
843
2,104
42,647
0
L
4,628
2,141
0
1,651
10,172
3,892
0
6,206
3,935
0
33,095
L
Mercury
2,437
1,067
0
1,503
8,261
2,838
0
2,490
5,771
0
45,520
W
Bakasura
2,779
2,323
0
2,427
6,882
2,664
0
142
6,740
0
39,143
L
1,479
307
68
729
9,768
4,894
0
2,142
7,626
14,866
0
W
Cernunnos
xXdethkillsXx1
Cernunnos
9,076
5,172
0
2,652
5,461
2,252
767
699
4,762
0
52,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
27,493
327
Minions Killed
282
0
Camps Cleared
0
1,111,609
Distance Traveled
1,037,886
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,463
588
60
5
0
199,549
0
L
Chernobog
5,220
475
50
5
0
188,944
0
W
Hades
7,750
705
86
8
0
186,415
0
W
Bacchus
7,100
645
21
2
0
235,422
4
L
Merlin
5,828
530
78
7
0
196,101
0
L
Nemesis
5,771
525
48
4
0
203,737
0
L
Mercury
5,973
543
79
7
0
257,450
0
W
Bakasura
6,949
632
87
8
0
282,293
0
L
Maui
4,701
427
27
2
0
191,654
0
W
Cernunnos
7,973
725
73
7
0
207,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role