Player Matchup

Anubis
Anubis
Big is Big8645
Anubis
Level 29
God Stats
16W - 16L
1,514 SR
Queue Stats
252W - 232L
1,434 Elo+
Party 2
Neith
Neith
Jonathan_Sinful
Neith
Level 26
God Stats
3W - 5L
1,324 SR
Queue Stats
170W - 165L
1,445 Elo+
Party 3
Mercury
Mercury
Mcnoan
Mercury
Level 64
God Stats
6W - 2L
1,857 SR
Queue Stats
51W - 40L
1,501 Elo+
Party 2
Terra
Terra
etchi_stepbro
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,645 Elo+
Party 3
Cthulhu
Cthulhu
oxudercinae
Cthulhu
Level 64
God Stats
11W - 9L
1,500 SR
Queue Stats
33W - 33L
1,490 Elo+
Party 2
Team Averages
Level 58
1,539 SR
1,503 Elo+

VS

Team Averages
Level 55
1,448 SR
1,499 Elo+
Yemoja
Yemoja
Justinskii_OG
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,630 Elo+
Party 1
Bakasura
Bakasura
KuzenboNeNe
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,630 Elo+
Party 1
Neith
Neith
coolkoc34
Neith
Level 64
God Stats
1W - 3L
1,459 SR
Queue Stats
8W - 11L
1,407 Elo+
Solo
Anubis
Anubis
short_marron
Anubis
Level 93
God Stats
2W - 3L
1,473 SR
Queue Stats
6W - 7L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
yuravasulenko
Kukulkan
Level 86
God Stats
8W - 13L
1,307 SR
Queue Stats
52W - 61L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
6,324
632
6,636
7,209
2,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 2
5,252
525
4,297
5,303
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Mcnoan
Mercury
11
5 / 1 / 5
6,475
648
5,874
8,984
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

9
1 / 1 / 1
5,604
560
2,483
7,914
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
oxudercinae
Cthulhu
11
3 / 1 / 0
6,052
605
4,479
7,135
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,816
482
1,520
4,487
2,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
KuzenboNeNe
Bakasura
11
5 / 1 / 2
6,663
666
8,684
9,206
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
coolkoc34
Neith
7
0 / 3 / 2
4,539
454
2,471
7,020
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
10
3 / 6 / 3
5,996
600
7,194
8,664
3,049
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
yuravasulenko
Kukulkan
9
0 / 3 / 1
5,315
532
1,784
4,773
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
8
8
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
1
2
2
1
L
0
1
0
0
L
Bakasura
KuzenboNeNe
Bakasura
5
1
2
6
W
Mercury
Mcnoan
Mercury
5
1
5
7.5
L
Neith
coolkoc34
Neith
0
3
2
0.33
W
1
1
1
1.5
W
Cthulhu
oxudercinae
Cthulhu
3
1
0
3
L
Anubis
3
6
3
0.75
L
Kukulkan
yuravasulenko
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
21,653
36,545
Taken
34,150
16,217
Mitigated
12,879
8,742
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,636
174
0
2,294
7,209
2,785
0
3,568
3,144
36,547
0
W
4,297
2,031
0
1,193
5,303
2,167
531
881
4,048
0
41,487
L
1,520
378
1,231
539
4,487
2,389
0
1,419
3,068
14,177
0
L
Bakasura
KuzenboNeNe
Bakasura
8,684
5,487
0
2,823
9,206
3,460
0
2,797
6,350
0
39,004
W
Mercury
Mcnoan
Mercury
5,874
4,293
0
989
8,984
2,462
0
3,199
5,125
0
38,731
L
Neith
coolkoc34
Neith
2,471
909
0
465
7,020
2,363
0
1,364
5,656
0
23,278
W
2,483
566
289
2,616
7,914
4,360
0
1,450
6,252
17,812
0
W
Cthulhu
oxudercinae
Cthulhu
4,479
100
0
1,361
7,135
4,443
0
1,400
5,366
35,393
0
L
Anubis
7,194
226
0
2,338
8,664
3,049
0
4,128
4,536
38,457
0
L
Kukulkan
yuravasulenko
Kukulkan
1,784
39
0
440
4,773
1,618
0
3,251
942
25,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
27,329
260
Minions Killed
231
0
Camps Cleared
0
1,004,455
Distance Traveled
1,006,310
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,324
632
53
5
0
191,312
1
W
Neith
5,252
525
70
7
0
181,377
0
L
Yemoja
4,816
482
13
1
0
170,234
0
L
Bakasura
6,663
666
86
9
0
265,282
3
W
Mercury
6,475
648
67
7
0
244,905
0
L
Neith
4,539
454
38
4
0
182,151
0
W
Terra
5,604
560
17
2
0
205,402
2
W
Cthulhu
6,052
605
53
5
0
181,459
0
L
Anubis
5,996
600
50
5
0
186,311
2
L
Kukulkan
5,315
532
44
4
0
202,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role