Player Matchup

Hades
Hades
Bronze III
Enantiomerv
Hades
Bronze III
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,333 MMR
Party 1
Awilix
Awilix
Gold IV
MjoH
Awilix
Gold IV
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
192W - 186L
1,355 MMR
Solo
Izanami
Izanami
Silver II
NRG_Crasher
Izanami
Silver II
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 103L
1,317 MMR
Solo
Hercules
Hercules
Silver II
SeiikuO
Hercules
Silver II
Level 66
God Stats
1W - 0L
1,437 SR
Queue Stats
14W - 16L
1,328 MMR
Party 1
Ah Puch
Ah Puch
Gold V
gloo6669
Ah Puch
Gold V
Level 159
God Stats
21W - 14L
1,591 SR
Queue Stats
341W - 351L
1,367 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,506 SR
1,340 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,514 SR
1,365 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
BigBoiSnis
Sobek
Gold V
Level 122
God Stats
14W - 12L
1,682 SR
Queue Stats
25W - 29L
1,320 MMR
Solo
Anhur
Anhur
Bronze III
Sylverstar
Anhur
Bronze III
Level 164
God Stats
27W - 24L
1,500 SR
Queue Stats
221W - 209L
1,331 MMR
Solo
Nu Wa
Nu Wa
Gold V
boysee
Nu Wa
Gold V
Level 158
God Stats
17W - 24L
1,424 SR
Queue Stats
607W - 606L
1,313 MMR
Solo
Pele
Pele
Bronze IV
endi28
Pele
Bronze IV
Level 115
God Stats
5W - 13L
1,466 SR
Queue Stats
116W - 126L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,377
721
10,614
11,654
6,456
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
MjoH
Awilix
14
7 / 1 / 3
8,477
652
7,251
8,455
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
NRG_Crasher
Izanami
12
0 / 4 / 3
7,339
565
3,995
8,014
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SeiikuO
Hercules
12
1 / 1 / 3
6,776
521
4,507
7,607
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
gloo6669
Ah Puch
15
2 / 0 / 3
8,740
672
5,617
3,895
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BacchusMercurySurtrAgni

VS

Bans
Ao KuangHe BoThorAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 4 / 2
5,104
393
2,404
9,734
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
10
0 / 0 / 4
6,346
488
1,488
9,317
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
12
5 / 4 / 0
6,975
537
6,600
11,380
4,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
boysee
Nu Wa
13
0 / 3 / 0
7,197
554
3,234
5,962
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
endi28
Pele
12
3 / 3 / 0
7,007
539
4,497
11,594
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
8
8
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
2
0.25
L
Sobek
0
0
4
2
W
4
2
2
2.5
W
Awilix
MjoH
Awilix
7
1
3
8.5
W
Izanami
NRG_Crasher
Izanami
0
4
3
0.38
W
Hercules
SeiikuO
Hercules
1
1
3
2.5
L
Anhur
5
4
0
1.25
L
Nu Wa
boysee
Nu Wa
0
3
0
0
L
Pele
endi28
Pele
3
3
0
1
W
Ah Puch
gloo6669
Ah Puch
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,984
Damage
18,223
39,625
Taken
47,987
17,792
Mitigated
23,954
13,649
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,404
16
0
1,830
9,734
5,236
0
6,849
2,885
638
20,221
L
Sobek
1,488
91
0
3,919
9,317
7,852
0
1,354
7,933
15,827
0
W
10,614
2,292
0
7,197
11,654
6,456
1,985
506
11,148
73,135
0
W
Awilix
MjoH
Awilix
7,251
2,318
0
1,370
8,455
3,638
1,040
1,595
6,860
0
63,766
W
Izanami
NRG_Crasher
Izanami
3,995
2,732
0
1,615
8,014
2,281
1,440
1,095
6,919
0
54,655
W
Hercules
SeiikuO
Hercules
4,507
724
0
1,508
7,607
4,029
511
1,481
6,126
0
22,778
L
Anhur
6,600
3,703
0
2,880
11,380
4,740
0
546
10,782
0
55,038
L
Nu Wa
boysee
Nu Wa
3,234
793
0
1,092
5,962
2,111
0
2,127
3,725
62,764
0
L
Pele
endi28
Pele
4,497
1,449
0
1,855
11,594
4,015
0
5,049
6,431
0
50,106
W
Ah Puch
gloo6669
Ah Puch
5,617
66
0
1,959
3,895
1,388
294
1,189
2,706
82,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
32,629
519
Minions Killed
362
0
Camps Cleared
0
1,347,695
Distance Traveled
1,206,693
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,104
393
26
2
0
195,922
0
L
Sobek
6,346
488
21
2
0
263,450
3
W
Hades
9,377
721
131
10
0
234,108
2
W
Awilix
8,477
652
102
8
0
330,111
0
W
Izanami
7,339
565
99
8
0
245,519
0
W
Hercules
6,776
521
28
2
0
273,627
4
L
Anhur
6,975
537
96
7
0
247,352
1
L
Nu Wa
7,197
554
128
10
0
225,349
4
L
Pele
7,007
539
91
7
0
274,620
3
W
Ah Puch
8,740
672
159
12
0
264,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role