Player Matchup

Danzaburou
Danzaburou
Lilpatata
Danzaburou
Level 106
God Stats
1W - 0L
1,249 SR
Queue Stats
2W - 0L
1,669 Elo+
Party 1
Baba Yaga
Baba Yaga
Thazmania
Baba Yaga
Level 159
God Stats
1W - 0L
1,277 SR
Queue Stats
22W - 24L
1,458 Elo+
Party 1
Loki
Loki
Unayo
Loki
Level 69
God Stats
2W - 0L
1,457 SR
Queue Stats
5W - 0L
1,732 Elo+
Party 1
Ah Puch
Ah Puch
bryanveinte
Ah Puch
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,588 Elo+
Party 1
Hercules
Hercules
nefman38
Hercules
Level 140
God Stats
1W - 0L
1,352 SR
Queue Stats
8W - 15L
1,355 Elo+
Party 1
Team Averages
Level 129
1,367 SR
1,560 Elo+

VS

Team Averages
Level 76
1,474 SR
1,419 Elo+
Nu Wa
Nu Wa
CAHAGIYTYAHE
Nu Wa
Level 67
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
Lovely_Poisons
Freya
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,476 Elo+
Solo
Chang'e
Chang'e
Natashhh
Chang'e
Level 129
God Stats
51W - 35L
1,643 SR
Queue Stats
267W - 263L
1,490 Elo+
Solo
Neith
Neith
Zecke169
Neith
Level 138
God Stats
6W - 10L
1,443 SR
Queue Stats
108W - 122L
1,500 Elo+
Solo
Guan Yu
Guan Yu
opopopoolkmnb
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 186L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lilpatata
Danzaburou
15
2 / 0 / 4
8,189
744
6,081
5,667
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Thazmania
Baba Yaga
13
2 / 2 / 7
7,627
693
11,289
7,695
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Unayo
Loki
16
4 / 0 / 3
9,142
831
6,887
7,673
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
bryanveinte
Ah Puch
15
2 / 0 / 7
8,419
765
8,276
6,791
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
nefman38
Hercules
13
3 / 3 / 5
7,829
712
4,935
13,016
8,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,643
695
6,855
6,812
3,196
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 1
7,225
657
3,284
9,038
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Natashhh
Chang'e
13
1 / 4 / 2
7,399
673
7,993
10,929
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Zecke169
Neith
15
2 / 1 / 1
7,774
707
4,733
7,027
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
13
0 / 3 / 1
6,915
629
5,122
11,397
11,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
13
Kills
5
5
Deaths
13
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Danzaburou
Lilpatata
Danzaburou
2
0
4
4
L
1
3
1
0.5
L
Chang'e
Natashhh
Chang'e
1
4
2
0.5
W
Baba Yaga
Thazmania
Baba Yaga
2
2
7
2.75
W
Loki
Unayo
Loki
4
0
3
5.5
L
Neith
Zecke169
Neith
2
1
1
2.5
W
Ah Puch
bryanveinte
Ah Puch
2
0
7
5.5
W
Hercules
nefman38
Hercules
3
3
5
1.83
L
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,468
Damage
27,987
40,842
Taken
45,203
19,882
Mitigated
26,009
12,387
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,855
2,961
201
545
6,812
3,196
585
3,670
3,142
27,731
0
W
Danzaburou
Lilpatata
Danzaburou
6,081
2,089
0
3,578
5,667
2,299
682
3,181
2,464
0
32,284
L
3,284
598
0
949
9,038
3,748
0
3,604
5,434
15,822
0
L
Chang'e
Natashhh
Chang'e
7,993
641
1,104
2,466
10,929
4,373
406
5,302
5,624
22,837
0
W
Baba Yaga
Thazmania
Baba Yaga
11,289
725
0
1,273
7,695
3,183
0
3,520
3,961
28,289
0
W
Loki
Unayo
Loki
6,887
1,313
0
750
7,673
2,758
0
2,104
5,499
0
45,104
L
Neith
Zecke169
Neith
4,733
867
0
1,608
7,027
2,882
0
3,384
3,638
0
28,493
W
Ah Puch
bryanveinte
Ah Puch
8,276
594
0
3,141
6,791
2,736
738
2,651
4,081
34,528
0
W
Hercules
nefman38
Hercules
4,935
1,383
0
3,645
13,016
8,906
160
6,229
6,705
0
16,139
L
Guan Yu
5,122
952
915
2,212
11,397
11,810
145
3,597
6,600
0
9,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,206
Gold Earned
36,956
247
Minions Killed
206
0
Camps Cleared
0
1,175,010
Distance Traveled
1,102,587
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,643
695
53
5
0
203,811
0
W
Danzaburou
8,189
744
57
5
0
241,095
0
L
Freya
7,225
657
27
2
0
221,566
0
L
Chang'e
7,399
673
44
4
0
218,538
4
W
Baba Yaga
7,627
693
36
3
0
225,698
0
W
Loki
9,142
831
76
7
0
259,710
0
L
Neith
7,774
707
75
7
0
225,087
0
W
Ah Puch
8,419
765
60
5
0
216,599
0
W
Hercules
7,829
712
18
2
0
231,908
0
L
Guan Yu
6,915
629
7
1
0
233,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role