Player Matchup

Ullr
Ullr
Gold V
TenSe_M1T0
Ullr
Gold V
Level 105
God Stats
0W - 1L
1,251 SR
Queue Stats
39W - 30L
1,628 MMR
Party 1
Ra
Ra
Silver I
Urklex
Ra
Silver I
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 36L
1,543 MMR
Party 1
Shiva
Shiva
Gold V
cavixズ
Shiva
Gold V
Level 95
God Stats
1W - 3L
1,493 SR
Queue Stats
38W - 28L
1,646 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,415 SR
1,606 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,545 SR
1,572 MMR
Guan Yu
Guan Yu
Silver I
Devil_NekoChan
Guan Yu
Silver I
Level 156
God Stats
1W - 1L
1,721 SR
Queue Stats
5W - 3L
1,571 MMR
Party 2
Hercules
Hercules
Silver III
I_Antik_l
Hercules
Silver III
Level 161
God Stats
10W - 2L
1,414 SR
Queue Stats
16W - 9L
1,646 MMR
Party 2
Chang'e
Chang'e
Bronze III
MangerDesOreo
Chang'e
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,901
656
7,438
6,109
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
11
0 / 5 / 3
6,110
679
5,889
6,674
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
cavixズ
Shiva
11
3 / 3 / 0
6,987
776
11,445
11,848
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ao KuangAphroditeAnubisAchillesThoth

VS

Bans
HelMorgan Le FayAtlasAgniPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 9
7,351
817
2,807
11,506
12,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
I_Antik_l
Hercules
13
3 / 0 / 8
8,137
904
7,446
15,591
16,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Chang'e
13
8 / 1 / 3
8,342
927
11,487
9,688
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
Hercules
I_Antik_l
Hercules
3
0
8
7
W
Chang'e
8
1
3
9.5
L
0
3
2
0.33
L
Ra
0
5
3
0.3
L
Shiva
cavixズ
Shiva
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
21,740
24,631
Taken
36,785
15,092
Mitigated
33,012
2,889
Healing
22,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,807
440
4,583
3,797
11,506
12,430
330
2,770
8,316
0
14,238
W
Hercules
I_Antik_l
Hercules
7,446
3,422
1,476
5,683
15,591
16,528
713
1,934
13,339
0
21,727
W
Chang'e
11,487
884
3,023
3,923
9,688
4,054
1,519
943
8,628
41,664
0
L
7,438
2,136
0
380
6,109
2,621
0
1,940
4,091
0
22,901
L
Ra
5,889
433
452
854
6,674
2,636
0
2,746
3,736
21,687
0
L
Shiva
cavixズ
Shiva
11,445
936
0
1,203
11,848
9,835
0
6,241
5,276
0
25,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,998
Gold Earned
23,830
101
Minions Killed
110
0
Camps Cleared
0
469,327
Distance Traveled
514,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,351
817
18
2
0
172,906
0
W
Hercules
8,137
904
21
2
0
175,996
0
W
Chang'e
8,342
927
71
8
0
165,336
0
L
Ullr
5,901
656
33
4
0
157,466
0
L
Ra
6,110
679
40
4
0
146,438
0
L
Shiva
6,987
776
28
3
0
165,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role