Player Matchup

Bacchus
Bacchus
Neof0x
Bacchus
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 163L
1,561 Elo+
Solo
Hades
Hades
TickTacksGaming
Hades
Level 35
God Stats
2W - 0L
1,722 SR
Queue Stats
6W - 11L
1,366 Elo+
Solo
Zeus
Zeus
Vargascalamity
Zeus
Level 125
God Stats
2W - 0L
1,418 SR
Queue Stats
126W - 109L
1,537 Elo+
Party 2
Pele
Pele
babilon_15
Pele
Level 154
God Stats
2W - 1L
1,264 SR
Queue Stats
194W - 190L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
deadlyspike
Ne Zha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,538 Elo+
Solo
Team Averages
Level 123
1,481 SR
1,500 Elo+

VS

Team Averages
Level 106
1,444 SR
1,487 Elo+
Sun Wukong
Sun Wukong
PommeDutroux
Sun Wukong
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 133L
1,432 Elo+
Party 1
Freya
Freya
Viktorbb
Freya
Level 69
God Stats
0W - 4L
1,288 SR
Queue Stats
182W - 149L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
dragons_2606
Kuzenbo
Level 141
God Stats
8W - 10L
1,434 SR
Queue Stats
576W - 571L
1,523 Elo+
Solo
Fafnir
Fafnir
l_ArGMoN_l
Fafnir
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
292W - 281L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
l_Neyd_l
Zhong Kui
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 133L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Neof0x
Bacchus
15
2 / 2 / 24
9,828
983
8,476
10,870
17,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

13
3 / 4 / 18
9,205
921
13,747
10,604
7,937
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 20
9,915
992
14,778
6,437
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
10 / 5 / 12
9,811
981
18,821
13,918
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
18
14 / 3 / 11
11,854
1,185
15,650
11,501
6,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PommeDutroux
Sun Wukong
13
0 / 7 / 8
7,407
741
6,330
13,001
10,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Viktorbb
Freya
16
8 / 7 / 4
9,785
979
12,626
13,357
6,587
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
dragons_2606
Kuzenbo
13
0 / 5 / 10
7,599
760
5,099
18,651
22,550
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
l_ArGMoN_l
Fafnir
15
2 / 7 / 9
9,281
928
6,003
19,037
26,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
l_Neyd_l
Zhong Kui
16
7 / 7 / 3
9,871
987
12,044
16,744
14,947
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
51
33
Kills
17
17
Deaths
33
85
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Neof0x
Bacchus
2
2
24
7
L
Sun Wukong
PommeDutroux
Sun Wukong
0
7
8
0.57
W
3
4
18
3
W
4
3
20
4.67
L
Freya
Viktorbb
Freya
8
7
4
1.43
W
10
5
12
3.2
W
Ne Zha
14
3
11
6.5
L
Kuzenbo
dragons_2606
Kuzenbo
0
5
10
1
L
Fafnir
l_ArGMoN_l
Fafnir
2
7
9
0.93
L
Zhong Kui
l_Neyd_l
Zhong Kui
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,472
Damage
42,102
53,330
Taken
80,790
42,986
Mitigated
81,057
17,463
Healing
18,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Neof0x
Bacchus
8,476
858
510
2,783
10,870
17,980
1,013
7,257
3,613
14,309
0
L
Sun Wukong
PommeDutroux
Sun Wukong
6,330
1,569
170
854
13,001
10,834
0
5,484
7,517
0
18,089
W
13,747
2,062
869
3,000
10,604
7,937
1,479
8,269
2,335
21,560
0
W
14,778
775
686
987
6,437
3,437
1,544
4,970
1,467
25,277
0
L
Freya
Viktorbb
Freya
12,626
3,283
113
2,216
13,357
6,587
0
5,407
7,950
22,987
0
W
18,821
3,920
401
4,213
13,918
7,148
2,103
9,164
4,754
0
30,487
W
Ne Zha
15,650
5,530
1,033
2,981
11,501
6,484
2,492
6,112
5,389
0
33,931
L
Kuzenbo
dragons_2606
Kuzenbo
5,099
1,450
1,277
4,417
18,651
22,550
0
7,925
10,695
10,372
0
L
Fafnir
l_ArGMoN_l
Fafnir
6,003
1,968
2,091
4,199
19,037
26,139
0
8,794
10,234
10,294
0
L
Zhong Kui
l_Neyd_l
Zhong Kui
12,044
1,231
0
3,116
16,744
14,947
0
9,327
7,393
25,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,613
Gold Earned
43,943
114
Minions Killed
80
0
Camps Cleared
0
865,525
Distance Traveled
804,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,828
983
5
1
0
170,667
0
L
Sun Wukong
7,407
741
12
1
0
164,419
0
W
Hades
9,205
921
23
2
0
155,317
0
W
Zeus
9,915
992
27
3
0
165,439
0
L
Freya
9,785
979
33
3
0
149,692
0
W
Pele
9,811
981
25
3
0
180,689
0
W
Ne Zha
11,854
1,185
34
3
0
193,413
0
L
Kuzenbo
7,599
760
3
0
0
188,138
0
L
Fafnir
9,281
928
4
0
0
160,946
0
L
Zhong Kui
9,871
987
28
3
0
141,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role