Player Matchup

Horus
Horus
A-S3RGIOoO
Horus
Level 150
God Stats
3W - 3L
1,500 SR
Queue Stats
538W - 560L
1,453 Elo+
Solo
Khepri
Khepri
Julfensin
Khepri
Level 127
God Stats
4W - 4L
1,503 SR
Queue Stats
104W - 116L
1,468 Elo+
Party 3
The Morrigan
The Morrigan
MaLbaK
The Morrigan
Level 28
God Stats
1W - 1L
1,695 SR
Queue Stats
41W - 55L
1,418 Elo+
Party 3
He Bo
He Bo
Nepotu
He Bo
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,769 Elo+
Party 2
King Arthur
King Arthur
SkipperFog
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,769 Elo+
Party 2
Team Averages
Level 97
1,540 SR
1,576 Elo+

VS

Team Averages
Level 103
1,640 SR
1,501 Elo+
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LupinHunter
Ah Muzen Cab
Level 78
God Stats
5W - 4L
1,857 SR
Queue Stats
63W - 74L
1,463 Elo+
Solo
Horus
Horus
SharonFromHR703
Horus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,544 Elo+
Solo
Fafnir
Fafnir
Spongebozz01
Fafnir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
weejoofeg
Hou Yi
Level 103
God Stats
4W - 1L
1,844 SR
Queue Stats
183W - 180L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
2 / 8 / 4
7,809
710
9,349
17,917
19,664
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Julfensin
Khepri
16
3 / 5 / 2
8,446
768
6,204
14,345
15,058
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
MaLbaK
The Morrigan
14
0 / 8 / 6
7,826
711
9,246
8,258
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Nepotu
He Bo
15
3 / 6 / 2
8,019
729
12,364
11,002
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SkipperFog
King Arthur
12
2 / 8 / 2
7,267
661
5,389
14,803
8,374
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
8 / 1 / 19
10,457
951
9,575
16,371
21,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
LupinHunter
Ah Muzen Cab
19
14 / 1 / 17
12,046
1,095
23,663
15,736
9,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
4 / 2 / 25
9,820
893
9,329
15,190
19,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
15
2 / 2 / 22
9,739
885
6,619
15,837
18,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
weejoofeg
Hou Yi
16
7 / 4 / 17
9,783
889
12,313
11,201
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
135
10
Kills
35
35
Deaths
10
16
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
8
1
19
17.5
L
Horus
2
8
4
0.5
L
Khepri
Julfensin
Khepri
3
5
2
0.8
W
Ah Muzen Cab
LupinHunter
Ah Muzen Cab
14
1
17
22.5
L
The Morrigan
MaLbaK
The Morrigan
0
8
6
0.38
L
He Bo
Nepotu
He Bo
3
6
2
0.67
W
4
2
25
8.25
L
King Arthur
SkipperFog
King Arthur
2
8
2
0.38
W
Fafnir
2
2
22
6.5
W
Hou Yi
weejoofeg
Hou Yi
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,552
Damage
61,499
66,325
Taken
74,335
53,454
Mitigated
74,633
7,225
Healing
35,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,575
2,701
1,867
3,327
16,371
21,610
83
6,279
10,092
14,903
0
L
Horus
9,349
4,198
715
1,371
17,917
19,664
0
5,237
12,680
0
12,485
L
Khepri
Julfensin
Khepri
6,204
949
585
2,014
14,345
15,058
0
3,674
10,671
16,133
0
W
Ah Muzen Cab
LupinHunter
Ah Muzen Cab
23,663
10,563
860
2,864
15,736
9,120
1,523
5,227
10,509
0
64,987
L
The Morrigan
MaLbaK
The Morrigan
9,246
1,457
342
871
8,258
4,692
0
2,777
5,440
21,108
1,393
L
He Bo
Nepotu
He Bo
12,364
827
125
393
11,002
5,666
0
3,499
7,503
20,755
0
W
9,329
3,721
9,674
7,451
15,190
19,852
100
5,909
9,281
4,561
12,827
L
King Arthur
SkipperFog
King Arthur
5,389
1,494
463
346
14,803
8,374
0
2,994
11,809
0
8,354
W
Fafnir
6,619
2,204
1,966
5,816
15,837
18,588
166
3,524
12,313
9,858
0
W
Hou Yi
weejoofeg
Hou Yi
12,313
5,440
813
634
11,201
5,463
1,776
5,970
5,231
0
22,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
51,845
98
Minions Killed
140
0
Camps Cleared
0
830,983
Distance Traveled
1,083,523
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,457
951
18
2
0
232,763
0
L
Horus
7,809
710
15
1
0
163,041
0
L
Khepri
8,446
768
18
2
0
176,423
0
W
Ah Muzen Cab
12,046
1,095
86
8
0
228,358
1
L
The Morrigan
7,826
711
46
4
0
172,797
0
L
He Bo
8,019
729
14
1
0
175,266
0
W
Horus
9,820
893
7
1
0
229,600
0
L
King Arthur
7,267
661
5
0
0
143,456
0
W
Fafnir
9,739
885
4
0
0
208,703
0
W
Hou Yi
9,783
889
25
2
0
184,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role