Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold II
 
Rama
Gold II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold III
PentasAn0nymous
Set
Gold III
Level 109
God Stats
17W - 17L
1,633 SR
Queue Stats
33W - 33L
1,571 MMR
Solo
Anubis
Anubis
Gold IV
SpG_ZeTeXiii
Anubis
Gold IV
Level 105
God Stats
7W - 13L
1,670 SR
Queue Stats
207W - 213L
1,456 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
xSpawnie
Erlang Shen
Bronze III
Level 51
God Stats
0W - 3L
1,402 SR
Queue Stats
1W - 3L
1,552 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,541 SR
1,516 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,465 SR
1,560 MMR
Thoth
Thoth
Gold V
Maqb
Thoth
Gold V
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,634 MMR
Party 3
Ullr
Ullr
Bronze III
RottiGR
Ullr
Bronze III
Level 69
God Stats
11W - 3L
1,500 SR
Queue Stats
39W - 6L
1,500 MMR
Party 3
Nike
Nike
Gold I
Shedonehers
Nike
Gold I
Level 103
God Stats
4W - 3L
1,289 SR
Queue Stats
242W - 251L
1,550 MMR
Solo
Bacchus
Bacchus
Gold II
Tom the FishHD
Bacchus
Gold II
Level 124
God Stats
69W - 61L
1,611 SR
Queue Stats
530W - 524L
1,497 MMR
Party 2
Thor
Thor
Platinum IV
olliebell13
Thor
Platinum IV
Level 159
God Stats
4W - 3L
1,428 SR
Queue Stats
293W - 267L
1,618 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 3 / 0
5,191
519
3,671
8,046
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
 
Rama
5
0 / 2 / 0
4,252
425
1,283
4,083
1,115
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
6 / 2 / 0
6,202
620
6,879
6,622
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
9
2 / 6 / 4
5,521
552
3,277
8,182
3,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
xSpawnie
Erlang Shen
7
0 / 6 / 1
4,546
455
1,775
10,869
7,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaThanatosAphrodite

VS

Bans
HadesAo KuangAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Maqb
Thoth
10
2 / 3 / 9
6,075
608
6,219
4,888
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
RottiGR
Ullr
13
7 / 0 / 2
7,811
781
8,743
6,178
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 1
6,451
645
4,468
8,800
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
3 / 3 / 7
6,133
613
2,591
8,392
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
6 / 1 / 3
6,850
685
4,065
7,928
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
9
Kills
19
19
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
0
0.33
L
Rama
 
Rama
0
2
0
0
W
Thoth
Maqb
Thoth
2
3
9
2.17
L
6
2
0
3
W
Ullr
RottiGR
Ullr
7
0
2
8
W
1
2
1
0.75
L
Anubis
2
6
4
0.67
W
3
3
7
2.17
W
6
1
3
7.5
L
Erlang Shen
xSpawnie
Erlang Shen
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,885
Damage
26,086
37,802
Taken
36,186
19,512
Mitigated
15,317
7,725
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,671
287
0
2,385
8,046
4,858
0
846
7,200
0
28,720
L
Rama
 
Rama
1,283
1,210
0
1,305
4,083
1,115
0
751
3,332
0
14,555
W
Thoth
Maqb
Thoth
6,219
553
0
580
4,888
1,014
380
927
3,961
42,919
0
L
6,879
2,862
0
682
6,622
2,602
0
1,386
5,236
0
33,388
W
Ullr
RottiGR
Ullr
8,743
4,963
0
1,662
6,178
2,459
235
834
5,344
0
66,329
W
4,468
1,062
0
500
8,800
3,090
0
54
8,405
0
50,696
L
Anubis
3,277
305
0
1,814
8,182
3,480
0
4,250
3,932
31,144
0
W
2,591
240
0
1,883
8,392
6,228
0
1,005
7,349
10,747
0
W
4,065
675
0
3,279
7,928
2,526
191
457
7,430
0
41,694
L
Erlang Shen
xSpawnie
Erlang Shen
1,775
1,027
0
1,539
10,869
7,457
0
1,577
9,292
0
15,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,712
Gold Earned
33,320
211
Minions Killed
341
0
Camps Cleared
0
879,965
Distance Traveled
1,006,525
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,191
519
52
5
0
177,456
1
L
Rama
4,252
425
18
2
0
97,916
0
W
Thoth
6,075
608
63
6
0
201,693
0
L
Set
6,202
620
52
5
0
224,764
0
W
Ullr
7,811
781
108
11
0
181,960
2
W
Nike
6,451
645
84
8
0
179,750
3
L
Anubis
5,521
552
63
6
0
175,686
1
W
Bacchus
6,133
613
13
1
0
216,767
0
W
Thor
6,850
685
73
7
0
226,355
0
L
Erlang Shen
4,546
455
26
3
0
204,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role