Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Arc4n0
Loki
Level 197
God Stats
2W - 1L
1,500 SR
Queue Stats
305W - 327L
1,495 Elo+
Solo
Nox
Nox
BeeBambii
Nox
Level 128
God Stats
1W - 2L
1,299 SR
Queue Stats
15W - 27L
1,466 Elo+
Party 1
Athena
Athena
Dorflexxx
Athena
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,464 Elo+
Party 1
Artemis
Artemis
TiaBeltrao
Artemis
Level 53
God Stats
1W - 0L
1,285 SR
Queue Stats
19W - 33L
1,469 Elo+
Party 1
Team Averages
Level 136
1,417 SR
1,479 Elo+

VS

Team Averages
Level 112
1,372 SR
1,481 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GuilhermeAlvaro
Ares
Level 146
God Stats
2W - 7L
1,246 SR
Queue Stats
223W - 249L
1,445 Elo+
Solo
Susano
Susano
JinkasamaGT
Susano
Level 68
God Stats
6W - 4L
1,517 SR
Queue Stats
171W - 137L
1,573 Elo+
Party 2
He Bo
He Bo
Korzis
He Bo
Level 128
God Stats
1W - 3L
1,298 SR
Queue Stats
183W - 157L
1,560 Elo+
Party 2
Khepri
Khepri
lc_gamesdigitais
Khepri
Level 24
God Stats
1W - 3L
1,298 SR
Queue Stats
22W - 50L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 2 / 18
8,796
733
5,494
17,424
19,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Loki
Arc4n0
Loki
17
2 / 1 / 24
9,911
826
14,619
9,433
5,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 3 / 19
10,346
862
12,687
9,466
6,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Athena
Dorflexxx
Athena
17
2 / 2 / 25
10,450
871
7,321
16,854
23,835
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
TiaBeltrao
Artemis
19
16 / 1 / 11
12,111
1,009
20,716
10,725
6,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
2 / 6 / 5
8,562
714
9,257
12,864
7,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 5
8,422
702
10,449
12,210
15,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
15
2 / 7 / 6
8,448
704
13,099
14,892
8,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Korzis
He Bo
12
1 / 8 / 4
7,574
631
9,070
12,428
6,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 6
8,591
716
7,662
14,154
19,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
35
28
Kills
9
9
Deaths
28
97
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
18
5
L
Hun Batz
 
Hun Batz
2
6
5
0.75
W
Loki
Arc4n0
Loki
2
1
24
14
W
7
3
19
5.5
W
Athena
Dorflexxx
Athena
2
2
25
7.25
L
3
3
5
1.83
L
Susano
2
7
6
0.71
L
He Bo
Korzis
He Bo
1
8
4
0.38
W
Artemis
TiaBeltrao
Artemis
16
1
11
21.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,837
Damage
49,537
63,902
Taken
66,548
61,410
Mitigated
56,579
22,500
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,494
311
3,280
4,992
17,424
19,534
168
8,310
9,114
9,137
0
L
Hun Batz
 
Hun Batz
9,257
1,388
1,104
521
12,864
7,203
23
4,431
8,433
0
25,380
W
Loki
Arc4n0
Loki
14,619
2,767
1,283
1,459
9,433
5,640
1,589
3,961
5,472
0
39,828
W
12,687
913
1,510
840
9,466
6,077
979
3,916
5,550
18,561
0
W
Athena
Dorflexxx
Athena
7,321
3,106
1,498
2,838
16,854
23,835
880
7,236
9,618
16,631
0
L
10,449
220
992
1,127
12,210
15,501
0
3,879
8,331
14,303
0
L
Susano
13,099
578
779
1,236
14,892
8,789
0
5,091
9,801
0
21,906
L
He Bo
Korzis
He Bo
9,070
575
1,597
1,036
12,428
6,078
0
4,970
7,458
16,274
0
W
Artemis
TiaBeltrao
Artemis
20,716
15,477
1,011
3,789
10,725
6,324
3,440
3,758
6,967
0
38,716
L
7,662
412
480
1,319
14,154
19,008
0
7,131
7,023
19,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,614
Gold Earned
41,597
146
Minions Killed
104
0
Camps Cleared
0
1,207,923
Distance Traveled
1,029,041
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,796
733
9
1
0
191,590
0
L
Hun Batz
8,562
714
44
4
0
210,559
0
W
Loki
9,911
826
37
3
0
272,607
0
W
Nox
10,346
862
25
2
0
227,336
0
W
Athena
10,450
871
28
2
0
257,542
0
L
Ares
8,422
702
8
1
0
221,425
2
L
Susano
8,448
704
20
2
0
202,346
0
L
He Bo
7,574
631
15
1
0
195,723
0
W
Artemis
12,111
1,009
47
4
0
258,848
0
L
Khepri
8,591
716
17
1
0
198,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role