Player Matchup

Sobek
Sobek
Cariasr
Sobek
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 200L
1,551 Elo+
Solo
Sylvanus
Sylvanus
Elmarinoloko445
Sylvanus
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
240W - 239L
1,476 Elo+
Solo
Cernunnos
Cernunnos
J-CaveMan-C
Cernunnos
Level 98
God Stats
1W - 2L
1,514 SR
Queue Stats
32W - 40L
1,500 Elo+
Solo
Serqet
Serqet
LittleKuro
Serqet
Level 157
God Stats
1W - 2L
1,434 SR
Queue Stats
248W - 245L
1,535 Elo+
Solo
Fafnir
Fafnir
Steezin406
Fafnir
Level 178
God Stats
5W - 7L
1,358 SR
Queue Stats
446W - 469L
1,508 Elo+
Solo
Team Averages
Level 128
1,461 SR
1,514 Elo+

VS

Team Averages
Level 139
1,491 SR
1,509 Elo+
Medusa
Medusa
AttackGoose93
Medusa
Level 75
God Stats
6W - 4L
1,432 SR
Queue Stats
358W - 333L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cradles lady
Ah Muzen Cab
Level 155
God Stats
4W - 3L
1,523 SR
Queue Stats
212W - 246L
1,444 Elo+
Solo
Janus
Janus
El Brazo Fuerte
Janus
Level 140
God Stats
9W - 6L
1,792 SR
Queue Stats
479W - 467L
1,516 Elo+
Solo
Terra
Terra
WMHamlet13
Terra
Level 170
God Stats
4W - 2L
1,206 SR
Queue Stats
218W - 234L
1,573 Elo+
Solo
Ratatoskr
Ratatoskr
blondie1495
Ratatoskr
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
288W - 256L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cariasr
Sobek
17
3 / 5 / 5
10,630
709
11,534
18,141
25,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
18
5 / 5 / 6
9,738
649
13,154
16,818
9,613
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
J-CaveMan-C
Cernunnos
17
2 / 6 / 9
10,212
681
9,919
14,800
7,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
LittleKuro
Serqet
17
4 / 4 / 7
9,748
650
15,346
26,616
22,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
Steezin406
Fafnir
16
0 / 2 / 6
8,508
567
1,422
7,786
10,329
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
10,253
684
15,893
12,645
5,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Cradles lady
Ah Muzen Cab
17
4 / 4 / 8
10,776
718
20,541
13,618
6,369
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 1 / 8
12,479
832
22,944
13,291
6,725
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
18
3 / 2 / 17
10,939
729
9,316
14,204
17,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ratatoskr
blondie1495
Ratatoskr
16
2 / 4 / 14
10,342
689
7,715
14,925
15,638
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
14
Kills
22
22
Deaths
14
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Sobek
Cariasr
Sobek
3
5
5
1.1
W
Ah Muzen Cab
Cradles lady
Ah Muzen Cab
4
4
8
2
W
11
1
8
15
L
Sylvanus
5
5
6
1.6
L
Cernunnos
J-CaveMan-C
Cernunnos
2
6
9
1.08
L
Serqet
LittleKuro
Serqet
4
4
7
1.88
L
Fafnir
Steezin406
Fafnir
0
2
6
1.5
W
Terra
3
2
17
5.75
W
Ratatoskr
blondie1495
Ratatoskr
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,375
Damage
76,409
84,161
Taken
68,683
74,930
Mitigated
52,069
31,786
Healing
29,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,893
6,483
869
2,045
12,645
5,661
1,168
6,297
5,357
0
27,899
L
Sobek
Cariasr
Sobek
11,534
598
281
4,326
18,141
25,243
0
7,160
10,981
22,867
0
W
Ah Muzen Cab
Cradles lady
Ah Muzen Cab
20,541
6,785
807
1,139
13,618
6,369
3,133
5,260
7,762
0
42,062
W
22,944
2,242
1,672
3,225
13,291
6,725
1,897
4,789
8,324
43,492
0
L
Sylvanus
13,154
2,054
3,407
4,165
16,818
9,613
0
6,985
9,833
22,905
0
L
Cernunnos
J-CaveMan-C
Cernunnos
9,919
3,303
797
2,941
14,800
7,017
0
7,330
7,470
0
33,084
L
Serqet
LittleKuro
Serqet
15,346
2,123
2,082
12,136
26,616
22,728
0
8,013
18,603
963
17,964
L
Fafnir
Steezin406
Fafnir
1,422
0
788
863
7,786
10,329
0
3,773
4,013
8,279
0
W
Terra
9,316
197
8,495
6,273
14,204
17,676
297
4,734
9,264
16,810
0
W
Ratatoskr
blondie1495
Ratatoskr
7,715
1,249
589
4,292
14,925
15,638
1,001
5,443
8,212
1,374
12,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
54,789
161
Minions Killed
171
0
Camps Cleared
0
1,047,429
Distance Traveled
1,394,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,253
684
27
2
0
243,127
0
L
Sobek
10,630
709
24
2
0
259,354
0
W
Ah Muzen Cab
10,776
718
52
3
0
268,112
0
W
Janus
12,479
832
54
4
0
302,105
0
L
Sylvanus
9,738
649
31
2
0
217,737
0
L
Cernunnos
10,212
681
71
5
0
224,311
0
L
Serqet
9,748
650
25
2
0
284,188
0
L
Fafnir
8,508
567
10
1
0
61,839
0
W
Terra
10,939
729
16
1
0
307,029
0
W
Ratatoskr
10,342
689
22
1
0
273,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role