Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Agusting16
Tyr
Level 148
God Stats
7W - 9L
1,699 SR
Queue Stats
147W - 147L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Bl00dyD3ath
Zhong Kui
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 42L
1,534 Elo+
Solo
Khepri
Khepri
Kvedo
Khepri
Level 60
God Stats
10W - 4L
1,804 SR
Queue Stats
834W - 739L
1,533 Elo+
Solo
Atlas
Atlas
lc_gamesdigitais
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 50L
1,317 Elo+
Solo
Team Averages
Level 115
1,601 SR
1,471 Elo+

VS

Team Averages
Level 143
1,545 SR
1,484 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LinuxOf
Vulcan
Level 129
God Stats
3W - 0L
1,727 SR
Queue Stats
81W - 80L
1,482 Elo+
Solo
Nike
Nike
LordCanvas
Nike
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
RNmiguel
Sun Wukong
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 6 / 3
6,685
669
5,684
12,918
13,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 4 / 5
7,421
742
6,874
12,735
13,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
Bl00dyD3ath
Zhong Kui
15
3 / 2 / 2
8,027
803
5,153
11,615
9,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
Kvedo
Khepri
15
1 / 3 / 3
7,646
765
5,316
10,592
11,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 5
6,926
693
7,705
10,224
11,713
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
6 / 2 / 12
9,123
912
14,598
7,360
3,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
 
Kukulkan
16
2 / 2 / 12
9,035
904
13,122
6,333
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
LinuxOf
Vulcan
15
3 / 1 / 11
8,497
850
11,260
5,333
2,845
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 13
8,614
861
7,062
10,434
12,222
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
RNmiguel
Sun Wukong
13
4 / 1 / 9
7,999
800
7,276
7,997
5,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
7
Kills
19
19
Deaths
8
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
6
3
0.42
W
Nu Wa
 
Nu Wa
6
2
12
6
W
Kukulkan
 
Kukulkan
2
2
12
4
L
2
4
5
1.13
L
Zhong Kui
Bl00dyD3ath
Zhong Kui
3
2
2
2
L
Khepri
Kvedo
Khepri
1
3
3
0.83
W
Vulcan
LinuxOf
Vulcan
3
1
11
8.5
W
4
2
13
5.25
W
Sun Wukong
RNmiguel
Sun Wukong
4
1
9
8.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
53,318
58,084
Taken
37,457
59,120
Mitigated
28,163
17,062
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,684
629
630
1,795
12,918
13,926
0
6,925
5,993
0
10,704
W
Nu Wa
 
Nu Wa
14,598
4,722
1,425
1,184
7,360
3,801
155
3,392
3,923
26,971
0
W
Kukulkan
 
Kukulkan
13,122
885
1,435
1,302
6,333
3,803
1,013
3,082
3,251
31,157
0
L
6,874
405
1,454
3,081
12,735
13,060
0
8,634
4,101
0
14,675
L
Zhong Kui
Bl00dyD3ath
Zhong Kui
5,153
465
129
5,519
11,615
9,199
0
8,179
3,436
27,998
0
L
Khepri
Kvedo
Khepri
5,316
143
510
2,275
10,592
11,222
0
6,762
3,830
22,133
0
W
Vulcan
LinuxOf
Vulcan
11,260
4,048
743
1,213
5,333
2,845
375
2,851
2,400
22,723
0
W
7,062
624
339
2,299
10,434
12,222
336
4,660
5,456
0
8,834
W
Sun Wukong
RNmiguel
Sun Wukong
7,276
1,267
2,267
2,808
7,997
5,492
51
4,189
3,728
0
11,659
L
7,705
2,293
846
823
10,224
11,713
0
8,480
1,744
17,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
43,268
136
Minions Killed
122
0
Camps Cleared
0
979,285
Distance Traveled
1,008,798
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,685
669
6
1
0
202,623
0
W
Nu Wa
9,123
912
22
2
0
193,808
0
W
Kukulkan
9,035
904
56
6
0
203,679
0
L
Tyr
7,421
742
10
1
0
223,048
0
L
Zhong Kui
8,027
803
70
7
0
180,673
0
L
Khepri
7,646
765
37
4
0
191,215
1
W
Vulcan
8,497
850
30
3
0
229,503
2
W
Nike
8,614
861
2
0
0
206,246
0
W
Sun Wukong
7,999
800
12
1
0
175,562
0
L
Atlas
6,926
693
13
1
0
181,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role