Player Matchup

Xbalanque
Xbalanque
Gold IV
MRZ PortCoronet
Xbalanque
Gold IV
Level 106
God Stats
12W - 9L
1,567 SR
Queue Stats
29W - 36L
1,266 MMR
Solo
Agni
Agni
Silver I
VegasAlwaysWins
Agni
Silver I
Level 159
God Stats
3W - 5L
1,317 SR
Queue Stats
27W - 35L
1,301 MMR
Solo
Ne Zha
Ne Zha
Gold IV
kel-tec-16
Ne Zha
Gold IV
Level 169
God Stats
38W - 29L
1,526 SR
Queue Stats
474W - 519L
1,301 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,470 SR
1,289 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,598 SR
1,212 MMR
Arachne
Arachne
Gold IV
HypnoticOracle
Arachne
Gold IV
Level 145
God Stats
26W - 11L
1,675 SR
Queue Stats
130W - 137L
1,349 MMR
Party 1
Bacchus
Bacchus
Silver IV
Ikkin339
Bacchus
Silver IV
Level 181
God Stats
2W - 15L
1,429 SR
Queue Stats
28W - 48L
979 MMR
Solo
Ra
Ra
Gold V
ZumoSim
Ra
Gold V
Level 68
God Stats
4W - 2L
1,691 SR
Queue Stats
146W - 152L
1,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MRZ PortCoronet
Xbalanque
16
7 / 0 / 6
10,870
776
17,954
9,279
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 0 / 8
11,003
786
9,320
5,108
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
kel-tec-16
Ne Zha
15
3 / 2 / 6
9,978
713
9,219
12,025
7,961
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangShivaAthenaAtlasSusano

VS

Bans
AnubisMulanMorgan Le FaySurtrHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,396
600
6,116
18,965
11,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Ikkin339
Bacchus
14
2 / 4 / 0
9,112
651
6,187
13,014
13,427
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 3 / 2
9,239
660
5,803
8,587
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Bacchus
Ikkin339
Bacchus
2
4
0
0.5
W
Xbalanque
MRZ PortCoronet
Xbalanque
7
0
6
10
W
3
0
8
7
L
0
3
2
0.33
W
Ne Zha
kel-tec-16
Ne Zha
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,493
Damage
18,106
26,412
Taken
40,566
14,252
Mitigated
28,935
5,952
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,116
3,632
63
3,012
18,965
11,564
0
4,226
14,739
0
21,501
L
Bacchus
Ikkin339
Bacchus
6,187
585
0
3,654
13,014
13,427
0
3,314
9,700
23,725
0
W
Xbalanque
MRZ PortCoronet
Xbalanque
17,954
9,425
0
4,071
9,279
4,221
2,460
3,827
5,445
0
55,085
W
9,320
188
0
798
5,108
2,070
823
2,288
2,820
62,578
0
L
5,803
52
956
1,316
8,587
3,944
0
1,836
6,751
45,539
0
W
Ne Zha
kel-tec-16
Ne Zha
9,219
1,831
0
1,083
12,025
7,961
301
5,836
6,032
0
44,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
26,747
231
Minions Killed
176
0
Camps Cleared
0
795,772
Distance Traveled
793,511
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,396
600
36
3
0
254,958
0
L
Bacchus
9,112
651
28
2
0
279,825
0
W
Xbalanque
10,870
776
60
4
0
250,463
2
W
Agni
11,003
786
125
9
0
290,871
1
L
Ra
9,239
660
112
8
0
258,728
0
W
Ne Zha
9,978
713
46
3
0
254,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role