Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
OSxnxster
Nike
Level 87
God Stats
5W - 9L
1,405 SR
Queue Stats
91W - 117L
1,449 Elo+
Party 1
Osiris
Osiris
RyanGoslingFan1
Osiris
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 39L
1,454 Elo+
Party 1
Hades
Hades
bucko_rules
Hades
Level 129
God Stats
1W - 1L
1,279 SR
Queue Stats
165W - 180L
1,441 Elo+
Party 1
Martichoras
Martichoras
speedy_ninja01
Martichoras
Level 25
God Stats
13W - 12L
1,523 SR
Queue Stats
14W - 21L
1,344 Elo+
Party 1
Team Averages
Level 78
1,441 SR
1,438 Elo+

VS

Team Averages
Level 90
1,626 SR
1,430 Elo+
Ah Muzen Cab
Ah Muzen Cab
FuFRednekSniper
Ah Muzen Cab
Level 125
God Stats
2W - 2L
1,882 SR
Queue Stats
61W - 53L
1,482 Elo+
Party 2
Zeus
Zeus
GNOM3Tea
Zeus
Level 66
God Stats
0W - 1L
1,285 SR
Queue Stats
62W - 80L
1,320 Elo+
Solo
Arachne
Arachne
RacecarArcelay
Arachne
Level 68
God Stats
2W - 1L
1,723 SR
Queue Stats
125W - 130L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
ace_ventura154
Zhong Kui
Level 68
God Stats
25W - 21L
1,746 SR
Queue Stats
215W - 172L
1,518 Elo+
Solo
Heimdallr
Heimdallr
xxxCHELIOUSxxx
Heimdallr
Level 125
God Stats
3W - 3L
1,495 SR
Queue Stats
67W - 82L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 5 / 8
9,182
437
7,604
17,958
12,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
15
0 / 3 / 0
9,542
454
1,974
16,433
10,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
5 / 5 / 5
11,041
526
13,329
19,929
15,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 1 / 3
12,383
590
22,142
20,224
16,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
speedy_ninja01
Martichoras
17
3 / 3 / 5
10,464
498
8,768
16,162
8,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FuFRednekSniper
Ah Muzen Cab
19
6 / 4 / 4
11,272
537
16,995
19,777
9,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
11
0 / 5 / 2
8,317
396
8,682
8,150
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 5
10,842
516
10,209
16,106
7,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
ace_ventura154
Zhong Kui
17
6 / 2 / 3
11,054
526
15,614
13,055
9,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
xxxCHELIOUSxxx
Heimdallr
15
2 / 6 / 7
9,252
441
10,354
16,344
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
18
Kills
17
17
Deaths
18
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
5
8
1
L
Ah Muzen Cab
FuFRednekSniper
Ah Muzen Cab
6
4
4
2
L
Zeus
0
5
2
0.2
W
Nike
0
3
0
0
L
3
1
5
5.5
W
5
5
5
1.5
L
Zhong Kui
ace_ventura154
Zhong Kui
6
2
3
3.75
W
9
1
3
10.5
W
Martichoras
speedy_ninja01
Martichoras
3
3
5
1.83
L
Heimdallr
xxxCHELIOUSxxx
Heimdallr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,817
Damage
61,854
90,706
Taken
73,432
62,713
Mitigated
36,945
38,392
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,604
1,256
7,497
8,794
17,958
12,653
40
5,200
12,628
44,697
0
L
Ah Muzen Cab
FuFRednekSniper
Ah Muzen Cab
16,995
5,034
322
2,324
19,777
9,174
104
7,419
12,358
0
103,955
L
Zeus
8,682
845
0
621
8,150
3,064
0
6,033
2,117
54,643
0
W
Nike
1,974
168
0
1,000
16,433
10,386
0
3,498
12,585
0
75,796
L
10,209
8,627
0
2,767
16,106
7,713
0
5,727
10,379
0
108,037
W
13,329
5,253
0
3,436
19,929
15,111
0
5,438
14,275
0
90,063
L
Zhong Kui
ace_ventura154
Zhong Kui
15,614
920
22
5,543
13,055
9,143
1,775
5,184
7,871
79,939
0
W
22,142
778
1,399
12,643
20,224
16,559
1,395
7,846
12,310
120,993
0
W
Martichoras
speedy_ninja01
Martichoras
8,768
4,314
0
3,623
16,162
8,004
1,610
2,131
13,956
0
66,352
L
Heimdallr
xxxCHELIOUSxxx
Heimdallr
10,354
5,404
0
3,897
16,344
7,851
338
5,653
10,691
0
58,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,612
Gold Earned
50,737
605
Minions Killed
548
0
Camps Cleared
0
2,114,788
Distance Traveled
1,840,777
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,182
437
64
3
0
400,834
0
L
Ah Muzen Cab
11,272
537
127
6
0
377,854
2
L
Zeus
8,317
396
94
4
0
216,192
0
W
Nike
9,542
454
112
5
0
349,095
3
L
Arachne
10,842
516
138
7
0
485,006
0
W
Osiris
11,041
526
117
6
0
485,856
0
L
Zhong Kui
11,054
526
119
6
0
374,430
0
W
Hades
12,383
590
203
10
0
465,704
4
W
Martichoras
10,464
498
109
5
0
413,299
4
L
Heimdallr
9,252
441
70
3
0
387,295
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role